docs overhaul, orientation API, fluid-sizing fixes, examples made honest
Documentation pass: every claim in docs/ and the meta files was audited against the source and the drift fixed — around ninety corrections. CONTRIBUTING and the CI workflow now run cargo test with --features test-support (the gated test_support module made both the documented commands and the CI build fail to compile), make example becomes make examples, make doctest-md and the debhelper requirement of make clean are documented, and patch shape asks for a CHANGELOG entry. theming.md loses the nonexistent surface.backdrop, gains the real gradient defaults (linear-rgb, oklab), the six slot variants including typography, the ten-field palette, a truthful effects-consumer table, the ThemePreference/from_hour API and a responsive-sizing note; the stale docstrings in src/theme that fed the drift are fixed too. architecture.md's "Known gaps" section is rewritten against reality (multi-touch slots, xdg-activation, a11y live regions and SetValue/Increment/Decrement are implemented), gains a module map, subsurfaces and window-lifecycle coverage, and correct crustace/loginmanager paths. widgets.md fixes the ten factual errors (stateless spinner, toast/combo via overlays(), tooltip hover contract, row has no max_width, scroll axes, multiline text_edit, dialog panic wording) and now states the column() 16 px default padding — the recurring ambush — plus row's differing 0 default and dialog's max_width. onboarding, README and cookbook get the remaining sweep: build/test instructions, complete example lists, img_widget, clipping-parity honesty, ~30 Hz software cap, read_rgba_pixels signature, tab indentation in snippets, and rustdoc-style links that rendered literally are gone everywhere. CHANGELOG is restructured per Keep a Changelog with the missing entries (window_resizable, claims_raw_touch, Row::align_top/fill_height, caret fixes, dependency pins) and the pad_v Added/Changed contradiction resolved. New adaptive-layout API: ltk::orientation() with the Orientation enum, backed by viewport_size()/set_viewport_size — the runtime records the main surface's physical dimensions on every configure, before App::on_resize, so view() can branch a layout on portrait vs landscape without hand-tracking resizes. The portrait rule matches Length::orient (square counts as portrait); embedders driving core::UiSurface call set_viewport_size themselves. Documented in the crate root's responsive-design section and architecture.md. Fluid-vs-fixed sizing fixes in widgets, all the same disease — fluid content inside a fixed-pixel box. TextEdit::fixed_width takes impl Into<Length> (f32 call sites keep compiling as px) and the time picker's digit fields move to Length::fluid( 72.0 ), matching their fluid font so digits can no longer outgrow the box. Dialog::max_width takes impl Into<Length> with a Length::fluid( 480.0 ) default so the card scales with the stock buttons inside it, and the card's interior no longer stacks the column() default 16 px padding on top of CARD_PADDING — that double inset squeezed the action row until its buttons clipped on narrow windows. App::on_pointer_axis now triggers a view rebuild and repaint; previously state mutated in the hook did not paint until the next unrelated event. Examples reworked to be honest demos: responsive's mode/density controls become stock buttons in a grid/column so they follow the modes they demonstrate instead of overflowing; dialog's openers stack vertically, and the example gains the app-level ESC handler so the ESC chain closes an open dialog first and quits second; widgets' tab strip now switches real per-tab pages; carousel gains pointer/touch drag through the horizontal-swipe hooks (crustace's pager pattern), one-tile-per-detent mouse wheel, and snap math driven by the real surface width from on_resize instead of a hardcoded 800; clip_path arranges its cells by ltk::orientation() and sizes them from the counter-axis of the flow.
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@@ -13,8 +13,8 @@
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//! between the subtitle and the action row.
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use ltk::{
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App, ButtonVariant, Element,
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button, column, dialog, row, slider, spacer, stack, text,
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App, ButtonVariant, Element, Keysym,
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button, column, dialog, slider, spacer, stack, text,
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};
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#[ derive( Clone, Copy, PartialEq, Eq ) ]
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@@ -76,7 +76,11 @@ impl App for DialogApp
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.color( secondary )
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.wrap( true ) );
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let openers = row::<Msg>()
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// Stacked, not a row: a centered row overflows both edges as
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// soon as the fluid button sizes outgrow the window, while a
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// column clamps each button to the available width.
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let openers = column::<Msg>()
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.padding( 0.0 )
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.spacing( 12.0 )
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.push(
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button::<Msg>( "Modal confirm" )
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@@ -144,6 +148,15 @@ impl App for DialogApp
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Msg::BrightnessChanged( v ) => { self.brightness = v; }
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}
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}
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// Only reached when no dialog is open: with one on screen, the ESC
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// dispatch chain fires the scrim's `on_escape` (the dialog's cancel)
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// before the app ever sees the key. First ESC closes, second quits.
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fn on_key( &mut self, keysym: Keysym ) -> Option<Msg>
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{
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if keysym == Keysym::Escape { std::process::exit( 0 ); }
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None
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}
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}
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fn modal_confirm() -> Element<Msg>
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