f7ef932976d438f72f25c9828cb37cb4155a53c3
6 Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
| 24f4d2703a |
ltk: introduce viewport-relative Length so any size, padding, spacing or font height can scale with the surface instead of being frozen at a px constant, fix text::preferred_size to honour the font-declared line gap, and add a responsive typographic scale
The motivating bug was a lockscreen in a downstream app (eydos-loginmanager) where the clock at 87 px overlapped the date at 24 px on a Pinephone but not on a winit dev screen. The root cause split in two: the layout was wired with a single `f32` spacing constant that worked at the dev resolution and broke at the smaller one, and `text::Text::preferred_size` was returning `ascent - descent` for the line height — fontdue's terminology for "the minimum bounding box of an unaccented line", which deliberately drops the `line_gap` that every typographic renderer (Pango, CoreText, DirectWrite) reserves between adjacent rows. At Sora's 200/em line gap, an 87 px row was visually 17 px taller than the rect the column allocated for it; stacked tight against the row above, the descenders bled into the row below. This commit fixes both halves at the toolkit level so every consumer benefits without bolting on a per-screen `Sizing` helper in their own view code. `types::Length` (with the `LengthBase` enum behind it) is the new currency for any "how big" or "how far apart" parameter. Six variants — `Px`, `Vw`, `Vh`, `Vmin`, `Vmax`, `Em` — cover the cases a real UI hits: absolute pixels for fixed-chrome decisions, viewport-relative percentages for sizes that have to survive a portrait/landscape rotation, and root-font-size multiples for typographic hierarchy. Optional `min_px` / `max_px` bounds attach to the same `Length` value via `.clamp( lo, hi )` (both ends), `.at_least( lo )` and `.at_most( hi )` (one-sided); the names are intentionally divergent from `f32::min`/`f32::max` to avoid being read with the opposite semantics (`x.min(24)` in std means "the smaller of x and 24", which is the inverse of what a min bound expresses). The bounds are stored as raw `f32` rather than nested `Length` values, which keeps `Length` `Copy` and avoids a `Box` allocation per widget per frame — the bounded-by-relative case (`Vmin(20).clamp(Vmin(10), Vmin(40))`) is rare enough that the trade is the right one. `From<f32>`, `From<i32>` and `From<u32>` are implemented so every legacy `.size( 24.0 )` / `.padding( 8.0 )` / `.spacing( 4.0 )` call keeps compiling unchanged; the migration is opt-in per call site. The `EM_BASE_DEFAULT = 16.0` constant matches `theme::typography::BODY` so `Length::em( 2.0 )` resolves consistently with the body-text default; a future change can thread a theme-supplied em base through without breaking the resolver shape. The resolver — `Length::resolve( viewport: ( f32, f32 ), em_base: f32 ) -> f32` — runs at layout time against a viewport supplied by the renderer. `Canvas::viewport_logical()` is the new helper that exposes that viewport: it divides the canvas's physical size by `dpi_scale` and falls back to physical size when `dpi_scale <= 0.0`, guarding the misconfigured-canvas path so a Vmin call doesn't poison every downstream measurement with `NaN` or `inf`. The viewport is in **logical** pixels — matching what every wayland `xdg_toplevel.configure` event already hands the client — so `Length::vmin( 18.0 )` on a 360×720-logical Librem 5 portrait surface resolves to 64.8 px and the same expression on a 1600×900 dev screen resolves to 162 px, automatically. Every widget setter that took an `f32` size, padding, spacing, max-width, or fixed dimension now takes `impl Into<Length>` and stores the value as `Length`: - `widget::text::Text::size( impl Into<Length> )`; the `size` field is now `Length`. `Text::resolved_size( &Canvas )` is the internal accessor that every measurement / drawing path routes through, so the field can stay `Length` without churning the call sites. `preferred_size` and `draw` now read `new_line_size = ascent - descent + line_gap` from fontdue's `LineMetrics` (the fix for the original bug) — the baseline placement is unchanged, only the row height grows by the font's declared leading, which is what every stacked layout was implicitly relying on. - `layout::Spacer::height( impl Into<Length> )` / `.width( impl Into<Length> )`; `fixed_height` / `fixed_width` are now `Option<Length>`. New `resolved_height( &Canvas )` / `resolved_width( &Canvas )` helpers replace the direct `s.fixed_height.unwrap_or( 0.0 )` reads in `layout::column`, `layout::row` and `layout::stack`. `Spacer::preferred_size` grows a `&Canvas` parameter for the same reason; `Element::preferred_size` passes the canvas through. - `layout::Column::spacing` / `.padding` / `.max_width`, `layout::Row::spacing` / `.padding` — all take `impl Into<Length>` and store `Length`. Internal `resolved_spacing( &Canvas )`, `resolved_padding( &Canvas )`, `resolved_max_width( &Canvas )` helpers funnel every read, so the layout code paths stay readable. The column's `inner_w` private helper picks up a `&Canvas` argument; the test that used it directly is updated. `theme::typography` keeps its historic `f32` constants (`H0`…`BODY_XS`, plus `LINE_HEIGHT`) so the migration is gradual, and adds a parallel responsive scale exposed as functions returning `Length`: `h0()`, `h1()`, `h2()`, `h3()`, `body()`, `body_s()`, `body_xs()`. Each is a `Length::vmin( pct ).clamp( min_px, max_px )` whose percentage is calibrated against a 1000-px smaller side reproducing the legacy px constant exactly, and whose px clamps protect both ends of the spectrum — a 360-px Pinephone hits the lower clamp on the larger headings, a 4K desktop hits the upper one. The tests in `theme::typography` exercise all three regimes (narrow phone, calibration point, large display) so future drift in the percentages or clamps is caught immediately. `Canvas::viewport_logical` is the only render-surface API touched. None of the existing per-frame paths (`draw_text`, `measure_text`, `font_line_metrics`) change shape, so backends and external embedders aren't disturbed. The `dpi_scale` accessor already existed; this commit only adds the convenience that ratios it against the surface size to return the unit layout actually wants. Test coverage rounds out the addition rather than just smoke-testing the happy path: 22 new tests, broken down as `types::length_tests` (7 — every variant, clamp with relative value, clamp with swapped bounds, `From<f32>`), `render::viewport_tests` (3 — scale 1, scale 2, scale 0 fallback), `theme::typography::tests` (3 — phone-clamped, calibrated, 4K-clamped), `layout::spacer::tests` (4 — px height, vmin height, vw width, flex spacer reports `None`), `layout::column::tests` (3 new — vmin spacing accumulates, vmin padding, vmin max-width caps inner-w), `layout::row::tests` (2 new — vmin padding, vmin spacing produces correct visible gap between non-flex children regardless of the row's centering anchor), and `widget::text::tests` (3 updated/new — defaults compare against `Length::px(16.0)`, `.size( f32 )` and `.size( Length )` both verified). The existing integration test in `tests/layout_stack_spacer.rs` is updated to call `Spacer::preferred_size( &canvas )` and compare `fixed_height` / `fixed_width` against `Some( Length::px( n ) )`. Documentation is updated end-to-end so the new API is discoverable from `cargo doc` without grepping the source: `lib.rs` gets a new entry for `Length` under the **Types** section and a new **Designing for multiple resolutions** section that lists the three patterns (relative `Length` for sizing, responsive typography for hierarchy, `view()`-level branching on surface dimensions only when the structure itself must change). `Canvas::viewport_logical` ships with a runnable `assert_eq!` example covering the scale-2 case. The module-level docstrings for `Spacer`, `Column` and `Row` now show both an `f32` example (legacy, still valid) and a `Length::vmin( ... ).clamp( ... )` example for the responsive variant — `cargo doc` renders both side by side so the upgrade path is obvious. Out of scope for this commit, deliberate: `WrapGrid::spacing_x` / `spacing_y` / `padding`, `widget::text_edit::TextEdit::font_size`, and `widget::image::Image::size` still take `f32`. None of them are on a critical responsive path right now, the `From<f32>` shim means migrating later is a one-line setter signature change per widget, and keeping this commit focused on the widgets the lockscreen actually uses keeps the diff reviewable. The line-gap fix in `text::preferred_size` already benefits `TextEdit` indirectly because its caret/row math reads from the same metrics helpers. |
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| 640db23de2 |
doc: silence rustdoc intra-doc warnings (private-item links and palette/surface ambiguities)
`cargo doc --no-deps` was emitting eight warnings about intra-doc links resolving to private items or ambiguous fn/module names. None reflect a behaviour bug; they were just noise that cluttered the docs build output. Five of the warnings came from doc comments that cross-referenced items not in the rendered public API. `widget::scroll::Scroll` (struct), `Scroll::horizontal`, `Scroll::both`, `event_loop::text_editing` (module) and `text_shaping` (module) are all `pub` in their own modules, but the `widget` and `event_loop` parents are private to the crate root, so rustdoc treats them as private when resolving links from items that ARE on the public surface (`ScrollAxis`, the `scroll` constructor, `font_bytes`, the `text_edit` module docs). The fix is to drop the link syntax for those references: keep the identifier in backticks (so it still renders as code) but remove the surrounding `[...]` so rustdoc doesn't try to resolve it. Where the cross-reference had no semantic load beyond "see this module", the prose is rephrased to name the module without trying to link to it (e.g. "the `event_loop::text_editing` private module", "see the `text_shaping` private module"). The remaining three warnings were `palette` / `surface` linking ambiguously between a module of that name and a function of the same name within `crate::theme`. Adding `()` after the identifier inside the brackets (`palette` → `palette()`, `surface` → `surface()`) disambiguates to the function, which is the intent in all three sites — the surrounding text talks about "per-slot shorthand accessors", which is what the functions are. After this `cargo doc --no-deps` runs clean with no warnings. |
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| 4aa3480b64 |
refactor: split every monolithic module into focused submodules
Each source file that had grown beyond a single concern is replaced by an identically-named directory containing focused submodules. `src/event_loop/mod.rs` (878 lines) becomes a directory with clipboard, context_menu, cursor_shape, drag, focus, handlers, invalidation, overlays_reconcile, repeat, run, surface, text_editing, and tooltip. Every widget, input handler, and theme component follows the same split. Public interfaces are unchanged — only the internal file layout moves. image bumped from 0.25.2 to 0.25.9. |
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| bfe27b6fef |
event_loop, widget, input: pointer-dwell tooltips, global drag coords, foreign-toplevel name cascade
`Button::tooltip( text )` registers a hint string that fires after a 600 ms pointer dwell. `LaidOutWidget` gains a `tooltip: Option<String>` field, `Element::tooltip()` exposes it to the input layer, and the existing pointer-hover path now calls `arm_tooltip` on hover-enter and `cancel_tooltip` on hover-leave / touch. The deadline is polled alongside `next_long_press_wakeup` in `try_run` so an idle pointer still gets a wake-up at the firing instant; on fire, `tooltip_overlay()` synthesises an `OverlaySpec` — a rounded `text_primary @ 95%` pill drawn with `bg` text — anchored above the hovered widget, flipping below or clamping inside the screen if it would clip, and pushed alongside the app's own overlays both in the redraw path and in `reconcile_overlays` so the layer surface is created the same frame the tooltip becomes visible. Pointer-only by design: touch events explicitly cancel because a tap-and-release should never linger into a hint. The `showcase` example wires `.tooltip(..)` on the three button variants as a smoke test. The drag pipeline now reports positions in main-surface (global) coordinates instead of per-surface. `surface_offset_for( focus )` derives the top-left of an overlay surface from `SurfaceState::layer_anchor` — newly stored at `reconcile_overlays` time from `OverlaySpec::anchor` — combined with the main surface's dimensions; `on_drag_move`, `on_drop`, the synthetic move emitted on drag-promotion in `pointer.rs`, and the `pending_drag_inits` push site in `gesture::start_drag` all translate before handing coordinates to the app. The motion and release paths additionally `request_redraw()` every overlay so a dock-style drop target painted on an `Anchor::Bottom` layer surface gets repainted as the drag moves — without that, the visible drop indicator only updates when the cursor re-enters the main surface. Drops still target whichever surface fired the release; only the coordinates are unified. `ForeignToplevelListHandler` previously read `app_id` directly via `ForeignToplevelList::info()`. Clients that never set `app_id` (some winit-windowed compositors, simple test clients) were silently invisible to crustace-style docks because the empty string fell through `unwrap_or_default()` and the dock then keyed entries off `""`. `toplevel_display_id()` cascades: prefer `app_id` for desktop-entry matching, fall back to `title` for human-readable identification, and finally to the protocol-issued `identifier` which is always present and unique per handle. Applied to both `new_toplevel` and `update_toplevel`. `theme::system_fontdb()` lazily loads the system font database once via `OnceLock` and reuses the `Arc` for every `decode_svg_bytes` call. resvg's default `Options::fontdb` is empty, so any SVG containing `<text>` rendered with the built-in fallback font or no font at all; with the system DB attached, icons and decorative SVGs with embedded labels now resolve glyphs correctly. Cached because `load_system_fonts()` walks every font path on the system and is comfortably tens of milliseconds on a cold cache — not something to repeat per icon decode. `themes/default/theme.json` tweaks one variant's slot palette: `surface-alt` from `@indigo/D9` to `@white/D9` and `text-primary` from `@white` to `@navy`, plus a cosmetic re-alignment of the `"value"` columns in the same slots block. |
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| c3839060cc |
theme, event_loop: window_controls.bar_bg slot + graceful exit on compositor disconnect
`WindowControlsSpec` gains `bar_bg`, the background fill of the SSD title-bar strip the close / maximize / minimize controls sit on. Forge used to paint that strip with `palette.surface` clamped to alpha 1.0 — a hack on a translucent panel token. With a dedicated slot the theme decides directly: `@off-white` in light and a new `@window-bar-dark` shade in dark. Schema gets the matching `Option<String>` field (defaulting to `palette.surface` to keep existing themes rendering the same) and the fallback `WindowControlsSpec` seeds `Color::WHITE` so a missing theme still draws something readable.
`try_run`'s dispatch loop previously `.expect("dispatch")`-ed every calloop error. When the compositor closes the wayland socket — `wl_display.error`, forge crashing, the user logging out — the loop saw a `BrokenPipe` / `ConnectionReset` and panicked, which polluted the user's stderr with a backtrace for what is just "the session ended". The match now treats those two `IoError` kinds as a clean shutdown: it prints `Connection::protocol_error()` (the typed `wl_display.error` if the server sent one), sets `exit_requested = true`, and lets the loop drain out normally. Any other dispatch error keeps panicking — those are still genuine bugs.
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| bbab5e238d | First commit. Version 0.1.0 |