First commit. Version 0.1.0
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src/theme/slots.rs
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345
src/theme/slots.rs
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// SPDX-License-Identifier: LGPL-2.1-only
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// Copyright (C) 2026 Liberux Labs, S. L. <info@liberux.net>
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//! The slot-typed lookup table that backs the new theme API.
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//!
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//! A [`Slot`] is a typed entry in the theme document: it is always either a
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//! [`Color`], a [`Paint`] (that is a gradient — solid colours live in the
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//! `Color` variant), an outer [`Shadow`] stack, a composite [`Surface`] or
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//! a [`TextStyle`]. Widgets resolve them through [`SlotStore`].
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//!
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//! # Promotion
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//!
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//! The store offers five accessors (`color`, `paint`, `shadows`, `surface`,
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//! `text_style`). They promote automatically wherever it makes sense: asking
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//! for a paint against a colour slot returns `Paint::Solid(c)`; asking for a
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//! surface against a colour returns a `Surface` with `fill: Solid(c)` and
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//! empty decorations; asking for a surface against a paint returns a
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//! `Surface` wrapping that paint. Stricter requests that cannot be satisfied
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//! (asking for a `TextStyle` against a colour, for example) return `None`.
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use std::collections::HashMap;
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use crate::types::Color;
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use super::paint::Paint;
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use super::shadow::Shadow;
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use super::surface::Surface;
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use super::text_style::TextStyle;
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// ─── Metadata ────────────────────────────────────────────────────────────────
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/// Optional free-form annotations a theme author can attach to any slot. The
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/// runtime ignores these — inspection tools (and human readers of the JSON)
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/// use them.
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///
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/// All fields are optional and default to `None`. Missing fields in the JSON
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/// do not raise an error.
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#[ derive( Debug, Clone, Default, PartialEq, Eq ) ]
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pub struct Metadata
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{
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/// Canonical name of the token in the design system
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/// (e.g. `"primary/500"`).
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pub semantic: Option<String>,
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/// Equivalent name in another system (e.g. `"NeutralColors.white"` for
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/// Fluent). Useful when migrating from or cross-referencing other kits.
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pub fluent: Option<String>,
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/// Human-readable guidance on where to use this slot.
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pub usage: Option<String>,
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/// Free-form note, typically for quirks worth flagging in the JSON.
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pub note: Option<String>,
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}
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// ─── Slot ────────────────────────────────────────────────────────────────────
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/// One typed entry of the theme.
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#[ derive( Debug, Clone, PartialEq ) ]
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pub enum Slot
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{
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/// A single opaque or translucent colour.
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Color { value: Color, meta: Metadata },
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/// A gradient (linear or radial). Solid colours are kept in
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/// [`Slot::Color`] — they do not round-trip through this variant.
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Paint { value: Paint, meta: Metadata },
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/// An ordered stack of outer shadows, typically an elevation level.
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Shadows { value: Vec<Shadow>, meta: Metadata },
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/// A composite surface: fill, outer shadows (ref or inline), inset
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/// shadows and an optional backdrop.
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Surface { value: Surface, meta: Metadata },
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/// A resolved text style (family, weight, size, line-height, …).
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TextStyle { value: TextStyle, meta: Metadata },
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}
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impl Slot
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{
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/// Annotations attached to the slot, if any.
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pub fn metadata( &self ) -> &Metadata
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{
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match self
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{
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Slot::Color { meta, .. } => meta,
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Slot::Paint { meta, .. } => meta,
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Slot::Shadows { meta, .. } => meta,
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Slot::Surface { meta, .. } => meta,
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Slot::TextStyle { meta, .. } => meta,
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}
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}
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/// Short tag identifying the slot's kind. Useful in error messages.
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pub fn kind_tag( &self ) -> &'static str
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{
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match self
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{
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Slot::Color { .. } => "color",
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Slot::Paint { .. } => "paint",
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Slot::Shadows { .. } => "shadows",
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Slot::Surface { .. } => "surface",
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Slot::TextStyle { .. } => "typography",
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}
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}
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}
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// ─── Store ───────────────────────────────────────────────────────────────────
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/// Lookup table indexed by slot id.
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///
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/// The store is immutable from a consumer's standpoint: themes are built
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/// once at load time and handed to the renderer. All accessors return
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/// references bound to the store's lifetime.
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#[ derive( Debug, Clone, Default ) ]
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pub struct SlotStore
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{
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entries: HashMap<String, Slot>,
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}
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impl SlotStore
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{
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/// Build an empty store. Used by tests and by the JSON loader.
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pub fn new() -> Self
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{
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Self { entries: HashMap::new() }
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}
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/// Insert a slot under `id`. Returns the previous slot under that id if
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/// there was one. Used by the JSON loader; not typically called from
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/// widget code.
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pub fn insert( &mut self, id: impl Into<String>, slot: Slot ) -> Option<Slot>
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{
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self.entries.insert( id.into(), slot )
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}
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/// The raw entry, if present.
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pub fn get( &self, id: &str ) -> Option<&Slot>
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{
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self.entries.get( id )
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}
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/// Number of slots in the store.
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pub fn len( &self ) -> usize { self.entries.len() }
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/// Whether the store is empty.
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pub fn is_empty( &self ) -> bool { self.entries.is_empty() }
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// ─── Typed accessors ─────────────────────────────────────────────────
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/// Resolve `id` to a [`Color`]. Only `Slot::Color` matches — gradients
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/// do not promote down to a single colour.
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pub fn color( &self, id: &str ) -> Option<Color>
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{
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match self.entries.get( id )?
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{
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Slot::Color { value, .. } => Some( *value ),
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_ => None,
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}
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}
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/// Resolve `id` to a [`Paint`]. A colour slot promotes to
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/// [`Paint::Solid`]; a paint slot returns directly.
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pub fn paint( &self, id: &str ) -> Option<Paint>
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{
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match self.entries.get( id )?
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{
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Slot::Color { value, .. } => Some( Paint::Solid( *value ) ),
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Slot::Paint { value, .. } => Some( value.clone() ),
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_ => None,
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}
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}
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/// Resolve `id` to an outer-shadow stack. Only `Slot::Shadows` matches.
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pub fn shadows( &self, id: &str ) -> Option<&[Shadow]>
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{
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match self.entries.get( id )?
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{
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Slot::Shadows { value, .. } => Some( value.as_slice() ),
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_ => None,
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}
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}
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/// Resolve `id` to a [`Surface`]. A colour slot promotes to a surface
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/// with a solid fill and no decorations; a paint slot promotes to a
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/// surface with that paint as fill and no decorations; a surface slot
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/// returns directly.
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pub fn surface( &self, id: &str ) -> Option<Surface>
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{
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match self.entries.get( id )?
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{
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Slot::Color { value, .. } => Some( Surface::from_paint( Paint::Solid( *value ) ) ),
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Slot::Paint { value, .. } => Some( Surface::from_paint( value.clone() ) ),
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Slot::Surface { value, .. } => Some( value.clone() ),
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_ => None,
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}
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}
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/// Resolve `id` to a [`TextStyle`]. Only `Slot::TextStyle` matches —
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/// typography does not promote from anything else.
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pub fn text_style( &self, id: &str ) -> Option<&TextStyle>
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{
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match self.entries.get( id )?
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{
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Slot::TextStyle { value, .. } => Some( value ),
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_ => None,
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}
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}
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}
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// ─── Tests ───────────────────────────────────────────────────────────────────
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#[ cfg( test ) ]
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mod tests
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{
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use super::*;
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use crate::theme::paint::{ ColorStop, GradientSpace, LinearGradient };
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use crate::theme::shadow::{ BlendMode };
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use crate::theme::text_style::{ FontRef, LineHeight };
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fn sample_color_slot() -> ( &'static str, Slot )
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{
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(
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"primary-500",
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Slot::Color
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{
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value: Color::hex( 0x04, 0xD9, 0xFE ),
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meta: Metadata { semantic: Some( "primary/500".to_string() ), ..Metadata::default() },
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},
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)
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}
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fn sample_gradient_slot() -> ( &'static str, Slot )
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{
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(
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"gradient-error-light",
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Slot::Paint
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{
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value: Paint::Linear( LinearGradient
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{
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angle_deg: 152.77,
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stops: vec!
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[
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ColorStop { position: -1.1654, color: Color::hex( 0xFF, 0x93, 0xA9 ) },
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ColorStop { position: 1.2332, color: Color::WHITE },
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],
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space: GradientSpace::LinearRgb,
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}),
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meta: Metadata::default(),
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},
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)
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}
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#[ test ]
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fn color_slot_promotes_to_paint_and_surface()
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{
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let mut store = SlotStore::new();
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let ( id, slot ) = sample_color_slot();
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store.insert( id, slot );
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assert!( store.color( id ).is_some() );
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assert_eq!( store.color( id ).unwrap(), Color::hex( 0x04, 0xD9, 0xFE ) );
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assert!( matches!( store.paint( id ).unwrap(), Paint::Solid( _ ) ) );
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let surface = store.surface( id ).unwrap();
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assert!( matches!( surface.fill, Paint::Solid( _ ) ) );
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assert!( surface.inset_shadows.is_empty() );
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}
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#[ test ]
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fn paint_slot_does_not_downgrade_to_color()
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{
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let mut store = SlotStore::new();
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let ( id, slot ) = sample_gradient_slot();
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store.insert( id, slot );
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assert!( store.color( id ).is_none(), "gradient must not answer as color" );
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assert!( matches!( store.paint( id ).unwrap(), Paint::Linear( _ ) ) );
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assert!( matches!( store.surface( id ).unwrap().fill, Paint::Linear( _ ) ) );
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}
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#[ test ]
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fn shadows_and_text_style_are_strict()
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{
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let mut store = SlotStore::new();
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let ( c_id, c_slot ) = sample_color_slot();
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store.insert( c_id, c_slot );
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// Color does not promote into shadows or text_style.
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assert!( store.shadows( c_id ).is_none() );
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assert!( store.text_style( c_id ).is_none() );
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// A text-style slot answers as such.
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store.insert
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(
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"body-m",
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Slot::TextStyle
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{
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value: TextStyle::new
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(
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FontRef::Named( "sora".to_string() ),
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400,
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16.0,
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LineHeight::Px( 24.0 ),
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),
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meta: Metadata::default(),
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},
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);
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let ts = store.text_style( "body-m" ).unwrap();
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assert_eq!( ts.size, 16.0 );
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}
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#[ test ]
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fn missing_id_returns_none_everywhere()
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{
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let store = SlotStore::new();
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assert!( store.color ( "nope" ).is_none() );
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assert!( store.paint ( "nope" ).is_none() );
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assert!( store.shadows ( "nope" ).is_none() );
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assert!( store.surface ( "nope" ).is_none() );
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assert!( store.text_style( "nope" ).is_none() );
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}
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#[ test ]
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fn metadata_accessor_is_uniform_across_variants()
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{
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let ( id, slot ) = sample_color_slot();
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assert_eq!( slot.metadata().semantic.as_deref(), Some( "primary/500" ) );
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assert_eq!( slot.kind_tag(), "color" );
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let shadow_slot = Slot::Shadows
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{
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value: vec!
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[
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Shadow
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{
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offset: [ 0.0, 2.0 ],
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blur: 4.0,
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spread: 0.0,
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color: Color::rgba( 0.0, 0.0, 0.0, 0.04 ),
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blend: BlendMode::Normal,
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},
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],
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meta: Metadata { note: Some( "elevation 1 - topmost layer".to_string() ), ..Default::default() },
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};
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assert_eq!( shadow_slot.kind_tag(), "shadows" );
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assert!( shadow_slot.metadata().note.is_some() );
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let _ = id;
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}
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}
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