layout: adaptive grid and vertical flex; enforce the mechanical style rules
grid_min_cell( width ) adds the adaptive mode WrapGrid was missing: instead of a fixed column count, the count is derived at layout time from the available width so every cell is at least `width` wide (any Length, so a fluid threshold works; never fewer than one column), re-derived on every resize. Cells then share the width equally, and WrapGrid::max_columns( n ) caps the derived count so cells grow instead of multiplying on very wide surfaces — the cap only applies to the adaptive mode, grid( n ) keeps the fixed behaviour untouched. Four new layout tests cover width derivation, spacing accounting, the one-column floor and the cap; the row-wrap assertions check X positions rather than Y because zero-height spacer children produce zero-height rows. flex( child ) now distributes leftover height inside a Column, mirroring its leftover-width behaviour in a Row: flex children join the weight pool alongside weight-only spacers and y-scrolls, draw their child inside the allocated share at full inner width, and contribute zero to the column's natural height exactly like a row counts flex width. This closes the documented "vertical flex is not yet implemented" gap; the Flex rustdoc and the widgets.md entry now describe both axes. Add scripts/style-check.sh and a make stylecheck target, wired into CI: mechanical verification of the grep-checkable subset of code_style_guide.md — tab indentation and spaces inside attribute brackets — with comment lines skipped so prose may cite raw attribute syntax. To turn the check on green, the 82 unspaced attribute sites across 24 files (#[test], #[derive(...)], #[cfg(...)], #[allow(...)]) were normalized to the spaced form. CONTRIBUTING and the style guide reference the new target; brace placement and paren spacing remain review concerns.
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@@ -56,7 +56,7 @@ pub struct AppData<A: App>
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/// failed to initialise or `LTK_FORCE_SOFTWARE=1` — every surface then
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/// falls back to the SHM path.
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pub egl_context: Option<Arc<EglContext>>,
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#[allow(dead_code)]
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#[ allow( dead_code ) ]
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pub xdg_shell: Option<XdgShell>,
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/// Shared layer-shell binding used for the main surface and every
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/// overlay. `None` when the compositor does not advertise the protocol.
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@@ -289,7 +289,7 @@ impl<A: App> AppData<A>
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/// refers to an overlay that is not currently registered — callers must
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/// only pass focus values obtained from [`focus_for_surface`] or from the
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/// per-device focus fields, which the run loop keeps in sync.
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#[allow( dead_code )]
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#[ allow( dead_code ) ]
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pub( crate ) fn surface( &self, focus: SurfaceFocus ) -> &SurfaceState<A::Message>
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{
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match focus
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@@ -313,7 +313,7 @@ impl<A: App> AppData<A>
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}
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/// Mutable counterpart of [`surface`].
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#[allow( dead_code )]
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#[ allow( dead_code ) ]
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pub( crate ) fn surface_mut( &mut self, focus: SurfaceFocus ) -> &mut SurfaceState<A::Message>
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{
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match focus
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