First commit. Version 0.1.0

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2026-05-10 09:58:23 +02:00
parent af105b7f7d
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635 changed files with 53627 additions and 175 deletions

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// SPDX-License-Identifier: LGPL-2.1-only
// Copyright (C) 2026 Liberux Labs, S. L. <info@liberux.net>
use crate::render::Canvas;
use crate::types::WidgetId;
use crate::widget::Element;
/// A vertically scrollable viewport that clips its child to its allocated rect.
///
/// The child can be any element — typically a [`Column`](crate::layout::column::Column)
/// for lists or a [`WrapGrid`](crate::layout::wrap_grid::WrapGrid) for icon grids.
///
/// Scroll offset is driven by touch/pointer drag gestures within the viewport.
/// Dragging inside a `Scroll` does **not** trigger the app-level swipe-up gesture.
///
/// ```rust,no_run
/// # use std::sync::Arc;
/// # use ltk::{ column, grid, icon_button, scroll, text, Element };
/// # #[ derive( Clone ) ] enum Msg {}
/// # fn _ex( rgba: Arc<Vec<u8>>, w: u32, h: u32 ) -> ( Element<Msg>, Element<Msg> ) {
/// // Scrollable list
/// let list = scroll( column().spacing( 8.0 ).push( text( "Item 1" ) ).push( text( "Item 2" ) ) );
///
/// // App-drawer style grid
/// let drawer = scroll( grid( 4 ).padding( 16.0 ).spacing( 12.0 ).push( icon_button( rgba, w, h ) ) );
/// # ( list.into(), drawer.into() )
/// # }
/// ```
pub struct Scroll<Msg: Clone>
{
/// The single child element drawn inside the scrollable viewport.
pub child: Box<Element<Msg>>,
/// Optional stable identifier — used as scroll state key.
pub id: Option<WidgetId>,
}
impl<Msg: Clone> Scroll<Msg>
{
/// Assign a stable identifier to this scroll widget.
pub fn id( mut self, id: WidgetId ) -> Self
{
self.id = Some( id );
self
}
/// Returns `(max_width, 0.0)` — the Scroll node claims all remaining space in
/// the parent layout, exactly like a [`Spacer`](crate::layout::spacer::Spacer).
/// The actual viewport height is determined at render time from the rect the
/// parent assigns.
pub fn preferred_size( &self, max_width: f32, _canvas: &Canvas ) -> (f32, f32)
{
( max_width, 0.0 )
}
/// No-op — rendering is handled entirely by `layout_and_draw` in `draw.rs`.
pub fn draw( &self ) {}
pub( crate ) fn map_msg<U>( self, f: &super::MapFn<Msg, U> ) -> Scroll<U>
where
U: Clone + 'static,
Msg: 'static,
{
Scroll
{
child: Box::new( self.child.map_arc( f ) ),
id: self.id,
}
}
}
impl<Msg: Clone + 'static> From<Scroll<Msg>> for Element<Msg>
{
fn from( s: Scroll<Msg> ) -> Self
{
Element::Scroll( s )
}
}
/// Compute the clamped scroll offset given raw offset, content height, and viewport height.
///
/// Extracted as a pure function so it can be unit-tested without a Wayland surface.
pub(crate) fn clamp_offset( offset: f32, content_h: f32, viewport_h: f32 ) -> f32
{
let max = (content_h - viewport_h).max( 0.0 );
offset.clamp( 0.0, max )
}
#[cfg(test)]
mod tests
{
use super::clamp_offset;
#[test]
fn offset_zero_when_content_fits()
{
// Content shorter than viewport — no scrolling possible
assert_eq!( clamp_offset( 50.0, 300.0, 500.0 ), 0.0 );
}
#[test]
fn offset_clamped_to_zero_when_negative()
{
assert_eq!( clamp_offset( -10.0, 600.0, 400.0 ), 0.0 );
}
#[test]
fn offset_clamped_to_max()
{
// max = 600 - 400 = 200; offset 999 → clamped to 200
assert_eq!( clamp_offset( 999.0, 600.0, 400.0 ), 200.0 );
}
#[test]
fn offset_within_range_unchanged()
{
// max = 600 - 400 = 200; offset 100 stays 100
assert_eq!( clamp_offset( 100.0, 600.0, 400.0 ), 100.0 );
}
#[test]
fn zero_offset_stays_zero()
{
assert_eq!( clamp_offset( 0.0, 600.0, 400.0 ), 0.0 );
}
#[test]
fn exact_max_offset_is_valid()
{
assert_eq!( clamp_offset( 200.0, 600.0, 400.0 ), 200.0 );
}
#[test]
fn content_equal_to_viewport_gives_zero_max()
{
// No overflow — max = 0
assert_eq!( clamp_offset( 10.0, 400.0, 400.0 ), 0.0 );
}
}
/// Create a scrollable viewport wrapping `child`.
///
/// The parent layout controls the viewport size by assigning a rect to this widget.
/// Content that overflows vertically is scrolled via drag gesture.
///
/// ```rust,no_run
/// # use ltk::{ column, scroll, text, Element };
/// # #[ derive( Clone ) ] enum Msg {}
/// # fn _ex() -> Element<Msg> {
/// scroll( column().push( text( "A" ) ).push( text( "B" ) ) )
/// .into()
/// # }
/// ```
pub fn scroll<Msg: Clone>( child: impl Into<Element<Msg>> ) -> Scroll<Msg>
{
Scroll { child: Box::new( child.into() ), id: None }
}