`Button::tooltip( text )` registers a hint string that fires after a 600 ms pointer dwell. `LaidOutWidget` gains a `tooltip: Option<String>` field, `Element::tooltip()` exposes it to the input layer, and the existing pointer-hover path now calls `arm_tooltip` on hover-enter and `cancel_tooltip` on hover-leave / touch. The deadline is polled alongside `next_long_press_wakeup` in `try_run` so an idle pointer still gets a wake-up at the firing instant; on fire, `tooltip_overlay()` synthesises an `OverlaySpec` — a rounded `text_primary @ 95%` pill drawn with `bg` text — anchored above the hovered widget, flipping below or clamping inside the screen if it would clip, and pushed alongside the app's own overlays both in the redraw path and in `reconcile_overlays` so the layer surface is created the same frame the tooltip becomes visible. Pointer-only by design: touch events explicitly cancel because a tap-and-release should never linger into a hint. The `showcase` example wires `.tooltip(..)` on the three button variants as a smoke test.
The drag pipeline now reports positions in main-surface (global) coordinates instead of per-surface. `surface_offset_for( focus )` derives the top-left of an overlay surface from `SurfaceState::layer_anchor` — newly stored at `reconcile_overlays` time from `OverlaySpec::anchor` — combined with the main surface's dimensions; `on_drag_move`, `on_drop`, the synthetic move emitted on drag-promotion in `pointer.rs`, and the `pending_drag_inits` push site in `gesture::start_drag` all translate before handing coordinates to the app. The motion and release paths additionally `request_redraw()` every overlay so a dock-style drop target painted on an `Anchor::Bottom` layer surface gets repainted as the drag moves — without that, the visible drop indicator only updates when the cursor re-enters the main surface. Drops still target whichever surface fired the release; only the coordinates are unified.
`ForeignToplevelListHandler` previously read `app_id` directly via `ForeignToplevelList::info()`. Clients that never set `app_id` (some winit-windowed compositors, simple test clients) were silently invisible to crustace-style docks because the empty string fell through `unwrap_or_default()` and the dock then keyed entries off `""`. `toplevel_display_id()` cascades: prefer `app_id` for desktop-entry matching, fall back to `title` for human-readable identification, and finally to the protocol-issued `identifier` which is always present and unique per handle. Applied to both `new_toplevel` and `update_toplevel`.
`theme::system_fontdb()` lazily loads the system font database once via `OnceLock` and reuses the `Arc` for every `decode_svg_bytes` call. resvg's default `Options::fontdb` is empty, so any SVG containing `<text>` rendered with the built-in fallback font or no font at all; with the system DB attached, icons and decorative SVGs with embedded labels now resolve glyphs correctly. Cached because `load_system_fonts()` walks every font path on the system and is comfortably tens of milliseconds on a cold cache — not something to repeat per icon decode.
`themes/default/theme.json` tweaks one variant's slot palette: `surface-alt` from `@indigo/D9` to `@white/D9` and `text-primary` from `@white` to `@navy`, plus a cosmetic re-alignment of the `"value"` columns in the same slots block.
`Container::max_width(px)` mirrors the same flag on `Column` / `Row` — the container reports `min( offered, px )` upwards and the draw pass caps `rect.width` to `px`, so a decorated child wrapped in `container().max_width(260)` no longer needs a `column()`-of-one shell just to access the cap. Propagated through `map_msg`, covered by a test, and documented under the `container` section of `docs/widgets.md`.
`Text::no_truncate()` opts out of the default ellipsis behaviour: when `truncate = false` the draw pass paints the full string even if `measure(text) > rect.width`. Useful for very short labels (calendar days "1"–"31", day-of-week stubs "Lu" / "Mi" / "Sá") inside grid slots whose width is dictated by the parent — a couple of pixels of overflow centred in the rect is invisible, while "..." in place of a single-digit number is loud.
`DatePicker::width(px)` is a layout hint: when set, `build()` derives `header_fs`, `dow_fs` and `day_fs` from the slot width so the worst-case label in each row ("September 2026" in the header, "Mié" / "Sáb" in the DOW row, "30" in the day cell) fits at a sensible size; the design defaults stay as upper bounds. Day and DOW cells also flip on `Text::no_truncate()` as a safety net — heuristic font sizing can't perfectly predict glyph widths across families, and overflowing one pixel beats truncating to "...".
`Container::background` now stores `Option<Paint>` instead of `Option<Color>`, and the builder accepts `impl Into<Paint>` so callers can pass a plain `Color` (auto-wrapped in `Paint::Solid` via the trait impl) or an explicit `LinearGradient` / `RadialGradient`. `layout_and_draw` switches from `canvas.fill_rect( rect, bg, corners )` to `canvas.fill_paint_rect( rect, &bg, corners )` to consume the wider type.
No behaviour change for existing call sites — solid-colour containers keep working unchanged thanks to the `Into<Paint>` for `Color`.