58b8dd7b901516ad24e929e3ee958b70ca23bde4
18
Commits
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58b8dd7b90 |
Focus requests reach widgets clipped by a scroll viewport, and stop retrying after a few frames
A scroll viewport keeps in `widget_rects` only the widgets at least partly inside its visible area (`draw/layout.rs`, the translation of the sub-canvas rects to surface space). A focus request whose target sits below the fold therefore never finds it: `App::take_focus_request` was honoured only for widgets already laid out on screen. The Wi-Fi page of settings is one such case by construction: tapping a secured network inserts the password form under the row and asks for focus on the field, so for a row in the lower part of the list the field is born outside the viewport and the request misses. Worse, the miss branch parked the id in `focus_retry`, marked the view dirty and requested a redraw on every iteration, so the application rebuilt and repainted at the compositor's frame rate for as long as the widget stayed hidden. The layout pass now records the widgets it drops for carrying a `WidgetId`: `DrawCtx::scroll_clipped` holds `(id, scroll flat_idx, rect)` with the rect in the scroll's content coordinates, the same frame the navigable-item list uses, and `draw_frame` hands it to `FrameState`. When a focus request misses, `AppData::reveal_clipped_widget` looks the id up in that list on the main surface and the overlays, finds the viewport in `scroll_rects`, and moves its offset on the axes the scroll allows so the rect lands inside; the next frame lays the widget out and the retry focuses it. Nested scrolls resolve one viewport per frame. The rule that computes the new offset is `scroll::offset_into_view`, extracted from the keyboard navigation in `input/keyboard/nav.rs`, which now calls it instead of carrying its own copy; unit tests cover the three cases. `focus_retry` carries a budget of drawn frames (`FOCUS_RETRY_FRAMES`, four), decremented only on iterations that actually drew, so a request made while a frame callback is pending does not lose its chance. A fresh request from the application replaces a pending retry with a full budget. When the budget runs out the request is dropped, which ends the redraw loop for a widget that never appears. Documented in the `take_focus_request` doc comment, the cookbook and the changelog; Debian revision 0.3.0-3. |
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492553829e |
widgets, input: PatternGrid for pattern unlock, framed icon buttons, and text keys that bubble past a focused non-text widget; Debian 0.3.0-2
PatternGrid is a 3×3 drag widget for the unlock pattern. It is stateless: the app owns the visited nodes and passes them back in for drawing; a press or a drag that reaches a node within the snap radius fires on_node with the index, 0 to 8 row-major, and release fires on_release, so the crossing and minimum-length rules stay in the app. Geometry lives in widget/pattern_grid/theme.rs (size, dot and node radii, stroke width, snap radius, ring alpha), and the snap radius is resolved through the widget-scaling mode at layout time like the slider thumb (set_pattern_snap_px). The gesture machine reuses the slider's drag ownership: WidgetHandlers::is_drag_target covers both, so hover painting, pointer capture and release behave the same, and hover_affects_paint no longer special-cases sliders. The a11y tree maps it to GenericContainer, since a drawn gesture has no assistive equivalent and the app must offer another method. Exported as pattern_grid / PatternGrid, documented in widgets.md, theming.md and architecture.md, with tests for node centres, a wide rect, snapping, the builders, the handler snapshot and map_msg, and a Security tab in examples/widgets.rs that shows the drawn path. Icon buttons given a width or height are framed keys: preferred_size honours the explicit size instead of the icon size, and drawing paints the variant's background, border and focus ring, shared with text buttons through paint_frame, then centres the icon. An icon button without a size keeps the circular hover overlay it had. This is what lets the PIN keypad's backspace and OK keys sit in the same circles as the digits. Keyboard routing now matches what App::on_key documents. handle_key_default, Backspace, Delete and Space checked focused_idx.is_some() and sent the key into text insertion whenever any widget had focus, which is a no-op on a button, so a focused button or pressable swallowed typed characters. focused_text_input replaces the five copies of that check; characters, Backspace and Delete stay in a focused text input and reach the app otherwise, Return and Space still go to the focused widget's submit or press message when it has one, and the arrow, Home and End handlers use the same helper. The lockscreen relies on this to take PIN digits with its dots row focused. debian/changelog: 0.3.0-2. |
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e343142347 |
viewport: local_viewport() opt-out of root-viewport inheritance; list_item: height/font_size builders
`Viewport::local_viewport()` resolves the child's viewport-relative (vw / vh / vmin) and fluid Lengths against the viewport's own rect instead of the root layout viewport the sub-canvas inherits since the fluid-resolution inheritance change. That inheritance is right for scroll-like clips (content renders the same size inside and outside), but it is exactly wrong for a fixed-size floating mini-UI — crustace's phone-shaped quick-settings pill pinned to a corner of a desktop-wide surface resolved its vw text and fluid stock geometry against the whole monitor, inflating the content past the pill's fixed clip and cutting off the bottom stripe. The flag pins the sub-canvas's layout viewport to its own size via the new crate-internal Canvas::set_local_layout_viewport, nested sub-canvases keep propagating the pinned value, and a unit test covers the override plus propagation. `ListItem::height( impl Into<Length> )` and `ListItem::font_size( impl Into<Length> )` mirror the Toggle / Radio height() builders: override the theme row height (floored at the label's rendered height so the text never clips) and the primary-label font size (subtitle and trailing keep their theme sizes), letting dense context menus trade the stock touch-target generosity for row density. Docs: widgets.md gains both builder sets, architecture.md documents the layout-viewport inheritance model next to the per-canvas density it parallels, the cookbook slide-in panel recipe notes when the pill needs local_viewport(), and the toggle / radio height() rustdoc demotes its private theme::HEIGHT link to a code span so cargo doc is warning-free again. CHANGELOG entries added. |
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806dee5167 |
render, types, ci: resolution-time dp with per-canvas density, bounded GLES image cache, clippy gate, backend capability matrix
Length::dp no longer collapses to absolute pixels at construction: the design value travels in a new LengthBase::Dp variant and the density multiplication happens when the length is resolved. Previously dp( n ) baked in whatever density() returned at view-build time, so correctness across output changes depended on the view being rebuilt after set_density and in that order; now a density change is picked up by the very next paint with no reconstruction. Length::resolve keeps its signature (process density), and the new Length::resolve_with_density takes an explicit factor. dp becomes const in the bargain. Density also becomes overridable per canvas, the first step towards surface-local responsive state. SoftwareCanvas and GlesCanvas carry a density: Option<f32> analogous to the layout_viewport introduced for sub-canvas fluid resolution: None means "use the process global", Canvas::set_density pins a local factor, and sub-canvases inherit it. All canvas-routed resolution honours it — geom_px / font_px for stock-widget design pixels, and the new Canvas::resolve_geom / resolve_font for explicit Length values, which every widget now uses in place of the raw l.resolve( canvas.viewport_layout(), EM ) pattern (row, column, wrap_grid, spacer, container, separator, button, text, rich_text, text_edit, list_item, vslider, image, and the container draw path). Overlay sizing keeps resolving against the main surface with the global density, which is what it describes. New tests cover explicit-density resolution, resolution-time application, the local-over-global override and sub-canvas inheritance. The GLES image texture cache is now bounded. It was content-keyed but unbounded and never evicted, so a stream of distinct buffers — a photo carousel, video thumbnails — grew GPU memory for the lifetime of the canvas. The cache now tracks an estimated byte total (RGBA8, w × h × 4) against a 32 MiB budget and evicts least-recently-drawn textures on insert; the most recent entry is never evicted, so a single texture larger than the whole budget still draws and simply owns the cache until replaced. Drop-time cleanup is unchanged: drain deletes whatever the map holds. CI gains a Clippy step (workspace, all targets, test-support, -D warnings) sharing the build cache of the test job, with make clippy mirroring the invocation locally and CONTRIBUTING listing it. Run make clippy locally before pushing the first time — the gate has not seen the tree yet and pre-existing lints will fail CI until addressed. docs/backends.md formalises the software/GLES capability matrix that was previously scattered across per-method rustdoc: parity set (fills, strokes, text, images, paths, path clips), graceful degradations on software (flat-fill gradients, no shadows, no backdrop blur, hard bottom edge), GPU-only features (external textures), the shared Oklab-fallback limitation, and the cross-backend blit panic. Linked from README, onboarding and architecture's known-gaps list, which now states the parity gaps explicitly. The dp/density prose in architecture.md, lib.rs and the Length rustdoc is updated for resolution-time semantics and the per-canvas override. |
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ce893ac776 |
responsive fluid/physical scaling, widget-API stabilization, and perf guardrails
Responsive scaling. ltk now offers two first-class ways to size a UI so it adapts across screens, chosen per process via `WidgetScaling { Fluid, Physical }` (`set_widget_scaling` / `widget_scaling`, default `Fluid`). Fluid sizing (`Length::fluid( px )`) makes a design pixel a proportion of the surface's smaller side, calibrated against a reference width (`set_fluid_reference` / `fluid_reference`, 412 px default) and bounded by `FLUID_MIN` / `FLUID_MAX`; physical sizing (`Length::dp( px )`) is a constant-physical-size pixel scaled by display density (`set_density` / `density`). `Length` gains `orient( portrait, landscape )` — resolve one value in portrait, another in landscape — plus `widget( px )`, which picks fluid or dp per the active mode. Canvas exposes `geom_px` (geometry, resolved in physical layout space) and `font_px` (font size, bridging logical / physical per mode) so widgets and apps share one resolution path. Note the rename: `set_design_reference` / `design_reference` became `set_fluid_reference` / `fluid_reference`, and `Length::dp` changed meaning — the old surface-proportional behaviour now lives on `Length::fluid`.
Widgets. Every stock widget resolves its default geometry and font through the widget-scaling mode instead of frozen pixels, so a whole UI scales coherently without per-call units. New size builders where they were missing: `button` gains `font_size` / `height`, `text_edit` gains `height` / `font_size_fluid`, `separator` gains `pad_v`, and assorted widgets accept a `Length` where they previously took only `f32`.
Overlays. `OverlaySpec::size` is now `( Length, Length )` instead of `( u32, u32 )`, resolved against the main surface when the overlay is materialized, so overlays can scale with the display; `Length::px( … )` reproduces the old fixed sizing.
API stabilization (toward 1.0). Widget struct fields are now `pub( crate )` — they are configured through builders, not field access — except the value / state types apps genuinely read or construct (`Time`, `Date`, `ComboState`), which stay public. The internal `test_support` helpers move behind a `test-support` Cargo feature (off by default, so third-party builds never see them; ltk's own `make test` enables it). `Separator` drops its `0.0`-means-mode sentinel for `Option<Length>`, so an explicit `pad_v( 0.0 )` is a real flush divider distinct from the mode-following default.
Performance guardrails. Opt-in diagnostics via `LTK_PERF_WARN=1` warn about stuck animations, sustained software-render animation, and low `poll_interval`; software-rendered animation is capped near 30 Hz to spare CPU on machines that fall back off EGL. Apps can override the cap with `App::cap_software_animation`.
Docs and build. The two scaling modes are documented in README, onboarding and architecture, with the earlier gradient / backdrop doc drift cleaned up. The Makefile now ships the `locales/` directory into the packaged crate (fixing i18n keys rendering raw for downstreams), builds the new `responsive` example, and runs tests with `--features test-support`.
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d4d7ee742e |
Bump to 0.2.0: SW/GLES paint parity, shared font resolution, FrameState refactor, docs and packaging fixes
Rendering parity (software ↔ GLES). The software backend now rounds glyph pen positions and image destinations to the nearest integer pixel, matching what the GLES backend already did; previously it truncated, so text and 1:1 images could land up to half a pixel off between the two backends and the bilinear sample read ~1 px softer than the source. Gradients and shadows are deliberately left unimplemented on the software backend, and the GLES multi-rect `glScissor` clip is left coarse on purpose: making it exact would need stencil bits the EGL config does not carry, or routing the partial-redraw path through the offscreen clip layer, which would break its `fill` / `clear_rects_transparent` scissor semantics. Adds software-backend pixel tests covering the snapping. Font resolution unification. The system-font candidate chain, `find_font_opt` and `load_default_font_bytes` lived in two copies (`render/helpers` and `gles_render/helpers`) that had already diverged — one resolved through `find_font_opt`, the other inlined the candidate loop — and now live once in `system_fonts`. The two per-backend `OnceLock` default-font caches and `primary_handle` collapse into a single `system_fonts::default_handle`. Module docs and the `font_registry` caller are updated accordingly. Shared image validation and rect inflation. `draw_image_data`'s dimension check and its one-line warning were byte-duplicated across both backends and are now `render::helpers::validate_rgba_dims`. The six manual symmetric `Rect`-inflate literals in the GLES primitives reuse the existing `Rect::expand`. FrameState and DrawCtx de-duplication. The eleven `SurfaceState` fields the draw pass owns and threads through `DrawCtx` — `widget_rects`, the cursor / selection maps, the scroll state, `accessible_extras`, `prev_focused` / `prev_hovered` / `prev_pressed` — move into a `FrameState` sub-struct. The per-frame `build_draw_ctx` / `commit_draw_ctx` helpers can then borrow `&mut ss.frame`, disjoint from `ss.canvas` and `ss.pool`, so the four frame paths (software / GLES × full / partial) replace their duplicated `DrawCtx` construction and write-back with a single helper call each. A whole-`SurfaceState` borrow could not express this (partial borrows do not cross function boundaries), which is why the helpers take the sub-struct. `content_dirty` stays on `SurfaceState` — it is an invalidation flag, not frame state — and is reset at the call site. rich_text tests. Adds the previously-missing `tests.rs` for the `RichText` widget: one hit rect per visual line a link spans (the widget's core invariant), the single-line and no-link cases, preferred-size growth with hard line breaks, and `map_msg` range preservation — all headless against a software `Canvas`, with line counts forced by `\n` so they do not depend on any system font's measured width. Documentation. Fills the rustdoc gaps on the embedder-facing surface: `core::UiSurface` accessors, the `egl_context` public API, the `GlesCanvas` methods, `theme::typography` and `theme::error`, and the `RichText` / `Text` builders; adds a crate-level "Rendering backends" overview. `CHANGELOG.md` is added (0.2.0 / 0.1.0), and `docs/widgets.md` / `docs/cookbook.md` gain `rich_text`, `external`, and the CPU-draw / path-clip / externally-laid-out-tree recipes. `debian/changelog` gets the 0.2.0-1 entry. Private intra-doc links to `system_fonts` are demoted to code spans so `cargo doc` is warning-free. Packaging. The `libltk-dev` registry crate shipped a `Cargo.toml` declaring the `lookup` bench while the `Makefile` install copied only `src/`, so Cargo refused to parse the manifest over a missing `benches/lookup.rs`; the install now ships `benches/` as well (the file alone satisfies the parse — criterion is a dev-dependency and is not resolved when the crate is consumed as a library). `Cargo.toml` is bumped to 0.2.0 to match the package version and the `ltk-0.2.0` registry directory. |
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fb3552e9f7 |
Embedder primitives: placed-child clipping, offscreen RGBA readback, standalone text measurement
Three additions an embedder needs to drive ltk as the render backend for a retained, externally-owned widget tree, each kept general rather than tied to one consumer. Stack placed-child clipping. `Stack::push_placed_clipped(e, rect, clip)` places a child at an exact rect like `push_placed` but clips its subtree's drawing to `clip` (in the Stack's coordinate space) — Android's clipChildren: content that overflows, such as a scrolled list row reaching above the list or an inner card past a rounded bubble, is not painted. The Stack child tuple grows an 8th `Option<Rect>` for the clip, and `layout_and_draw` brackets a clipped child with `set_clip_rects`/restore around the recursion. The clip is shifted by the Stack's own origin to match the placed rect (which `Stack::layout` already offsets), so a Stack laid out at a non-zero origin clips in the right place rather than off by that origin. Offscreen RGBA readback. `Canvas::read_rgba_pixels(out)` reads any canvas into tightly packed straight-alpha RGBA8, top-left row first. Unlike `read_gles_rgba_pixels` it also serves the software backend, un-premultiplying its pixmap, so an offscreen software canvas (an embedder's scratch bitmap) can be read back into a straight-alpha buffer. `Canvas::is_software()` lets a caller branch on the backend — e.g. to honour a real path clip on software but only a bounding rect on GLES. Standalone text measurement. `measure_text(text, size)`, re-exported at the crate root, measures one line with the default UI font and the system fallback chain, returning `(width, line_height)` in pixels without a live `Canvas` — for an embedder's measure pass that must produce the same metrics the renderer will later use. It is backed by `system_fonts::primary_handle()`, a process-wide cached handle for the primary UI font (the same default a canvas loads, with the bundled-font fallback), which widens `render::helpers::load_default_font_bytes` to `pub(crate)`. |
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b00cf460bb |
Mature ltk to host an externally-laid-out Android view tree
Add the primitives rustdroid needs to project an Android view hierarchy onto an ltk surface, all kept general rather than Android-specific. Canvas gains arbitrary vector path fill and stroke: `Canvas::fill_path` / `stroke_path` over a new `PathCmd` command list (MoveTo/LineTo/QuadTo/CubicTo/Close in surface coordinates). The software backend rasterises directly with tiny-skia; the GLES backend rasterises into a tiny-skia pixmap and blits it (CPU fallback, no GPU path shader). This is what renders an Android `Path`, a `VectorDrawable`, or a Lottie frame. `ExternalSource::Cpu` (and the `External::cpu` constructor) adds an immediate-mode CPU drawing closure, invoked once per frame with the canvas and the widget's laid-out rect, working on both the GLES and software backends. It hosts a custom `View.onDraw` straight onto the ltk canvas without a GL texture round-trip, unlike the existing `Texture` source which only renders on GLES. `Stack::push_placed` appends a child at an exact rect, bypassing alignment and intrinsic sizing. This lets a view tree whose geometry is computed elsewhere — Android's measure/layout pass, which yields an absolute rect per view — be projected onto a Stack in paint order. New `RichText` widget: wrapped paragraph text carrying a message per clickable link range, with the layout pass emitting one hit rect per link line so taps land on the link rather than the whole paragraph. It is the ltk side of an Android `Spanned` carrying `URLSpan` / `ClickableSpan`. gesture: only drive the horizontal pager once the axis locks horizontal `on_move` emitted horizontal swipe progress whenever `swipe_axis != Vertical`, which includes the pre-lock window where `swipe_axis` is still `None` (the first ~8 px of travel). But `horizontal_drag_started` only flips once `dx.abs() > 8`. A vertical gesture that opened with a few pixels of lateral drift — a swipe-up to the launcher, a scroll — therefore emitted a tiny horizontal progress sample, which armed the consumer's pager, then locked vertical without `dx` ever passing 8, so `horizontal_drag_started` stayed false. On release the horizontal branch was skipped, no `on_swipe_horizontal_progress(0.0)` fired, and the pager stayed stuck active — on the crustace homescreen that froze the surface (the main stays motion-only behind stale page subsurfaces) until an unrelated gesture reset it. Emit horizontal progress only once `swipe_axis == Some(Horizontal)`. Locking onto the horizontal axis already implies `dx.abs() > 8`, so `horizontal_drag_started` is set in the same step, restoring the invariant that a frame which drives the pager always has a matching release event to settle it. The cost is that the first ~8 px of a horizontal drag no longer move the page, which is the same deadband the axis lock already imposes on the vertical panels. Adds `pre_lock_lateral_drift_does_not_drive_horizontal_pager`. |
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cfa0faff26 |
ltk: subsurface slides over overlays, axis-locked swipes, physical-space layout, touch reset on resume
Subsurfaces can now be parented to an overlay surface, not just the main surface. `SubsurfaceSpec` gains `parent: SubsurfaceParent { Main, Overlay(id) }` so a sliding panel can ride above app windows the way an overlay panel does, and an optional `gpu: bool` so content that uses the `surface-panel` backdrop-filter glass (a GLES-only pass) keeps it while sliding instead of dropping to the software rasteriser. `reconcile_subsurfaces` resolves each spec's parent independently — skipping an `Overlay` parent that is absent, unconfigured, or zero-sized — tracks the rastered size on the slot, and commits each touched parent once per frame. The ~14 GLES shader programs are compiled once into a shared `AppData::subsurface_gles_canvas` reused across every subsurface, so a lazily re-created sliding panel never recompiles them (hundreds of ms on a mobile GPU).
Vertical and horizontal swipes are now mutually exclusive: a gesture locks onto its dominant axis within the first 8 px of travel (new `SwipeAxis`) and ignores the perpendicular axis for the rest of the gesture, so a vertical swipe that drifts sideways no longer also drives the pager (and vice-versa). The upward swipe progress is no longer clamped at 1.0 — follow-the-finger panels can keep tracking the finger past the commit threshold — and a release below threshold delivers a final `progress = 0.0` cancellation pulse. A vertical swipe also no longer re-rasters the full-screen main surface on every motion event: only the overlays it drives are refreshed, while the horizontal pager (which does move the main surface) still redraws it. Re-rastering the main on every frame of a vertical drag was wasted work that stalled the loop and made the gesture feel laggy to start on a slow GPU.
Layout-affecting `Length` values (widths, paddings, gaps, widget sizes, including `Vw` / `Vh`) now resolve against the physical viewport via the new `Canvas::viewport_layout()` — the space the layout tree is actually computed in — so a `Vw(100)` fills the surface on a HiDPI (scale 2) output instead of covering half of it. Font sizes are unchanged: they still resolve against the logical viewport and are scaled at raster time. Switched column, row, spacer, wrap_grid, container, image, and vslider over to it; `img_widget` and `vslider` now document `Length::vw` / `vh` sizing and the showcase example demonstrates a viewport-relative image.
Touch gesture state is reset when the touch capability is added or removed — suspend / resume on devices that power the touchscreen down. A yanked capability never delivers the pending `up` / `cancel`, so the shared `reset_touch_state()` (also used by the `wl_touch.cancel` handler) drops the stranded `primary_touch_id` / slot state across the main surface and every overlay, keeping the first post-resume gesture clean. Also drops an accidental duplicate `on_scale_changed` call from the scale-change handler.
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9ca3b60f3a |
ltk: responsive padding/spacing and scrolling, expanded theme palette, and bundled Adwaita cursors
A mixed pass over the default theme and the layout/input core, plus the toolkit's own cursor set. Grouped by area below. == Responsive sizing == Add `Length::dp( px )` — a "design pixel". It interprets `px` against a configurable reference vmin (default 412 px, the eydos mobile reference width) and returns `Vmin( px / reference * 100 ).clamp( px * 0.7, px * 1.5 )`, so a value authored against a mock-up scales with the surface without collapsing on tiny screens or ballooning on a 4K desktop. The reference is process-global, set via `set_design_reference()` and read via `design_reference()` (stored as f32 bits in an AtomicU32); both are re-exported from `lib.rs`. Make container and grid insets relative. `Container`'s four padding fields become `Length` instead of `f32`; every setter (`padding`, `padding_h`, `padding_v`, `padding_top`/`right`/`bottom`/`left`) now takes `impl Into<Length>`, so existing `f32` call sites keep compiling via the `From<f32>` shim. The values are resolved against the viewport in `Container::preferred_size` and in the container draw path (`draw/layout.rs`). `WrapGrid`'s `spacing_x`, `spacing_y` and `padding` get the same treatment, with a `resolved( canvas )` helper funnelling the per-frame resolution and `grid()` seeding `Length::px` defaults. Container tests now compare against `Length::px( … )`. == Scrolling == `Scroll::preferred_size` is now axis-aware. A horizontal-only scroll reports its child's natural height rather than claiming all remaining vertical space, so it no longer steals Y from its siblings when it sits inside a `Column`; vertical and both-axis scrolls keep the spacer-like `( max_width, 0.0 )`. `Column`'s space-distribution correspondingly treats a `Scroll` as a vertical space-claimer only when its axis allows Y. Disambiguate nested scroll viewports by direction. On press the gesture state now collects every scroll viewport under the point (`scroll_candidates`, innermost first) instead of committing to one; on the first 8 px of motion it locks onto the candidate whose axis matches the dominant direction (`scroll_locked`), so a horizontal scroller nested inside a vertical list no longer grabs the wrong axis. The pointer scroll hit test is aligned to the same innermost-first ordering. == Theme palette == `themes/default/theme.json` gains named colours (green / green-deep, yellow, orange / orange-deep, pink / pink-soft, sky-deep, error / error-soft, neutral-tertiary) and new semantic slots in both light and dark modes: `danger`, `text-tertiary`, `accept`, `chip` / `chip-active` / `chip-active-fg`, and `avatar-1` … `avatar-9`. == Cursors == Bundle GNOME's Adwaita cursor theme — the cursors GNOME Shell uses — into `themes/default/cursors/` so a Wayland compositor can draw consistent, complete pointers for ltk applications without the toolkit rasterising cursors itself and without depending on adwaita-icon-theme being installed on the target. The cursors are copied verbatim in XCursor binary format: 35 image files, one per CSS/freedesktop cursor name (default, text, pointer, *-resize, …), plus 27 customary X11 alias symlinks (arrow → default, hand2 → pointer, …); a sibling `cursor.theme` makes the tree a valid XCursor theme. The existing `ltk-theme-default.install` copies `themes/default` recursively, so the directory ships with no packaging change. Applications keep declaring a `CursorShape` per widget over `wp_cursor_shape_v1`; the compositor resolves it against the active theme's `cursors/` directory by name, and the set covers all 34 `CursorShape` variants. Document the set in `themes/default/cursors/README.md` (what it is, the XCursor layout, the full shape list, how the compositor consumes it, guidance for forks) and `themes/default/cursors/LICENSE.md` (attribution and licence options, modelled on the icons catalogue LICENSE). `lib.rs` lists the cursors in its third-party-assets section. Close out licensing in `debian/copyright`: a `Files: themes/default/cursors/*` paragraph records the upstream dual offer (CC-BY-SA-3.0 or LGPL-3, and CC-BY-SA-4.0 for the newer assets) attributed to the GNOME Project, with standalone CC-BY-SA-3.0, CC-BY-SA-4.0 and LGPL-3 paragraphs (summary-plus-canonical-URL for the CC licences, matching the existing CC-BY-4.0 entry; LGPL-3 referencing /usr/share/common-licenses/LGPL-3). The files are unmodified from upstream, so there is nothing to declare under the ShareAlike "indicate if changes were made" clause. Add `tests/cursor_assets.rs`: every `CursorShape` name resolves to a valid XCursor file (Xcur magic, following symlinks), `cursor.theme` is present, no entry is a dangling symlink, and the expected-name list stays in sync with the enum's 34 variants. |
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1e2cb836f4 |
ltk: convert physical sizes to logical for overlays and input regions on HiDPI
Overlay `set_size` and input regions were handed physical (layout-space) pixels straight to layer-shell and `wl_region`, both of which expect logical coordinates. They only coincide at scale 1, so on a scale-2 output every overlay requested a surface twice its intended size and the input region covered the wrong area. `apply_input_region` now takes the surface scale and divides each `Rect` down to logical before adding it to the region; the four draw paths (software and gles, full and partial) forward their scale. `reconcile_overlays` converts `OverlaySpec::size` to logical for both `set_size` and the initial `OverlayConfig` (0 = fill survives the divide), and seeds the new surface's `scale_factor` from the parent so the first configure allocates a HiDPI buffer instead of rendering at scale 1 until `scale_factor_changed` lands a frame or two later. |
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88385e14b2 |
add Carousel widget and WrapGrid::centre_last_row
Forge's app switcher needs two layouts the existing widget set didn't cover. The desktop grid wants a partial last row centred under the rows above (3 tiles → row 1: two, row 2: one centred) so a 7-of-9 leftover band reads balanced rather than left-aligned. The mobile variant wants a horizontal carousel where the focused tile sits centred in the viewport at a configurable fraction of its width and its neighbours peek out on the sides at a fixed gap.
Extend `WrapGrid` with `centre_last_row( bool )`. When set, layout offsets a row that has fewer than `columns` children by `(missing * (cell_w + spacing)) / 2` so it stays centred inside the content rect. Defaults to false; every existing call site continues to land tiles flush-left. Covered by three layout tests (centred partial row, full row no-op, off-by-default).
Add the `Carousel` widget at `src/widget/carousel/`. It is a pure layout primitive: `focused_width_frac` (0.05–1.0, clamped), `gap` and `offset` are owned by the caller, leaving drag / inertia / snap policy to the host so the compositor can plug in its existing touch pipeline. Each child gets a rect at `base_x + idx * (child_w + gap)` and the full viewport height; `snap_offset( viewport_w, idx )` translates index to centring offset and `focused_index( viewport_w )` rounds the current offset back to the nearest tile. Plumbed into `Element::Carousel` with the matching arms in `widget/element.rs` and walker in `draw/layout.rs`; re-exported as `ltk::{ Carousel, carousel }`. Covered by nine unit tests (layout, offset shift, snap / focus round-trip, frac clamp, child height) plus a `cargo run --example carousel` demo with Prev / Next / arrow-key navigation against an external offset state. The example is wired into the `examples` Makefile target.
Updates the widget catalogue and the `widget/mod.rs` landing comment to list the carousel under "Clipping wrappers" and to mention `centre_last_row` in the grid section.
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4a80165428 |
event_loop, a11y, text_shaping: AccessKit AT-SPI2 bridge, cross-app clipboard, xdg-activation, HarfBuzz shaping, multi-touch hooks
Five orthogonal capabilities land together because they share the same `try_run` plumbing: an optional global is bound at startup, a piece of state is added to `AppData`, the run-loop iteration drains an inbox / pushes a frame snapshot, and the public surface gains a small set of opt-in `App` hooks. Nothing here breaks an existing app — every new path degrades to a no-op when the compositor does not advertise the relevant global or when the platform adapter cannot start. AT-SPI2 accessibility via AccessKit. A new `src/a11y/` module owns the platform adapter and the inbound `ActionRequest` channel. `A11yState::try_new` constructs an `accesskit_unix::Adapter`; when the AT-SPI2 daemon is not on the session bus (headless CI, locked-down compositors) the constructor returns `None` and the rest of the pipeline runs unchanged. After every successful `draw_frame`, the run loop builds a fresh `accesskit::TreeUpdate` from `widget_rects` and pushes it through the adapter — main surface plus every visible overlay, each translated to global coordinates via `surface_offset_for` so screen readers report positions in the same frame the user sees. Buttons / toggles / checkboxes / radios / list items / sliders / text edits map to the matching `Role`s; `Click` and `Focus` actions are advertised on every interactive node; inbound action requests are drained at the top of each iteration and translated into a synthetic press / focus on the matching widget. The integration is documented as best-effort in `docs/architecture.md` under "Known gaps and non-goals": hierarchical nesting, per-widget accessible names, live regions and `Action::SetValue` are listed as the natural follow-ups that the foundation now supports but does not yet wire. Cross-application clipboard via `wl_data_device_manager`. A new `src/event_loop/data_device.rs` bridges the existing process-local `clipboard: String` to the Wayland selection. Outbound (Ctrl+C / Cut): after the local clipboard is populated, `publish_clipboard_selection` creates a `CopyPasteSource` offering `text/plain;charset=utf-8` and installs it as the seat's selection; `DataSourceHandler::send` writes the cached string into the fd the peer hands us. Inbound (Ctrl+V from another app): `DataDeviceHandler::selection` asks for the offered text via `WlDataOffer::receive`, spawns a tiny worker thread to drain the read pipe with a 16 MiB cap to prevent paste-bomb DoS, and posts the result back through an `mpsc::Sender` that the run loop drains each iteration into `data.clipboard`. The `clipboard:` field's doc-comment is updated to reflect the new behaviour: process-local when the compositor does not advertise the global, synchronised with the seat selection otherwise. External drag-and-drop reception. The same `data_device` module handles `DragOffer` enter / motion / leave / drop_performed: `on_drop_motion( x, y )` fires while the drag hovers over the surface, `on_drop_leave()` when it withdraws without dropping, and `on_drop_received( x, y, mime, text )` when an external payload (`text/uri-list`, `text/plain`, …) is released on top of an ltk window. The receive path reuses the same worker-thread / channel pattern as the clipboard so the run loop never blocks on the read fd. Three new `App` hooks expose the events with no-op defaults; apps that ignore them get the previous behaviour. `xdg-activation-v1`. The global is bound optionally; when it is present, `try_run` reads `$XDG_ACTIVATION_TOKEN` from the environment, removes it immediately (single-use; preventing leaks into child processes) and stashes it on `AppData::activation_token_pending`. After the first successful configure of the main surface — the earliest point at which `xdg_activation_v1.activate` is meaningful — the token is consumed once and the surface raised to focus. Compositors without the global leave `activation_state` as `None` and the inbound path silently degrades. An `App::request_activation_token` outbound path is reserved on the trait but not yet exercised here. HarfBuzz shaping. A new `src/text_shaping.rs::shape_line` drives both renderers: the logical-order string is run through `unicode-bidi`, split into per-font sub-runs, and shaped through `rustybuzz`. Each `PositionedGlyph` carries the per-font `glyph_id`, the visual advance and the ink offsets — exactly what `fontdue::Font::rasterize_indexed` needs to render Arabic connected forms, Devanagari clusters and CJK shaped glyphs correctly. The GLES atlas is re-keyed on `(glyph_id, size_bits, font_id)` so glyphs from different fonts at the same size no longer collide, and the atlas format is selected per ES profile (`GL_R8` / `GL_RED` on ES3, `GL_LUMINANCE` on ES2) — the fragment shader samples `.r` for both, since `GL_LUMINANCE` replicates the coverage byte into `.r=.g=.b`. Software path follows the same key. New `Cargo.toml` deps: `unicode-bidi = "0.3"`, `rustybuzz = "0.14"`. Multi-touch hooks. `App::on_touch_down / on_touch_move / on_touch_up( id, x, y )` expose the raw `wl_touch.id` of every secondary finger. The first finger to land remains the *primary slot* and is fed through the regular gesture machine (`on_pointer_*`, swipe, scroll, long-press, drag-and-drop). Every additional finger fires the new callbacks instead, leaving the existing single-slot behaviour untouched for apps that do not override them. This is the substrate for app-defined pinch-zoom / two-finger pan; the toolkit itself does not yet ship a built-in pinch gesture (called out in the same "Known gaps" doc section). `event_loop::frame` extracted from `draw/mod.rs`. The `draw_frame` orchestrator and its per-format SHM helper (`pick_shm_format`) move into `src/event_loop/frame.rs`, leaving `draw/` strictly responsible for per-surface paint primitives. The import in `event_loop/run.rs` is rewritten accordingly; `draw/mod.rs` shrinks from 192-line orchestrator to a thin module index. Overlay teardown safety. `AppData::discard_overlay( id )` synchronously removes a destroyed overlay from the map and rewrites every per-device focus that pointed at it (pointer, keyboard, every touch slot), migrating an in-flight long-press drag to the main surface the same way `reconcile_overlays` does. Used by the compositor-driven destruction paths (`PopupHandler::done`, `LayerShellHandler::closed`) where waiting for the next reconcile would leave a window in which `surface()` / `surface_mut()` panic. The non-panicking siblings `try_surface` / `try_surface_mut` are added for callers on async dispatch paths (IME `Done`, tooltip arm) that may race a teardown. Miscellaneous. CI: `master` → `main` to match the actual default branch. `Makefile` adds `cargo run --example dialog` to the examples target. `src/lib.rs` re-exports `widget::scroll::ScrollAxis` so apps can configure a `scroll()` axis without reaching into a `pub(crate)` module. `Cargo.toml` adds `accesskit = "0.17"` and `accesskit_unix = "0.13"`. `docs/architecture.md` gains the "Known gaps and non-goals" section that enumerates the new capabilities, what still ships flat, and what is deferred (per-widget a11y labels, primary selection, intra-process multi-touch gestures, `wp_fractional_scale_v1`). |
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4aa3480b64 |
refactor: split every monolithic module into focused submodules
Each source file that had grown beyond a single concern is replaced by an identically-named directory containing focused submodules. `src/event_loop/mod.rs` (878 lines) becomes a directory with clipboard, context_menu, cursor_shape, drag, focus, handlers, invalidation, overlays_reconcile, repeat, run, surface, text_editing, and tooltip. Every widget, input handler, and theme component follows the same split. Public interfaces are unchanged — only the internal file layout moves. image bumped from 0.25.2 to 0.25.9. |
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bfe27b6fef |
event_loop, widget, input: pointer-dwell tooltips, global drag coords, foreign-toplevel name cascade
`Button::tooltip( text )` registers a hint string that fires after a 600 ms pointer dwell. `LaidOutWidget` gains a `tooltip: Option<String>` field, `Element::tooltip()` exposes it to the input layer, and the existing pointer-hover path now calls `arm_tooltip` on hover-enter and `cancel_tooltip` on hover-leave / touch. The deadline is polled alongside `next_long_press_wakeup` in `try_run` so an idle pointer still gets a wake-up at the firing instant; on fire, `tooltip_overlay()` synthesises an `OverlaySpec` — a rounded `text_primary @ 95%` pill drawn with `bg` text — anchored above the hovered widget, flipping below or clamping inside the screen if it would clip, and pushed alongside the app's own overlays both in the redraw path and in `reconcile_overlays` so the layer surface is created the same frame the tooltip becomes visible. Pointer-only by design: touch events explicitly cancel because a tap-and-release should never linger into a hint. The `showcase` example wires `.tooltip(..)` on the three button variants as a smoke test. The drag pipeline now reports positions in main-surface (global) coordinates instead of per-surface. `surface_offset_for( focus )` derives the top-left of an overlay surface from `SurfaceState::layer_anchor` — newly stored at `reconcile_overlays` time from `OverlaySpec::anchor` — combined with the main surface's dimensions; `on_drag_move`, `on_drop`, the synthetic move emitted on drag-promotion in `pointer.rs`, and the `pending_drag_inits` push site in `gesture::start_drag` all translate before handing coordinates to the app. The motion and release paths additionally `request_redraw()` every overlay so a dock-style drop target painted on an `Anchor::Bottom` layer surface gets repainted as the drag moves — without that, the visible drop indicator only updates when the cursor re-enters the main surface. Drops still target whichever surface fired the release; only the coordinates are unified. `ForeignToplevelListHandler` previously read `app_id` directly via `ForeignToplevelList::info()`. Clients that never set `app_id` (some winit-windowed compositors, simple test clients) were silently invisible to crustace-style docks because the empty string fell through `unwrap_or_default()` and the dock then keyed entries off `""`. `toplevel_display_id()` cascades: prefer `app_id` for desktop-entry matching, fall back to `title` for human-readable identification, and finally to the protocol-issued `identifier` which is always present and unique per handle. Applied to both `new_toplevel` and `update_toplevel`. `theme::system_fontdb()` lazily loads the system font database once via `OnceLock` and reuses the `Arc` for every `decode_svg_bytes` call. resvg's default `Options::fontdb` is empty, so any SVG containing `<text>` rendered with the built-in fallback font or no font at all; with the system DB attached, icons and decorative SVGs with embedded labels now resolve glyphs correctly. Cached because `load_system_fonts()` walks every font path on the system and is comfortably tens of milliseconds on a cold cache — not something to repeat per icon decode. `themes/default/theme.json` tweaks one variant's slot palette: `surface-alt` from `@indigo/D9` to `@white/D9` and `text-primary` from `@white` to `@navy`, plus a cosmetic re-alignment of the `"value"` columns in the same slots block. |
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821037f509 |
container, text, date_picker: width-aware sizing pass
`Container::max_width(px)` mirrors the same flag on `Column` / `Row` — the container reports `min( offered, px )` upwards and the draw pass caps `rect.width` to `px`, so a decorated child wrapped in `container().max_width(260)` no longer needs a `column()`-of-one shell just to access the cap. Propagated through `map_msg`, covered by a test, and documented under the `container` section of `docs/widgets.md`.
`Text::no_truncate()` opts out of the default ellipsis behaviour: when `truncate = false` the draw pass paints the full string even if `measure(text) > rect.width`. Useful for very short labels (calendar days "1"–"31", day-of-week stubs "Lu" / "Mi" / "Sá") inside grid slots whose width is dictated by the parent — a couple of pixels of overflow centred in the rect is invisible, while "..." in place of a single-digit number is loud.
`DatePicker::width(px)` is a layout hint: when set, `build()` derives `header_fs`, `dow_fs` and `day_fs` from the slot width so the worst-case label in each row ("September 2026" in the header, "Mié" / "Sáb" in the DOW row, "30" in the day cell) fits at a sensible size; the design defaults stay as upper bounds. Day and DOW cells also flip on `Text::no_truncate()` as a safety net — heuristic font sizing can't perfectly predict glyph widths across families, and overflowing one pixel beats truncating to "...".
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39fbafec24 |
container: generalise background from Color to Paint
`Container::background` now stores `Option<Paint>` instead of `Option<Color>`, and the builder accepts `impl Into<Paint>` so callers can pass a plain `Color` (auto-wrapped in `Paint::Solid` via the trait impl) or an explicit `LinearGradient` / `RadialGradient`. `layout_and_draw` switches from `canvas.fill_rect( rect, bg, corners )` to `canvas.fill_paint_rect( rect, &bg, corners )` to consume the wider type. No behaviour change for existing call sites — solid-colour containers keep working unchanged thanks to the `Into<Paint>` for `Color`. |
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bbab5e238d | First commit. Version 0.1.0 |