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Commits
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a7f953ca42 |
layout: adaptive grid and vertical flex; enforce the mechanical style rules
grid_min_cell( width ) adds the adaptive mode WrapGrid was missing: instead of a fixed column count, the count is derived at layout time from the available width so every cell is at least `width` wide (any Length, so a fluid threshold works; never fewer than one column), re-derived on every resize. Cells then share the width equally, and WrapGrid::max_columns( n ) caps the derived count so cells grow instead of multiplying on very wide surfaces — the cap only applies to the adaptive mode, grid( n ) keeps the fixed behaviour untouched. Four new layout tests cover width derivation, spacing accounting, the one-column floor and the cap; the row-wrap assertions check X positions rather than Y because zero-height spacer children produce zero-height rows. flex( child ) now distributes leftover height inside a Column, mirroring its leftover-width behaviour in a Row: flex children join the weight pool alongside weight-only spacers and y-scrolls, draw their child inside the allocated share at full inner width, and contribute zero to the column's natural height exactly like a row counts flex width. This closes the documented "vertical flex is not yet implemented" gap; the Flex rustdoc and the widgets.md entry now describe both axes. Add scripts/style-check.sh and a make stylecheck target, wired into CI: mechanical verification of the grep-checkable subset of code_style_guide.md — tab indentation and spaces inside attribute brackets — with comment lines skipped so prose may cite raw attribute syntax. To turn the check on green, the 82 unspaced attribute sites across 24 files (#[test], #[derive(...)], #[cfg(...)], #[allow(...)]) were normalized to the spaced form. CONTRIBUTING and the style guide reference the new target; brace placement and paren spacing remain review concerns. |
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ce893ac776 |
responsive fluid/physical scaling, widget-API stabilization, and perf guardrails
Responsive scaling. ltk now offers two first-class ways to size a UI so it adapts across screens, chosen per process via `WidgetScaling { Fluid, Physical }` (`set_widget_scaling` / `widget_scaling`, default `Fluid`). Fluid sizing (`Length::fluid( px )`) makes a design pixel a proportion of the surface's smaller side, calibrated against a reference width (`set_fluid_reference` / `fluid_reference`, 412 px default) and bounded by `FLUID_MIN` / `FLUID_MAX`; physical sizing (`Length::dp( px )`) is a constant-physical-size pixel scaled by display density (`set_density` / `density`). `Length` gains `orient( portrait, landscape )` — resolve one value in portrait, another in landscape — plus `widget( px )`, which picks fluid or dp per the active mode. Canvas exposes `geom_px` (geometry, resolved in physical layout space) and `font_px` (font size, bridging logical / physical per mode) so widgets and apps share one resolution path. Note the rename: `set_design_reference` / `design_reference` became `set_fluid_reference` / `fluid_reference`, and `Length::dp` changed meaning — the old surface-proportional behaviour now lives on `Length::fluid`.
Widgets. Every stock widget resolves its default geometry and font through the widget-scaling mode instead of frozen pixels, so a whole UI scales coherently without per-call units. New size builders where they were missing: `button` gains `font_size` / `height`, `text_edit` gains `height` / `font_size_fluid`, `separator` gains `pad_v`, and assorted widgets accept a `Length` where they previously took only `f32`.
Overlays. `OverlaySpec::size` is now `( Length, Length )` instead of `( u32, u32 )`, resolved against the main surface when the overlay is materialized, so overlays can scale with the display; `Length::px( … )` reproduces the old fixed sizing.
API stabilization (toward 1.0). Widget struct fields are now `pub( crate )` — they are configured through builders, not field access — except the value / state types apps genuinely read or construct (`Time`, `Date`, `ComboState`), which stay public. The internal `test_support` helpers move behind a `test-support` Cargo feature (off by default, so third-party builds never see them; ltk's own `make test` enables it). `Separator` drops its `0.0`-means-mode sentinel for `Option<Length>`, so an explicit `pad_v( 0.0 )` is a real flush divider distinct from the mode-following default.
Performance guardrails. Opt-in diagnostics via `LTK_PERF_WARN=1` warn about stuck animations, sustained software-render animation, and low `poll_interval`; software-rendered animation is capped near 30 Hz to spare CPU on machines that fall back off EGL. Apps can override the cap with `App::cap_software_animation`.
Docs and build. The two scaling modes are documented in README, onboarding and architecture, with the earlier gradient / backdrop doc drift cleaned up. The Makefile now ships the `locales/` directory into the packaged crate (fixing i18n keys rendering raw for downstreams), builds the new `responsive` example, and runs tests with `--features test-support`.
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4aa3480b64 |
refactor: split every monolithic module into focused submodules
Each source file that had grown beyond a single concern is replaced by an identically-named directory containing focused submodules. `src/event_loop/mod.rs` (878 lines) becomes a directory with clipboard, context_menu, cursor_shape, drag, focus, handlers, invalidation, overlays_reconcile, repeat, run, surface, text_editing, and tooltip. Every widget, input handler, and theme component follows the same split. Public interfaces are unchanged — only the internal file layout moves. image bumped from 0.25.2 to 0.25.9. |