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# ltk widget catalogue
A flat reference of every widget and layout exported at the crate root.
Each entry has the same four sections: **what it is**, **when to use it**,
**minimal example**, **see also**. The full builder API and per-method
docs live on `cargo doc`; this file is the at-a-glance index.
For mental model and architecture, read [`docs/onboarding.md`](./onboarding.md)
and [`docs/architecture.md`](./architecture.md) first. For copy-pasteable
patterns built from these widgets, see [`docs/cookbook.md`](./cookbook.md).
## Table of contents
- [Buttons and activations](#buttons-and-activations)
- [`button`](#button) · [`icon_button`](#icon_button) · [`pressable`](#pressable) · [`window_button`](#window_button) · [`list_item`](#list_item)
- [Stateful binary controls](#stateful-binary-controls)
- [`toggle`](#toggle) · [`checkbox`](#checkbox) · [`radio`](#radio)
- [Continuous controls](#continuous-controls)
- [`slider`](#slider) · [`vslider`](#vslider) · [`progress_bar`](#progress_bar)
- [Text input and display](#text-input-and-display)
- [`text`](#text) · [`text_edit`](#text_edit)
- [Decoration and chrome](#decoration-and-chrome)
- [`container`](#container) · [`separator`](#separator) · [`img_widget`](#img_widget)
- [Clipping wrappers](#clipping-wrappers)
- [`scroll`](#scroll) · [`viewport`](#viewport) · [`flex`](#flex)
- [Overlays and feedback](#overlays-and-feedback)
- [`spinner`](#spinner) · [`toast`](#toast) · [`tooltip`](#tooltip) · [`combo`](#combo) · [`tabs`](#tabs) · [`notebook`](#notebook) · [`dialog`](#dialog)
- [Pickers](#pickers)
- [`date_picker`](#date_picker) · [`time_picker`](#time_picker) · [`color_picker`](#color_picker)
- [Layouts](#layouts)
- [`column`](#column) · [`row`](#row) · [`stack`](#stack) · [`grid`](#grid) · [`spacer`](#spacer)
---
## Buttons and activations
### `button`
A standard text button. Activates on tap, Enter, or Space when focused.
**When**: any place a normal app would have a "Save" / "Cancel" / "Send"
control.
```rust,no_run
# use ltk::{ button, Element };
# #[ derive( Clone ) ] enum Msg { Save }
# fn _ex() -> Element<Msg> {
button( "Save" ).on_press( Msg::Save )
.into()
# }
```
**See also**: [`pressable`](#pressable) for activation on a richer
custom-shaped surface, [`icon_button`](#icon_button) for image-only
buttons.
### `icon_button`
A button whose visual is an RGBA bitmap instead of text. Same dispatch
shape as [`button`](#button).
**When**: toolbar icons, system tray glyphs, anywhere the visual is
icon-first.
```rust,no_run
# use std::sync::Arc;
# use ltk::{ icon_button, Element };
# #[ derive( Clone ) ] enum Msg { OpenSearch }
# fn _ex( rgba_bytes: Arc<Vec<u8>>, w: u32, h: u32 ) -> Element<Msg> {
icon_button( rgba_bytes, w, h ).on_press( Msg::OpenSearch )
.into()
# }
```
**See also**: [`button`](#button), [`window_button`](#window_button)
(specialised icon button for window decorations).
### `pressable`
Wraps any [`Element`](../src/widget/mod.rs) so it dispatches a press
message. Invisible to drawing — the wrapped child paints itself.
**When**: a card, a custom-styled list row, or any non-trivial visual
that should behave like a button. Inner widgets that are themselves
interactive (a button nested inside) keep priority.
```rust,no_run
# use ltk::{ column, container, pressable, row, Element, Pressable };
# #[ derive( Clone ) ] enum Msg { OpenWifiPicker }
# fn _ex(
# icon: Element<Msg>,
# title: Element<Msg>,
# subtitle: Element<Msg>,
# ) -> Pressable<Msg> {
pressable(
container( row()
.push( icon )
.push( column().push( title ).push( subtitle ) ) )
.surface( "surface-card" )
)
.on_press( Msg::OpenWifiPicker )
# }
```
**See also**: [`button`](#button) when a plain text button is enough,
[`list_item`](#list_item) for the standard "label + subtitle + trailing"
pattern.
### `window_button`
A title-bar control button (minimize / maximize / restore / close).
Comes with a special hover-tint for `Close`.
**When**: building custom server-side window decorations.
```rust,no_run
# use ltk::{ window_button, window_controls, Element, WindowButton, WindowButtonKind };
# #[ derive( Clone ) ] enum Msg { CloseWindow, Minimize, Maximize, Close }
# fn _ex() -> ( WindowButton<Msg>, Element<Msg> ) {
let close = window_button( WindowButtonKind::Close ).on_press( Msg::CloseWindow );
// Or the full standard set:
let bar = window_controls(
Some( Msg::Minimize ),
WindowButtonKind::Maximize,
Some( Msg::Maximize ),
Some( Msg::Close ),
);
# ( close, bar.into() )
# }
```
`focusable( true )` opts the button into the Tab cycle (off by default
to match desktop convention).
**See also**: [`crate::theme_window_controls`] for the colour tokens
each mode supplies.
### `list_item`
A row with a primary label, optional subtitle, optional right-aligned
trailing text, and a tappable surface.
**When**: settings menus, navigation lists, contact rows. Doubles its
height when a subtitle is set.
```rust,no_run
# use ltk::{ list_item, ListItem };
# #[ derive( Clone ) ] enum Msg { OpenWifi }
# fn _ex() -> ListItem<Msg> {
list_item( "Wi-Fi" )
.subtitle( "Eduroam" )
.trailing( "" )
.on_press( Msg::OpenWifi )
# }
```
**See also**: [`pressable`](#pressable) for free-form tappable rows,
[`scroll`](#scroll) to wrap a list of items in a scrollable container.
---
## Stateful binary controls
### `toggle`
A two-state on / off switch. Renders as a horizontal pill with a sliding
thumb.
**When**: prominent settings toggles ("Wi-Fi", "Do not disturb").
```rust,no_run
# use ltk::{ toggle, Toggle };
# #[ derive( Clone ) ] enum Msg { ToggleWifi }
# struct App { wifi_enabled: bool }
# impl App { fn _ex( &self ) -> Toggle<Msg> {
toggle( self.wifi_enabled )
.label( "Wi-Fi" )
.on_toggle( Msg::ToggleWifi )
# }}
```
**See also**: [`checkbox`](#checkbox) for less prominent opt-ins,
[`radio`](#radio) for mutually-exclusive groups.
### `checkbox`
A two-state opt-in with a square box and a check glyph.
**When**: form fields, terms acceptance, multi-select lists.
```rust,no_run
# use ltk::{ checkbox, Checkbox };
# #[ derive( Clone ) ] enum Msg { ToggleTerms }
# struct App { accept_terms: bool }
# impl App { fn _ex( &self ) -> Checkbox<Msg> {
checkbox( self.accept_terms )
.label( "I accept the terms" )
.on_toggle( Msg::ToggleTerms )
# }}
```
**See also**: [`toggle`](#toggle), [`radio`](#radio).
### `radio`
A single option inside a mutually-exclusive group. Build one per
variant; the application owns "which is selected".
**When**: priority pickers, layout choices, anywhere exactly one of N
is selected.
```rust,no_run
# use ltk::{ column, radio, Element };
# #[ derive( Clone, PartialEq ) ] enum Priority { Low, Medium, High }
# #[ derive( Clone ) ] enum Msg { SetPriority( Priority ) }
# struct App { priority: Priority }
# impl App { fn _ex( &self ) -> Element<Msg> {
column()
.push( radio( self.priority == Priority::Low ).label( "Low" ).on_select( Msg::SetPriority( Priority::Low ) ) )
.push( radio( self.priority == Priority::Medium ).label( "Medium" ).on_select( Msg::SetPriority( Priority::Medium ) ) )
.push( radio( self.priority == Priority::High ).label( "High" ).on_select( Msg::SetPriority( Priority::High ) ) )
.into()
# }}
```
**See also**: [`checkbox`](#checkbox), [`toggle`](#toggle).
---
## Continuous controls
### `slider`
A horizontal slider for selecting a value in `[0.0, 1.0]`.
**When**: brightness / volume / scrub bars. Drag the thumb or tap a
position; the change message fires continuously during drag.
```rust,no_run
# use ltk::{ slider, Slider };
# #[ derive( Clone ) ] enum Msg { SetBrightness( f32 ) }
# struct App { brightness: f32 }
# impl App { fn _ex( &self ) -> Slider<Msg> {
slider( self.brightness )
.on_change( |v| Msg::SetBrightness( v ) )
# }}
```
`accent_thumb( true )` swaps the default thumb for the two-circle
brand-coloured variant. `track_surface( id )` and `fill_surface( id )`
override the default theme slots.
**See also**: [`vslider`](#vslider) for the vertical axis,
[`progress_bar`](#progress_bar) for read-only progress display.
### `vslider`
A vertical slider. Same value model as [`slider`](#slider) — `0.0` at
the bottom, `1.0` at the top.
**When**: column-shaped equalisers, compact volume / brightness picks
inside narrow side panels.
```rust,no_run
# use ltk::{ vslider, VSlider };
# #[ derive( Clone ) ] enum Msg { SetVolume( f32 ) }
# struct App { volume: f32 }
# impl App { fn _ex( &self ) -> VSlider<Msg> {
vslider( self.volume ).on_change( |v| Msg::SetVolume( v ) )
# }}
```
**See also**: [`slider`](#slider).
### `progress_bar`
A read-only linear progress indicator.
**When**: determinate operations with a known fraction
(downloads, file copies, install steps).
```rust,no_run
# use ltk::{ progress_bar, ProgressBar };
# struct App { download_fraction: f32 }
# impl App { fn _ex( &self ) -> ProgressBar {
progress_bar( self.download_fraction )
# }}
```
**See also**: [`spinner`](#spinner) for indeterminate operations
without a known fraction.
---
## Text input and display
### `text`
A single-line label. Truncates with an ellipsis when wider than its
allocated rect.
**When**: titles, captions, anything non-interactive.
```rust,no_run
# use ltk::{ text, Color, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex() -> ( Element<Msg>, Element<Msg> ) {
let title = text( "Title" ).size( 24.0 ).color( Color::WHITE );
let centred = text( "Centred" ).align_center();
# ( title.into(), centred.into() )
# }
```
**See also**: [`text_edit`](#text_edit) for editable text.
### `text_edit`
A single-line text input with cursor, Backspace, Enter / Submit,
clipboard support, a `secure( true )` password mode that masks the
visible characters and zeroizes the buffer on drop, and a
`password_toggle( visible, on_toggle )` builder that pins a show /
hide-password eye icon to the right edge of the field.
**When**: login fields, chat inputs, search boxes.
```rust,no_run
# use ltk::{ text_edit, Element };
# #[ derive( Clone ) ] enum Msg {
# UsernameChanged( String ), PasswordChanged( String ),
# TogglePassword, Submit,
# }
# struct App { username: String, password: String, show_password: bool }
# impl App { fn _ex( &self ) -> ( Element<Msg>, Element<Msg> ) {
let user = text_edit( "Username", &self.username )
.on_change( |s| Msg::UsernameChanged( s ) )
.on_submit( Msg::Submit );
// Password field with the built-in show / hide eye. The widget
// owns the icon hit-testing — taps inside the eye zone fire
// `TogglePassword` instead of moving the caret. Flip the bool in
// your `update`; the widget reads it back on the next render.
let pw = text_edit( "Password", &self.password )
.on_change( |s| Msg::PasswordChanged( s ) )
.password_toggle( self.show_password, Msg::TogglePassword );
# ( user.into(), pw.into() )
# }}
```
`password_toggle` keeps the wipe-on-drop and IME-bypass guarantees
of `secure( true )` regardless of the current visibility, so
flipping the eye does not weaken the field's threat model at
runtime — only what the user sees on screen changes.
**See also**: the password recipe in
[`docs/cookbook.md`](./cookbook.md#password-field-with-pam-submit).
---
## Decoration and chrome
### `container`
A wrapper that adds padding, a background colour or themed surface, a
border radius, and (via theme slots) shadows / inset shadows / backdrop
blur.
**When**: cards, panels, callouts, anywhere a child needs a backdrop or
elevation.
```rust,no_run
# use ltk::{ column, container, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex( title: Element<Msg>, subtitle: Element<Msg> ) -> Element<Msg> {
container( column().push( title ).push( subtitle ) )
.surface( "surface-card" )
.padding( 16.0 )
.radius( 24.0 )
.into()
# }
```
Per-edge padding is available with `padding_top` / `padding_right` /
`padding_bottom` / `padding_left`. Per-corner radius takes a [`Corners`]
struct or a tuple.
**See also**: [`pressable`](#pressable) wrapping a `container` makes a
card interactive.
### `separator`
A horizontal divider line with theme-default colour and 1 px thickness.
**When**: visual breaks between settings groups, list categories,
content blocks.
```rust,no_run
# use ltk::{ column, separator, text, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex() -> Element<Msg> {
column()
.push( text( "General" ) )
.push( separator() )
.push( text( "Network" ) )
.into()
# }
```
### `img_widget`
A static image rendered from RGBA pixel data shared via `Arc`.
**When**: wallpapers, icons, illustrations. The shared `Arc` makes
re-using the same buffer across frames a pointer copy.
```rust,no_run
# use std::sync::Arc;
# use ltk::{ img_widget, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex( rgba_bytes: Arc<Vec<u8>>, width: u32, height: u32 ) -> Element<Msg> {
img_widget( rgba_bytes, width, height )
.opacity( 0.8 )
.into()
# }
```
`cover()` scales to fill the rect preserving aspect; `size( w, h )` sets
explicit display dimensions.
**See also**: [`Image::from_path`](../src/widget/image.rs) helper for
disk-loaded files (PNG, JPEG via the `image` crate).
---
## Clipping wrappers
### `scroll`
A vertically-scrollable viewport. Drag the content to scroll; clipping
is automatic.
**When**: lists or grids that may overflow the available height.
```rust,no_run
# use ltk::{ column, list_item, scroll, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex() -> Element<Msg> {
scroll(
column()
.push( list_item::<Msg>( "Item 1" ) )
.push( list_item( "Item 2" ) )
.push( list_item( "Item 3" ) )
)
.into()
# }
```
The scroll widget owns its own gesture handling — drags inside it do
not trigger the app-level `on_swipe_*` callbacks.
**See also**: [`viewport`](#viewport) for passive clipping without
gestures, [`grid`](#grid) inside a `scroll` for app drawers.
### `viewport`
A passive clipping wrapper. Clips its child to the assigned rect; no
scrolling, no gesture handling.
**When**: panels that animate in via a parent translation, fade-in
content, anywhere you want a hard clip without scrolling. The
`fade_bottom( px )` builder feathers the bottom edge to transparent
during slide-in animations (GLES backend; software backend renders a
hard edge).
```rust,no_run
# use ltk::{ viewport, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex( panel_view: Element<Msg>, panel_height: f32 ) -> Element<Msg> {
viewport( panel_view )
.height( panel_height )
.fade_bottom( 16.0 )
.into()
# }
```
**See also**: the slide-in panel recipe in
[`docs/cookbook.md`](./cookbook.md#slide-in-panel).
### `flex`
A row-only filler wrapper. Treats its non-spacer child like a
[`spacer`](#spacer) for leftover-width distribution but draws the child
inside the allocated rect.
**When**: a row where one non-trivial child should fill the remaining
width (a card next to a fixed-size icon).
```rust,no_run
# use ltk::{ column, flex, row, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex(
# icon: Element<Msg>,
# title: Element<Msg>,
# subtitle: Element<Msg>,
# ) -> Element<Msg> {
row()
.push( icon )
.push( flex( column().push( title ).push( subtitle ) ) )
.into()
# }
```
`weight( n )` sets the relative share when there are several flex /
spacer siblings.
**See also**: [`spacer`](#spacer) for invisible fillers,
[`column`](#column) and [`row`](#row).
---
## Overlays and feedback
### `spinner`
Indeterminate progress indicator. Animates while in the tree.
**When**: long-running operations with no known fraction
(network calls, indexing, "waiting for compositor").
```rust,no_run
# use ltk::{ spinner, Spinner };
# fn _ex() -> Spinner {
spinner().size( 24.0 )
# }
```
**See also**: [`progress_bar`](#progress_bar) for determinate progress.
### `toast`
Transient notification that floats over the surface and dismisses
itself after a timeout.
**When**: confirmation snackbars ("Saved"), non-blocking errors,
status flashes.
```rust,no_run
# use ltk::{ toast, Toast };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex() -> Toast<Msg> {
toast( "Saved" ).duration( 3.0 )
# }
```
**See also**: [`tooltip`](#tooltip) for hover-anchored hints.
### `tooltip`
Anchored hint that appears next to a target widget on hover or focus.
**When**: discoverable affordances on icon-only controls, keyboard
shortcut reminders, helper text that should not occupy permanent
layout space.
```rust,no_run
# use ltk::{ tooltip, Tooltip, WidgetId };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex() -> Tooltip<Msg> {
tooltip( "Ctrl+S", WidgetId( "btn/save" ) ).max_width( 240 )
# }
```
The widget paints next to the widget that registered the matching
`WidgetId`. See [`docs/cookbook.md`](./cookbook.md) for the full
overlay wiring.
**See also**: [`toast`](#toast) for transient self-dismissing
notifications.
### `combo`
Editable single-select with a popup list. Supports type-to-filter
and free-text entry.
**When**: pick-one fields with too many options for a row of
[`radio`](#radio) buttons but where a free typed answer is also
valid (autocomplete, country list, theme picker).
```rust,no_run
# use ltk::{ combo, Combo, ComboState };
# #[ derive( Clone ) ] enum Msg { Pick( usize ) }
# fn _ex( state: ComboState ) -> Combo<Msg> {
let items = vec![
"One".to_string(),
"Two".to_string(),
"Three".to_string(),
];
combo( state, items ).on_select_idx( Msg::Pick )
# }
```
**See also**: [`radio`](#radio) for small mutually-exclusive sets,
[`notebook`](#notebook) for tabbed mode switches.
### `tabs`
A bare tab bar — visual selection without owning the page content.
Use this when you want full control over what each tab shows.
**When**: paged settings screens where the panes are large and you
want to keep them as siblings in the tree, not as
[`notebook`](#notebook) children.
```rust,no_run
# use ltk::{ tabs, TabBar };
# #[ derive( Clone ) ] enum Msg { TabChanged( usize ) }
# fn _ex( active: usize ) -> TabBar<Msg> {
tabs::<Msg, _, _>( [ "Profile", "Network", "Privacy" ] )
.selected( active )
.on_select( Msg::TabChanged )
# }
```
**See also**: [`notebook`](#notebook) for tabs that own their pages.
### `notebook`
Tabbed container. Owns the pages and shows only the active one.
**When**: settings dialogs, multi-step forms, anywhere a flat
[`tabs`](#tabs) bar over hand-managed pages would be more code than
benefit.
```rust,no_run
# use ltk::{ notebook, text, Notebook };
# #[ derive( Clone ) ] enum Msg { TabChanged( usize ) }
# fn _ex( active: usize ) -> Notebook<Msg> {
notebook::<Msg>()
.page( "General", text( "general body" ) )
.page( "Advanced", text( "advanced body" ) )
.selected( active )
.on_select( Msg::TabChanged )
# }
```
**See also**: [`tabs`](#tabs) for a bare tab bar without page
ownership.
### `dialog`
Modal or non-modal centered confirmation card with a built-in scrim,
optional title, subtitle, custom body, and a right-aligned action
row. Pressing `Esc` fires the configured `cancel` message.
**When**: destructive confirmations ("Delete file?"), guided pickers
that block other interaction until resolved, "are you sure" gates
before a long-running operation.
```rust,no_run
# use ltk::{ button, dialog, ButtonVariant, Element };
# #[ derive( Clone ) ] enum Msg { Cancel, Confirm }
# fn _ex() -> Element<Msg> {
dialog()
.title( "Delete partition?" )
.subtitle( "This will erase every file on /dev/sda2." )
.cancel( Msg::Cancel )
.action( button::<Msg>( "Cancel" ).variant( ButtonVariant::Tertiary ).on_press( Msg::Cancel ) )
.action( button::<Msg>( "Delete" ).variant( ButtonVariant::Primary ).on_press( Msg::Confirm ) )
.into()
# }
```
`modal( false ) + dismiss_on_scrim( msg )` makes a tap on the dim
background fire `msg`; combining `dismiss_on_scrim` with `modal( true )`
panics at lower time (the contracts contradict). `body( elem )`
swaps a custom element in between the subtitle and the action row —
the example app at `examples/dialog.rs` uses this for an in-dialog
slider.
**See also**: [`toast`](#toast) for non-blocking transient
notifications, [`combo`](#combo) for a single-pick popup that does
not require modal blocking.
---
## Pickers
### `date_picker`
Calendar-grid date selector with month / year navigation.
**When**: birthdays, deadlines, any single-date input.
```rust,no_run
# use ltk::{ date_picker, Date, DatePicker };
# #[ derive( Clone ) ] enum Msg { Picked( Date ) }
# fn _ex() -> DatePicker<Msg> {
date_picker( Date::new( 2026, 5, 7 ) ).on_change( Msg::Picked )
# }
```
### `time_picker`
Hour / minute selector. Wheel-style scrubbing on touch.
**When**: alarms, scheduling, time-of-day input.
```rust,no_run
# use ltk::{ time_picker, Time, TimePicker };
# #[ derive( Clone ) ] enum Msg { Picked( Time ) }
# fn _ex( now: Time ) -> TimePicker<Msg> {
time_picker( now ).on_change( Msg::Picked )
# }
```
### `color_picker`
Hue + saturation/value picker with a hex/RGB readout.
**When**: theming UIs, paint tools, accent customisation.
```rust,no_run
# use ltk::{ color_picker, Color, ColorPicker };
# #[ derive( Clone ) ] enum Msg { Picked( Color ) }
# fn _ex( current: Color ) -> ColorPicker<Msg> {
color_picker( current ).on_change( Msg::Picked )
# }
```
---
## Layouts
### `column`
Vertical flow. Children stack top-to-bottom with optional padding,
spacing, alignment.
```rust,no_run
# use ltk::{ button, column, spacer, text, Element };
# #[ derive( Clone ) ] enum Msg { Ok }
# fn _ex() -> Element<Msg> {
column()
.padding( 24.0 )
.spacing( 12.0 )
.push( text( "Title" ) )
.push( spacer() )
.push( button( "OK" ).on_press( Msg::Ok ) )
.into()
# }
```
`max_width(px)` caps the inner content width; `fit_content()` reports
the natural content width to the parent (otherwise the column claims
the full available width). `center_y( true )` centres the content
block vertically when there are no spacers.
### `row`
Horizontal flow. Mirror of [`column`](#column) on the X axis.
```rust,no_run
# use ltk::{ flex, row, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex(
# label: Element<Msg>,
# field: Element<Msg>,
# submit_button: Element<Msg>,
# ) -> Element<Msg> {
row()
.spacing( 8.0 )
.push( label )
.push( flex( field ) )
.push( submit_button )
.into()
# }
```
### `stack`
Z-order overlay. Each child gets explicit horizontal and vertical
alignment (`HAlign` / `VAlign`) plus an optional margin and pixel
translation. Children are drawn in declaration order — the last child
sits on top.
```rust,no_run
# use std::sync::Arc;
# use ltk::{ button, column, img_widget, stack, text, Element, HAlign, VAlign };
# #[ derive( Clone ) ] enum Msg { Add }
# fn _ex( background: Arc<Vec<u8>>, w: u32, h: u32 ) -> Element<Msg> {
stack()
.push( img_widget( background, w, h ) )
.push_aligned(
column().push( text( "Heading" ) ),
HAlign::Center, VAlign::Center,
)
.push_aligned_margin(
button( "+" ).on_press( Msg::Add ),
HAlign::End, VAlign::Bottom,
16.0,
)
.into()
# }
```
**See also**: [`column`](#column) and [`row`](#row) for flow layout.
### `grid`
Fixed-column-count grid that wraps its children into rows.
**When**: icon launchers, photo galleries, app drawers.
```rust,no_run
# use std::sync::Arc;
# use ltk::{ grid, icon_button, Element };
# #[ derive( Clone ) ] enum Msg { OpenApp1, OpenApp2 }
# fn _ex( app1_rgba: Arc<Vec<u8>>, app2_rgba: Arc<Vec<u8>>, w: u32, h: u32 ) -> Element<Msg> {
grid( 4 )
.padding( 16.0 )
.spacing( 12.0 )
.push( icon_button( app1_rgba, w, h ).on_press( Msg::OpenApp1 ) )
.push( icon_button( app2_rgba, w, h ).on_press( Msg::OpenApp2 ) )
// ...
.into()
# }
```
Wrap inside [`scroll`](#scroll) when the grid may overflow.
### `spacer`
An invisible flexible filler. Inside a column / row, absorbs leftover
space along the parent's main axis.
```rust,no_run
# use ltk::{ column, spacer, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex( header: Element<Msg>, footer: Element<Msg> ) -> Element<Msg> {
column()
.push( header )
.push( spacer() ) // pushes footer to the bottom
.push( footer )
.into()
# }
```
`weight( n )` sets the relative share; `height( px )` / `width( px )`
pin the spacer to a fixed size on its respective axis.
**See also**: [`flex`](#flex) for a non-empty filler.