refactor: split every monolithic module into focused submodules
Each source file that had grown beyond a single concern is replaced by an identically-named directory containing focused submodules. `src/event_loop/mod.rs` (878 lines) becomes a directory with clipboard, context_menu, cursor_shape, drag, focus, handlers, invalidation, overlays_reconcile, repeat, run, surface, text_editing, and tooltip. Every widget, input handler, and theme component follows the same split. Public interfaces are unchanged — only the internal file layout moves. image bumped from 0.25.2 to 0.25.9.
This commit is contained in:
189
src/event_loop/context_menu.rs
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189
src/event_loop/context_menu.rs
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// SPDX-License-Identifier: LGPL-2.1-only
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// Copyright (C) 2026 Liberux Labs, S. L. <info@liberux.net>
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use super::app_data::AppData;
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use super::surface::SurfaceFocus;
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use crate::app::App;
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use crate::tree::find_handlers;
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use crate::types::{ Point, Rect };
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/// Built-in context menu for text editing — Copy / Cut / Paste rows
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/// drawn on top of the surface content. Shown on a right-click (or
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/// long-press) in a [`crate::widget::text_edit::TextEdit`]; dismissed
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/// by clicking outside or selecting an action. Lives on
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/// [`super::surface::SurfaceState`] so a press inside an overlay shows
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/// its own menu in overlay-local coordinates.
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#[ derive( Clone, Debug ) ]
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pub( crate ) struct ContextMenu
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{
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/// `widget_rects` index of the TextEdit the menu targets. Used by
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/// the action dispatch so we operate on the right field even
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/// after focus has moved.
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pub widget_idx: usize,
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/// Menu rect in surface-local physical pixels.
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pub rect: Rect,
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pub has_selection: bool,
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pub can_paste: bool,
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/// Byte offset within the target TextEdit's value that
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/// corresponds to the original press point that opened the menu.
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/// Paste uses this so the clipboard contents land exactly where
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/// the user right-clicked / long-pressed, regardless of where
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/// the cursor was beforehand. `None` only when the open path
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/// could not snapshot the position (e.g. canvas missing).
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pub paste_offset: Option<usize>,
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}
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/// Number of rows in the built-in clipboard context menu — Copy /
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/// Cut / Paste / Delete. Bumped from three when Delete was added so
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/// the user has a parallel UI affordance to the Backspace / Delete
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/// keys for clearing a selection without touching the clipboard.
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pub( crate ) const CONTEXT_MENU_ROWS: usize = 4;
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impl ContextMenu
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{
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/// Vertical band offsets inside [`Self::rect`] for each row. The
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/// returned vector always has [`CONTEXT_MENU_ROWS`] entries; the
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/// last element is the per-row height. Used by both hit-testing
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/// and the renderer so the two stay in sync.
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pub fn row_ys( &self ) -> ( Vec<f32>, f32 )
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{
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let row_h = self.rect.height / CONTEXT_MENU_ROWS as f32;
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let ys = ( 0..CONTEXT_MENU_ROWS )
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.map( |i| self.rect.y + i as f32 * row_h )
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.collect();
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( ys, row_h )
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}
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/// Which row, if any, contains `pos`. Returns `0..CONTEXT_MENU_ROWS`
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/// (Copy / Cut / Paste / Delete) or `None` if `pos` is outside the
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/// menu rect.
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pub fn row_at( &self, pos: Point ) -> Option<usize>
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{
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if !self.rect.contains( pos ) { return None; }
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let row_h = self.rect.height / CONTEXT_MENU_ROWS as f32;
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let i = ( ( pos.y - self.rect.y ) / row_h ).floor() as i32;
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if ( 0..CONTEXT_MENU_ROWS as i32 ).contains( &i ) { Some( i as usize ) } else { None }
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}
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}
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impl<A: App> AppData<A>
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{
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/// Open the built-in Copy / Cut / Paste context menu near `pos`,
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/// targeting the TextEdit at `widget_idx`. Clamps the menu rect
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/// to the surface so it never goes off-screen on a near-edge
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/// click. Idempotent — replaces any existing menu.
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pub( crate ) fn show_context_menu( &mut self, focus: SurfaceFocus, widget_idx: usize, pos: Point )
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{
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const W: f32 = 180.0;
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const H: f32 = 44.0 * CONTEXT_MENU_ROWS as f32;
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let has_selection = self.focused_selection_text( focus ).is_some();
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let can_paste = !self.clipboard.is_empty();
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// Snapshot the byte offset the press fell on so a later
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// "Paste" lands exactly at the right-click point, even though
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// the menu deliberately preserves the existing cursor /
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// selection (so Copy / Cut still operate on the prior
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// selection).
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let paste_offset = self.text_input_geometry( focus, widget_idx )
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.and_then( |( rect, value, multiline, secure, align, font_size )|
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{
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let cursor_pos = self.surface( focus ).cursor_state.get( &widget_idx ).copied().unwrap_or( 0 );
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let canvas = self.surface( focus ).canvas.as_ref()?;
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Some( crate::widget::text_edit::byte_offset_at(
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canvas, rect, pos, &value, multiline, secure, cursor_pos, align, font_size,
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) )
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} );
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let ss = self.surface( focus );
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let sw = ss.width as f32 * ss.scale_factor.max( 1 ) as f32;
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let sh = ss.height as f32 * ss.scale_factor.max( 1 ) as f32;
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let mut x = pos.x;
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let mut y = pos.y;
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// Clamp inside the surface with a small breathing margin.
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x = x.min( sw - W - 4.0 ).max( 4.0 );
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y = y.min( sh - H - 4.0 ).max( 4.0 );
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let rect = Rect { x, y, width: W, height: H };
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let menu = ContextMenu { widget_idx, rect, has_selection, can_paste, paste_offset };
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let ss = self.surface_mut( focus );
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ss.context_menu = Some( menu );
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ss.request_redraw();
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}
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/// Dismiss the context menu on the given surface (no-op when
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/// none is shown).
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pub( crate ) fn hide_context_menu( &mut self, focus: SurfaceFocus )
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{
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let ss = self.surface_mut( focus );
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if ss.context_menu.is_some()
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{
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ss.context_menu = None;
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ss.request_redraw();
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}
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}
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/// Handle a primary-button press while the context menu is open.
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/// Returns `true` when the click was consumed by the menu (either
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/// a row activation or an outside-click dismissal); the pointer
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/// dispatch then skips the regular gesture path for this press.
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pub( crate ) fn handle_context_menu_press( &mut self, focus: SurfaceFocus, pos: Point ) -> bool
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{
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let menu = match self.surface( focus ).context_menu.clone()
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{
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Some( m ) => m,
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None => return false,
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};
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// Click outside the menu rect → dismiss only.
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let row = match menu.row_at( pos )
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{
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Some( r ) => r,
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None =>
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{
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self.hide_context_menu( focus );
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return true;
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}
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};
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// Action gating: rows are clickable only when their
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// underlying operation makes sense.
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match row
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{
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0 => if menu.has_selection { self.handle_copy( focus ); } else { return true; }
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1 => if menu.has_selection { self.handle_cut( focus ); } else { return true; }
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2 =>
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{
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if !menu.can_paste { return true; }
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// Paste lands at the click position the menu was
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// opened from, not at whatever the cursor happens to
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// be (which may sit at the end of the value because
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// the user just focused the field). Move cursor +
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// anchor to the snapshotted offset (collapsing any
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// prior selection there) and then run the regular
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// paste path.
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if let Some( ofs ) = menu.paste_offset
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{
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let ss = self.surface_mut( focus );
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ss.cursor_state.insert( menu.widget_idx, ofs );
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ss.selection_anchor.insert( menu.widget_idx, ofs );
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}
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self.handle_paste( focus );
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}
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3 =>
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{
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// Delete row — clears the current selection without
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// touching the clipboard (the difference vs. Cut).
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// Disabled with no selection: nothing to delete.
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if !menu.has_selection { return true; }
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if let Some( new_value ) = self.delete_selection( focus )
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{
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let msg = find_handlers( &self.surface( focus ).widget_rects, menu.widget_idx )
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.and_then( |h| h.text_change_msg( &new_value ) );
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if let Some( m ) = msg { self.pending_msgs.push( m ); }
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}
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}
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_ => return true,
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}
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self.hide_context_menu( focus );
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true
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}
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}
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