228 lines
5.6 KiB
Rust
228 lines
5.6 KiB
Rust
//! `cargo run --example combo`
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//!
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//! Showcases the `combo` widget — a select / dropdown with editable
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//! query, multi-select chips and a scrollable popup.
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//!
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//! The trigger lives in the main `view()` tree; the popup is returned
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//! from [`App::overlays`] as a real Wayland **xdg-popup** child of the
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//! main window, so it can extend outside the parent surface (the
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//! canonical select / dropdown behaviour). The compositor positions the
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//! popup adjacent to the trigger pill and dismisses it via
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//! `popup_done` when the user clicks outside, which fires the spec's
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//! `on_dismiss` message.
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//!
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//! Tap on an item to add it to the selection; tap on the `×` next to a
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//! chip to remove it; tap outside the popup to dismiss. Esc exits.
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use ltk::
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{
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combo, column, row, separator, spacer, text,
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App, Color, ComboState, Element, Keysym, OverlaySpec, WidgetId,
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};
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// Distinct anchor ids so each combo's popup can find its own trigger
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// pill in the previous-frame layout snapshot.
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const FRUIT_ANCHOR: WidgetId = WidgetId( "demo-fruit-trigger" );
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const REGION_ANCHOR: WidgetId = WidgetId( "demo-region-trigger" );
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#[ derive( Clone, Debug ) ]
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enum Msg
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{
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// Multi-select fruit picker.
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FruitToggle,
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FruitQuery( String ),
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FruitSelect( usize ),
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FruitUnselect( usize ),
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FruitDismiss,
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// Single-select region picker (non-searchable).
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RegionToggle,
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RegionSelect( usize ),
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RegionDismiss,
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}
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struct Demo
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{
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fruits: ComboState,
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fruit_items: Vec<String>,
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region: ComboState,
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region_items: Vec<String>,
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}
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impl Demo
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{
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fn new() -> Self
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{
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Self
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{
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fruits: ComboState::new(),
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fruit_items: [
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"Apple", "Apricot", "Avocado", "Banana", "Blackberry",
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"Blueberry", "Cherry", "Date", "Fig", "Grape", "Kiwi",
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"Lemon", "Lime", "Mango", "Orange", "Papaya", "Peach",
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"Pear", "Pineapple", "Plum", "Raspberry", "Strawberry",
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].iter().map( |s| s.to_string() ).collect(),
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region: ComboState::new(),
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region_items: [
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"Galicia", "Asturias", "Cantabria", "País Vasco",
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"Navarra", "La Rioja", "Aragón", "Cataluña",
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].iter().map( |s| s.to_string() ).collect(),
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}
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}
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fn fruit_combo( &self ) -> ltk::Combo<Msg>
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{
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combo( self.fruits.clone(), self.fruit_items.clone() )
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.label( "Fruits" )
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.description( "Pick the ones you want in the smoothie." )
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.placeholder( "Type to filter…" )
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.helper( "Selected fruits show up as chips above the field." )
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.multi_select( true )
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.searchable( true )
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.anchor_id( FRUIT_ANCHOR )
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.popup_max_height( 280.0 )
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.on_query_change( Msg::FruitQuery )
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.on_toggle_open( Msg::FruitToggle )
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.on_select_idx( Msg::FruitSelect )
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.on_unselect_idx( Msg::FruitUnselect )
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.on_dismiss( Msg::FruitDismiss )
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}
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fn region_combo( &self ) -> ltk::Combo<Msg>
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{
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combo( self.region.clone(), self.region_items.clone() )
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.label( "Region" )
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.description( "Single-select, non-searchable." )
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.placeholder( "Choose a region…" )
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.anchor_id( REGION_ANCHOR )
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.popup_max_height( 240.0 )
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.on_toggle_open( Msg::RegionToggle )
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.on_select_idx( Msg::RegionSelect )
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.on_dismiss( Msg::RegionDismiss )
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}
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fn body( &self ) -> Element<Msg>
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{
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let palette = ltk::theme_palette();
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column::<Msg>()
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.padding( 32.0 )
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.spacing( 24.0 )
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.center_y( false )
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.push(
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text( "ltk — combo / select demo" )
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.size( 24.0 )
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.color( palette.text_primary )
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.align_center(),
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)
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.push( separator() )
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.push( self.fruit_combo().trigger() )
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.push( separator() )
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.push( self.region_combo().trigger() )
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.push( spacer() )
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.push(
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row::<Msg>()
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.padding( 0.0 )
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.spacing( 8.0 )
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.push(
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text( format!( "Fruits selected: {}", self.fruits.selected.len() ) )
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.size( 14.0 )
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.color( palette.text_secondary ),
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)
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.push( spacer() )
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.push(
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text(
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self.region.selected.first()
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.and_then( |&i| self.region_items.get( i ) )
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.map( |s| format!( "Region: {s}" ) )
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.unwrap_or_else( || "Region: —".to_string() ),
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)
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.size( 14.0 )
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.color( palette.text_secondary ),
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),
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)
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.push(
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text( "Esc = quit" )
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.size( 12.0 )
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.color( palette.text_secondary )
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.align_center(),
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)
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.into()
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}
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}
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impl App for Demo
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{
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type Message = Msg;
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fn view( &self ) -> Element<Msg>
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{
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self.body()
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}
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fn overlays( &self ) -> Vec<OverlaySpec<Msg>>
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{
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// Each open combo contributes one xdg-popup overlay anchored
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// to its trigger pill; closed combos contribute nothing.
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let mut out = Vec::new();
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if let Some( o ) = self.fruit_combo().overlay() { out.push( o ); }
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if let Some( o ) = self.region_combo().overlay() { out.push( o ); }
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out
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}
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fn update( &mut self, msg: Msg )
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{
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match msg
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{
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Msg::FruitToggle => self.fruits.toggle_open(),
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Msg::FruitQuery( q ) => self.fruits.query = q,
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Msg::FruitSelect( i ) =>
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{
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if self.fruits.selected.contains( &i )
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{
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self.fruits.unselect( i );
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}
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else
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{
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self.fruits.select( i );
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}
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}
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Msg::FruitUnselect( i ) => self.fruits.unselect( i ),
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Msg::FruitDismiss =>
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{
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self.fruits.is_open = false;
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self.fruits.query.clear();
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}
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Msg::RegionToggle => self.region.toggle_open(),
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Msg::RegionSelect( i ) =>
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{
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// Single-select: replace the whole `selected` vector
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// with just this index, then close.
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self.region.selected = vec![ i ];
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self.region.is_open = false;
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}
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Msg::RegionDismiss => self.region.is_open = false,
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}
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}
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fn on_key( &mut self, keysym: Keysym ) -> Option<Msg>
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{
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if keysym == Keysym::Escape
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{
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std::process::exit( 0 );
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}
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None
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}
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fn background_color( &self ) -> Color
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{
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ltk::theme_palette().bg
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}
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}
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fn main()
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{
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ltk::run( Demo::new() );
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}
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