95beeda66aaaee61c428c635154416626309e8de
12
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1a39c43762 |
Composite modes on the GLES canvas: Canvas::set_composite_mode and CompositeMode, completing the blend state the previous commit already applies
A canvas only composited source-over. A host that draws Porter-Duff modes, as Android's Canvas does with an xfermode, had to read the pixels back, combine them on the CPU and upload them again, which on the GLES backend meant a glReadPixels and a fresh texture for every such draw. The new `CompositeMode` in types.rs, exported from the crate root, names the Porter-Duff operators (Clear, Src, Dst, SrcOver, DstOver, SrcIn, DstIn, SrcOut, DstOut, SrcAtop, DstAtop, Xor) and the separable modes with an exact premultiplied form (Plus, Multiply, Screen); SrcOver is the default. Darken and Lighten are left out, since GL can only approximate them where alpha is below one. `Canvas::set_composite_mode` sets how the following draws, blits included, combine with the canvas. On a GLES canvas it stores the mode, which `activate_target` turns into the blend function before every draw: each canvas carries its own, because the GL blend state is global and canvases share one context. A sub-canvas starts in SrcOver and does not inherit its parent's mode. A software canvas ignores the call and keeps compositing source-over. The field, its initialisation and `apply_composite` landed with the previous commit; this one adds the type and the public entry point they use, without which that commit does not build. The inset shadow, which switches the blend for one draw, now restores the canvas's mode instead of always going back to source-over. |
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cacf871ddd |
An Android backend, a platform layer that keeps Wayland out of the runtime, the built-in keyboard for an app's own text input, and APKs packaged with Debian's own tools
ltk only ran on a Wayland compositor: the runtime, the input handlers and the draw paths named smithay-client-toolkit's types throughout, so no other windowing system could be added without touching all of them. Prompt, the Eydos terminal, has to run on an Android phone, with its sessions and its sharing, and needs a toolkit that runs there. The platform layer. Input reaches the runtime as platform-neutral events: `input/event.rs` defines `KeyInput`, `PointerInput` and `TouchInput`, and the pointer, touch and keyboard handlers take them through a few entry points (`pointer_input`, `touch_input`, `key_press`, `key_release`, `key_repeated`, `modifiers_changed`, `keyboard_enter`, `keyboard_leave`, `set_repeat_info`). The sctk handler implementations moved to `platform/wayland/input.rs`, which records the serials later requests need, resolves surfaces and translates. What the runtime asks of the windowing system (moving, resizing, minimising and fullscreening the window, a bare frame request, the cursor's shape, the input method, publishing the clipboard and the primary selection, preparing a canvas, presenting it and its damage) forms the `platform::Platform` trait, with its surface type as `Platform::Surface`. The protocol state moved from `AppData` into `platform::wayland::WaylandPlatform`, held as `AppData::platform`, and each surface's Wayland half (its kind, SHM pool, EGL window surface and what the compositor was last told) from `SurfaceState` into `WaylandSurfaceState`, held as `SurfaceState::platform`. The compositor, shell, seat and output handlers, the data device, the primary selection, the run loop, overlay and subsurface reconciliation, session management, output probing and window fitting moved from `event_loop/` to `platform/wayland/`. Drawing is split from presenting: `draw/paint.rs` paints a surface in full or under its dirty rects, the same for the software and GPU canvases, in place of the four near-identical paths of `draw/software.rs` and `draw/gles.rs`, and the backend presents it (`platform/wayland/present.rs`, which also took the opaque and input regions and `pick_shm_format`). The runtime is generic over the platform, `AppData<A, P: Platform = NativePlatform<A>>` and `SurfaceState<Msg, S = NativeSurface>`, resolved at compile time. The backend-neutral half of a loop iteration is `event_loop/step.rs` (`process_messages`, `draw_due`, `next_wakeup`, `before_draw`, `after_draw`), and `event_loop/setup.rs` builds the state and the event sources every backend has; the accessibility tree and its actions moved to `event_loop/a11y.rs`. `platform/mock.rs` is a platform that logs what is asked of it, and `event_loop/tests.rs` drives the runtime on it through input, update, painting and presentation. The behaviour on Wayland is unchanged, except that a frame whose presentation fails leaves the next one to repaint in full. `ltk::Keysym` now comes from `xkeysym`, the crate sctk re-exported it from, so it is the same type. Features. `wayland`, on by default, brings the Wayland backend and its dependencies, now optional, AT-SPI2 accessibility among them. `android` brings android-activity 0.6, ndk 0.9 and jni 0.21. A new `build.rs` refuses both at once and sets `cfg( backend )` when one is on, which builds the runtime behind `run` and `try_run`. Without a backend only the runtime-free core builds: `UiSurface`, widgets, layout, theming and rendering. The Android backend. `ltk::run` runs inside a NativeActivity once `android_main` has handed its `AndroidApp`, re-exported as `ltk::AndroidApp`, to the new `ltk::set_android_app`; without it `run` fails with `RunError::NoAndroidApp`. The first call in the process sends standard output and error, panics included, to logcat, sets `HOME` to the app's internal storage and, unless set, `SSL_CERT_DIR` to Android's CA certificates and `LANG` to the device's language, and unpacks the bundled resources; every call keeps the latest activity, since Android starts the next one in the same process. The backend draws through EGL on the activity's window, or in software into a locked window buffer, and sizes the main surface at the display's density in whole multiples of 160 dpi. Fingers and styluses become touches, a mouse the pointer, and key events keysyms and text through the device's character map. calloop's descriptor rides on the activity's `ALooper`, so the app's channel and timers keep working. Text is typed on ltk's own keyboard, since a NativeActivity gets only key events from the system's. Through JNI on the activity (`platform/android/java.rs`): copies go to `ClipboardManager` and its text is read back whenever the app gains the focus; back with nothing left to go back to minimises the app with `moveTaskToBack` or closes it, as `App::back_at_root` says, which the new `Platform::back_leaves` decides per backend; and the window's insets come from `getRootWindowInsets()` on Android 11 and later, the status bar and any cutout on top and only bars that take taps on the other edges, so there is no gap above the view nor below it in gesture navigation, and a bar of buttons still keeps its room; earlier releases fall back to the content rect. When the app's last surface closes, ltk calls `finishAndRemoveTask` and waits for the activity to be destroyed, since a second activity started in a process whose `android_main` has returned never came up; an app should end the process after `run` returns. `ltk::keep_running( Some( text ) )` starts a foreground service with `text` on an ongoing notification, so Android does not freeze the app once it leaves the screen, and `None` stops it. Surface insets. `SurfaceState::insets` holds the logical pixels the system covers along each edge; the view is laid out inside them while the background fills the whole surface, and positions stay absolute, so hit testing is unchanged. The built-in keyboard is placed inside them too, above a bar of navigation buttons. On Wayland they stay zero. Resources in a package. `ltk::set_resource_dir( dir )` names an app's own copy of ltk's resources and `ltk::resource_dir()` returns it, so an app also finds its own bundled files there. Its `themes/` is searched after the user's themes and before `/usr/share/ltk/themes`, its `keyboards/` before `/usr/share`, and a font a theme names by an absolute path that does not exist is read from its `fonts/` by file name, so a theme written against Debian's paths works unchanged. On Android `set_android_app` unpacks `assets/ltk/` into the internal storage and uses it as the resource directory; `assets/ltk/MANIFEST` lists the tree, since the asset manager cannot list subdirectories, and its first line, a hash of the contents, decides whether to unpack again. On Android the per-script fallback fonts come from `/system/fonts` and the primary face is the embedded Sora. APKs. `scripts/android-assets.sh` builds that tree from installed themes, without their cursors, with the fonts each `theme.json` names and ltk's keyboard layouts. `scripts/android-apk.sh OUT.apk LIB.so PACKAGE LABEL [ASSETS_DIR]` packages an app built as a `cdylib` with Debian's aapt, zipalign and apksigner, with no Gradle and no SDK download: it writes the manifest, with the library loaded as `libmain.so`, optional permissions and a theme without an action bar, which the content rect would otherwise leave room for; links it against `android-framework-res`; adds the assets and the library; aligns and signs, creating a debug keystore when there is none. `ICON` takes an SVG, rasterised with `rsvg-convert` for every density, or a PNG. `KEEP_ALIVE=1` compiles `java/net/liberux/ltk/KeepAlive.java` with javac and `dx` from art-standalone against the platform 34 `android.jar`, against which aapt then links too, since Debian's framework-res predates the `specialUse` service type, and declares the service with `KEEP_ALIVE_USE` as its reason and the permissions it needs. `examples/android_hello.rs` is the smoke test: `make android-check` typechecks the backend with Debian's rustc, `rust-src` and NDK through `-Zbuild-std`, `make android-apk` and `make android-install` package and install the example, `make deps` and `make android-deps` install what the targets need, and `make install` now copies `examples`, `scripts`, `java` and `build.rs` into the registry. The built-in keyboard for an app's own text input. While `App::external_text_input` asks for text and no ltk text field has the focus, the built-in keyboard shows with `App::external_text_purpose`, so a terminal gets its row of Escape, Tab, Ctrl, Alt and arrows, comes back when the serial changes and hides when the request ends. Its keys reach the app as physical ones, pressed and released through `App::on_raw_key_event` with the panel's Ctrl and Alt held for them. Before, it only served ltk's text fields, so such an app had no keyboard where the compositor offers no input method. Clippy. `make clippy` is clean again: derived `Default`s replace the hand-written ones, `div_ceil`, `then_some`, struct update syntax for strokes, the map entry API in the text renderer, function paths in place of closures in the examples and tests, and fewer casts and explicit lifetimes. `README.md`, `docs/architecture.md` and `CHANGELOG.md` describe the features, the backend, the events and their units, and what stays with a backend. Not done. On Android there are no overlays, secondary surfaces or subsurfaces, no dead keys from a physical keyboard and no saved state for the activity. Why a second activity in the same process never comes up was not found. The keep-alive service does not ask for the notification permission, so on Android 13 and later its notification may not show until it is granted in the app's settings. |
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17e649dd32 |
The on-screen keyboard is capped at 40 % of the screen height, and the runtime publishes the logical size of the output the main surface is on
The keyboard. The keys of the on-screen panel are as tall as one unit of the widest row is wide, so the panel's height follows its width. On a portrait phone that is about a quarter of the screen; turned to landscape the width becomes the long side, the keys grow with it and the six rows of a terminal keyboard take more than the screen. `Panel::height_within( width, scale, screen_height )` keeps `height` within 40 % of the screen height, the new `MAX_HEIGHT_FRACTION`, and `place_osk` uses it for the keyboard of a surface of ltk's own. `set_rect` no longer assumes it was given the natural height: the key height is the smaller of the unit and what the rectangle left after the padding and the gaps shares among the rows, so a capped panel gets wide and low keys, as the keyboards of other platforms have in landscape, while the key widths and the centring of the narrower rows are as before. A portrait screen is not affected, the natural height being below the cap there. A host that lays the panel out itself, as a compositor does, calls `height_within` for the height it reserves and `set_rect` with the rectangle it gets, so both agree. The output's size. `ltk::output_logical_size()` returns the logical size of the screen the main surface is on, or `None` before the compositor has described one, and `set_output_logical_size` records it. `viewport_size` follows the window, which is the wrong reference for a thing that has to be sized relative to the display, such as a window that must not be wider than the screen. The runtime now publishes the size when an output appears, changes or goes away, and when the main surface enters one, preferring the output of the main surface to the first one listed, and taking the current mode over the scale when the compositor sent no logical size. `window_fit` shares that lookup, `output_logical_size`, with what it did before, so the bounds it keeps a window size hint inside are unchanged. Not done. The 40 % is a constant and not a setting, the key labels are not scaled to the lower keys, and nothing offers the keyboard at the side of the screen in landscape, which would give the application more room on a wide display. |
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7c1ef86afe |
Resolve fluid geometry bounds in logical space and let the runtime set the density from the buffer scale
Stock widgets size themselves with `Length::fluid`, whose auto-clamp `[0.7·px, 1.5·px]` is documented as logical px, yet `Canvas::resolve_geom` resolved it against the physical viewport and applied the bounds to the physical value. On any HiDPI surface whose physical short side exceeds 618 px (412 × 1.5) the cap engaged: a 1080 × 1920 phone at scale 2 got its geometry at 1.5 physical px per design px, that is 0.75 logical, while fonts, resolved by `font_px` against the logical viewport and scaled at raster time, kept growing to 2.62. Rows, paddings and icons came out at 60 % of their intended size with the text overflowing them; at scale 1 physical and logical coincide, so a winit session never showed it. `Length::resolve_physical` takes the buffer scale and multiplies `min_px` / `max_px` by it before clamping; `resolve_with_density` delegates to it with scale 1. `Canvas::resolve_geom` passes its `dpi_scale`, so every stock-widget geometry shares the surface factor of the fonts, and `overlays_reconcile` does the same for `OverlaySpec::size`, which had the same mix. A zero scale falls back to unscaled bounds. The event loop now calls `set_density( sf )` right before `App::on_scale_changed`, both on `configure` and on `scale_factor_changed` of the main surface, so `Length::dp( n )` means n logical px in every app without plumbing; an app wanting a DPI-derived density still overrides it from that callback, and crustace already sets the same value there. Two tests cover the clamp at scale 2 and the geometry/font parity on a 1080 × 2460 canvas. |
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d9652dce98 |
accessibility text scale: global font multiplier synced to the desktop's text-scaling-factor
New set_text_scale / text_scale process global (clamped [0.5, 3.0]) multiplied into every resolved font size — Canvas::resolve_font for explicit Lengths and the Physical branch of font_px (the Fluid branch routes through resolve_font) — so the whole tree's text follows the accessibility "large text" factor while geometry stays untouched, mirroring GNOME's text-scaling-factor semantics. Unit test covers fonts-scale-geometry-doesn't. The run loop keeps the factor synced on its own: a watcher thread (event_loop/text_scale.rs) reads org.gnome.desktop.interface text-scaling-factor via gsettings get at startup and streams external changes from gsettings monitor into a calloop channel; on a change the loop stores the factor, invalidates the view caches and repaints main and overlays. Since fonts resolve at paint time nothing else needs rebuilding. Every ltk app tracks the settings slider live with zero app-side wiring, the same way GTK apps follow the key; missing gsettings degrades silently to a fixed 1.0. Embedders driving core::UiSurface (forge) call set_text_scale themselves — the multiplication only runs at widget font resolution, so raw Canvas::draw_text callers keep hand-computed sizes. architecture.md documents the multiplier in the font-space paragraph and CHANGELOG gains the entry. |
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806dee5167 |
render, types, ci: resolution-time dp with per-canvas density, bounded GLES image cache, clippy gate, backend capability matrix
Length::dp no longer collapses to absolute pixels at construction: the design value travels in a new LengthBase::Dp variant and the density multiplication happens when the length is resolved. Previously dp( n ) baked in whatever density() returned at view-build time, so correctness across output changes depended on the view being rebuilt after set_density and in that order; now a density change is picked up by the very next paint with no reconstruction. Length::resolve keeps its signature (process density), and the new Length::resolve_with_density takes an explicit factor. dp becomes const in the bargain. Density also becomes overridable per canvas, the first step towards surface-local responsive state. SoftwareCanvas and GlesCanvas carry a density: Option<f32> analogous to the layout_viewport introduced for sub-canvas fluid resolution: None means "use the process global", Canvas::set_density pins a local factor, and sub-canvases inherit it. All canvas-routed resolution honours it — geom_px / font_px for stock-widget design pixels, and the new Canvas::resolve_geom / resolve_font for explicit Length values, which every widget now uses in place of the raw l.resolve( canvas.viewport_layout(), EM ) pattern (row, column, wrap_grid, spacer, container, separator, button, text, rich_text, text_edit, list_item, vslider, image, and the container draw path). Overlay sizing keeps resolving against the main surface with the global density, which is what it describes. New tests cover explicit-density resolution, resolution-time application, the local-over-global override and sub-canvas inheritance. The GLES image texture cache is now bounded. It was content-keyed but unbounded and never evicted, so a stream of distinct buffers — a photo carousel, video thumbnails — grew GPU memory for the lifetime of the canvas. The cache now tracks an estimated byte total (RGBA8, w × h × 4) against a 32 MiB budget and evicts least-recently-drawn textures on insert; the most recent entry is never evicted, so a single texture larger than the whole budget still draws and simply owns the cache until replaced. Drop-time cleanup is unchanged: drain deletes whatever the map holds. CI gains a Clippy step (workspace, all targets, test-support, -D warnings) sharing the build cache of the test job, with make clippy mirroring the invocation locally and CONTRIBUTING listing it. Run make clippy locally before pushing the first time — the gate has not seen the tree yet and pre-existing lints will fail CI until addressed. docs/backends.md formalises the software/GLES capability matrix that was previously scattered across per-method rustdoc: parity set (fills, strokes, text, images, paths, path clips), graceful degradations on software (flat-fill gradients, no shadows, no backdrop blur, hard bottom edge), GPU-only features (external textures), the shared Oklab-fallback limitation, and the cross-backend blit panic. Linked from README, onboarding and architecture's known-gaps list, which now states the parity gaps explicitly. The dp/density prose in architecture.md, lib.rs and the Length rustdoc is updated for resolution-time semantics and the per-canvas override. |
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1fd697aa6d |
docs overhaul, orientation API, fluid-sizing fixes, examples made honest
Documentation pass: every claim in docs/ and the meta files was audited against the source and the drift fixed — around ninety corrections. CONTRIBUTING and the CI workflow now run cargo test with --features test-support (the gated test_support module made both the documented commands and the CI build fail to compile), make example becomes make examples, make doctest-md and the debhelper requirement of make clean are documented, and patch shape asks for a CHANGELOG entry. theming.md loses the nonexistent surface.backdrop, gains the real gradient defaults (linear-rgb, oklab), the six slot variants including typography, the ten-field palette, a truthful effects-consumer table, the ThemePreference/from_hour API and a responsive-sizing note; the stale docstrings in src/theme that fed the drift are fixed too. architecture.md's "Known gaps" section is rewritten against reality (multi-touch slots, xdg-activation, a11y live regions and SetValue/Increment/Decrement are implemented), gains a module map, subsurfaces and window-lifecycle coverage, and correct crustace/loginmanager paths. widgets.md fixes the ten factual errors (stateless spinner, toast/combo via overlays(), tooltip hover contract, row has no max_width, scroll axes, multiline text_edit, dialog panic wording) and now states the column() 16 px default padding — the recurring ambush — plus row's differing 0 default and dialog's max_width. onboarding, README and cookbook get the remaining sweep: build/test instructions, complete example lists, img_widget, clipping-parity honesty, ~30 Hz software cap, read_rgba_pixels signature, tab indentation in snippets, and rustdoc-style links that rendered literally are gone everywhere. CHANGELOG is restructured per Keep a Changelog with the missing entries (window_resizable, claims_raw_touch, Row::align_top/fill_height, caret fixes, dependency pins) and the pad_v Added/Changed contradiction resolved. New adaptive-layout API: ltk::orientation() with the Orientation enum, backed by viewport_size()/set_viewport_size — the runtime records the main surface's physical dimensions on every configure, before App::on_resize, so view() can branch a layout on portrait vs landscape without hand-tracking resizes. The portrait rule matches Length::orient (square counts as portrait); embedders driving core::UiSurface call set_viewport_size themselves. Documented in the crate root's responsive-design section and architecture.md. Fluid-vs-fixed sizing fixes in widgets, all the same disease — fluid content inside a fixed-pixel box. TextEdit::fixed_width takes impl Into<Length> (f32 call sites keep compiling as px) and the time picker's digit fields move to Length::fluid( 72.0 ), matching their fluid font so digits can no longer outgrow the box. Dialog::max_width takes impl Into<Length> with a Length::fluid( 480.0 ) default so the card scales with the stock buttons inside it, and the card's interior no longer stacks the column() default 16 px padding on top of CARD_PADDING — that double inset squeezed the action row until its buttons clipped on narrow windows. App::on_pointer_axis now triggers a view rebuild and repaint; previously state mutated in the hook did not paint until the next unrelated event. Examples reworked to be honest demos: responsive's mode/density controls become stock buttons in a grid/column so they follow the modes they demonstrate instead of overflowing; dialog's openers stack vertically, and the example gains the app-level ESC handler so the ESC chain closes an open dialog first and quits second; widgets' tab strip now switches real per-tab pages; carousel gains pointer/touch drag through the horizontal-swipe hooks (crustace's pager pattern), one-tile-per-detent mouse wheel, and snap math driven by the real surface width from on_resize instead of a hardcoded 800; clip_path arranges its cells by ltk::orientation() and sizes them from the counter-axis of the flow. |
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ce893ac776 |
responsive fluid/physical scaling, widget-API stabilization, and perf guardrails
Responsive scaling. ltk now offers two first-class ways to size a UI so it adapts across screens, chosen per process via `WidgetScaling { Fluid, Physical }` (`set_widget_scaling` / `widget_scaling`, default `Fluid`). Fluid sizing (`Length::fluid( px )`) makes a design pixel a proportion of the surface's smaller side, calibrated against a reference width (`set_fluid_reference` / `fluid_reference`, 412 px default) and bounded by `FLUID_MIN` / `FLUID_MAX`; physical sizing (`Length::dp( px )`) is a constant-physical-size pixel scaled by display density (`set_density` / `density`). `Length` gains `orient( portrait, landscape )` — resolve one value in portrait, another in landscape — plus `widget( px )`, which picks fluid or dp per the active mode. Canvas exposes `geom_px` (geometry, resolved in physical layout space) and `font_px` (font size, bridging logical / physical per mode) so widgets and apps share one resolution path. Note the rename: `set_design_reference` / `design_reference` became `set_fluid_reference` / `fluid_reference`, and `Length::dp` changed meaning — the old surface-proportional behaviour now lives on `Length::fluid`.
Widgets. Every stock widget resolves its default geometry and font through the widget-scaling mode instead of frozen pixels, so a whole UI scales coherently without per-call units. New size builders where they were missing: `button` gains `font_size` / `height`, `text_edit` gains `height` / `font_size_fluid`, `separator` gains `pad_v`, and assorted widgets accept a `Length` where they previously took only `f32`.
Overlays. `OverlaySpec::size` is now `( Length, Length )` instead of `( u32, u32 )`, resolved against the main surface when the overlay is materialized, so overlays can scale with the display; `Length::px( … )` reproduces the old fixed sizing.
API stabilization (toward 1.0). Widget struct fields are now `pub( crate )` — they are configured through builders, not field access — except the value / state types apps genuinely read or construct (`Time`, `Date`, `ComboState`), which stay public. The internal `test_support` helpers move behind a `test-support` Cargo feature (off by default, so third-party builds never see them; ltk's own `make test` enables it). `Separator` drops its `0.0`-means-mode sentinel for `Option<Length>`, so an explicit `pad_v( 0.0 )` is a real flush divider distinct from the mode-following default.
Performance guardrails. Opt-in diagnostics via `LTK_PERF_WARN=1` warn about stuck animations, sustained software-render animation, and low `poll_interval`; software-rendered animation is capped near 30 Hz to spare CPU on machines that fall back off EGL. Apps can override the cap with `App::cap_software_animation`.
Docs and build. The two scaling modes are documented in README, onboarding and architecture, with the earlier gradient / backdrop doc drift cleaned up. The Makefile now ships the `locales/` directory into the packaged crate (fixing i18n keys rendering raw for downstreams), builds the new `responsive` example, and runs tests with `--features test-support`.
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b00cf460bb |
Mature ltk to host an externally-laid-out Android view tree
Add the primitives rustdroid needs to project an Android view hierarchy onto an ltk surface, all kept general rather than Android-specific. Canvas gains arbitrary vector path fill and stroke: `Canvas::fill_path` / `stroke_path` over a new `PathCmd` command list (MoveTo/LineTo/QuadTo/CubicTo/Close in surface coordinates). The software backend rasterises directly with tiny-skia; the GLES backend rasterises into a tiny-skia pixmap and blits it (CPU fallback, no GPU path shader). This is what renders an Android `Path`, a `VectorDrawable`, or a Lottie frame. `ExternalSource::Cpu` (and the `External::cpu` constructor) adds an immediate-mode CPU drawing closure, invoked once per frame with the canvas and the widget's laid-out rect, working on both the GLES and software backends. It hosts a custom `View.onDraw` straight onto the ltk canvas without a GL texture round-trip, unlike the existing `Texture` source which only renders on GLES. `Stack::push_placed` appends a child at an exact rect, bypassing alignment and intrinsic sizing. This lets a view tree whose geometry is computed elsewhere — Android's measure/layout pass, which yields an absolute rect per view — be projected onto a Stack in paint order. New `RichText` widget: wrapped paragraph text carrying a message per clickable link range, with the layout pass emitting one hit rect per link line so taps land on the link rather than the whole paragraph. It is the ltk side of an Android `Spanned` carrying `URLSpan` / `ClickableSpan`. gesture: only drive the horizontal pager once the axis locks horizontal `on_move` emitted horizontal swipe progress whenever `swipe_axis != Vertical`, which includes the pre-lock window where `swipe_axis` is still `None` (the first ~8 px of travel). But `horizontal_drag_started` only flips once `dx.abs() > 8`. A vertical gesture that opened with a few pixels of lateral drift — a swipe-up to the launcher, a scroll — therefore emitted a tiny horizontal progress sample, which armed the consumer's pager, then locked vertical without `dx` ever passing 8, so `horizontal_drag_started` stayed false. On release the horizontal branch was skipped, no `on_swipe_horizontal_progress(0.0)` fired, and the pager stayed stuck active — on the crustace homescreen that froze the surface (the main stays motion-only behind stale page subsurfaces) until an unrelated gesture reset it. Emit horizontal progress only once `swipe_axis == Some(Horizontal)`. Locking onto the horizontal axis already implies `dx.abs() > 8`, so `horizontal_drag_started` is set in the same step, restoring the invariant that a frame which drives the pager always has a matching release event to settle it. The cost is that the first ~8 px of a horizontal drag no longer move the page, which is the same deadband the axis lock already imposes on the vertical panels. Adds `pre_lock_lateral_drift_does_not_drive_horizontal_pager`. |
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9ca3b60f3a |
ltk: responsive padding/spacing and scrolling, expanded theme palette, and bundled Adwaita cursors
A mixed pass over the default theme and the layout/input core, plus the toolkit's own cursor set. Grouped by area below. == Responsive sizing == Add `Length::dp( px )` — a "design pixel". It interprets `px` against a configurable reference vmin (default 412 px, the eydos mobile reference width) and returns `Vmin( px / reference * 100 ).clamp( px * 0.7, px * 1.5 )`, so a value authored against a mock-up scales with the surface without collapsing on tiny screens or ballooning on a 4K desktop. The reference is process-global, set via `set_design_reference()` and read via `design_reference()` (stored as f32 bits in an AtomicU32); both are re-exported from `lib.rs`. Make container and grid insets relative. `Container`'s four padding fields become `Length` instead of `f32`; every setter (`padding`, `padding_h`, `padding_v`, `padding_top`/`right`/`bottom`/`left`) now takes `impl Into<Length>`, so existing `f32` call sites keep compiling via the `From<f32>` shim. The values are resolved against the viewport in `Container::preferred_size` and in the container draw path (`draw/layout.rs`). `WrapGrid`'s `spacing_x`, `spacing_y` and `padding` get the same treatment, with a `resolved( canvas )` helper funnelling the per-frame resolution and `grid()` seeding `Length::px` defaults. Container tests now compare against `Length::px( … )`. == Scrolling == `Scroll::preferred_size` is now axis-aware. A horizontal-only scroll reports its child's natural height rather than claiming all remaining vertical space, so it no longer steals Y from its siblings when it sits inside a `Column`; vertical and both-axis scrolls keep the spacer-like `( max_width, 0.0 )`. `Column`'s space-distribution correspondingly treats a `Scroll` as a vertical space-claimer only when its axis allows Y. Disambiguate nested scroll viewports by direction. On press the gesture state now collects every scroll viewport under the point (`scroll_candidates`, innermost first) instead of committing to one; on the first 8 px of motion it locks onto the candidate whose axis matches the dominant direction (`scroll_locked`), so a horizontal scroller nested inside a vertical list no longer grabs the wrong axis. The pointer scroll hit test is aligned to the same innermost-first ordering. == Theme palette == `themes/default/theme.json` gains named colours (green / green-deep, yellow, orange / orange-deep, pink / pink-soft, sky-deep, error / error-soft, neutral-tertiary) and new semantic slots in both light and dark modes: `danger`, `text-tertiary`, `accept`, `chip` / `chip-active` / `chip-active-fg`, and `avatar-1` … `avatar-9`. == Cursors == Bundle GNOME's Adwaita cursor theme — the cursors GNOME Shell uses — into `themes/default/cursors/` so a Wayland compositor can draw consistent, complete pointers for ltk applications without the toolkit rasterising cursors itself and without depending on adwaita-icon-theme being installed on the target. The cursors are copied verbatim in XCursor binary format: 35 image files, one per CSS/freedesktop cursor name (default, text, pointer, *-resize, …), plus 27 customary X11 alias symlinks (arrow → default, hand2 → pointer, …); a sibling `cursor.theme` makes the tree a valid XCursor theme. The existing `ltk-theme-default.install` copies `themes/default` recursively, so the directory ships with no packaging change. Applications keep declaring a `CursorShape` per widget over `wp_cursor_shape_v1`; the compositor resolves it against the active theme's `cursors/` directory by name, and the set covers all 34 `CursorShape` variants. Document the set in `themes/default/cursors/README.md` (what it is, the XCursor layout, the full shape list, how the compositor consumes it, guidance for forks) and `themes/default/cursors/LICENSE.md` (attribution and licence options, modelled on the icons catalogue LICENSE). `lib.rs` lists the cursors in its third-party-assets section. Close out licensing in `debian/copyright`: a `Files: themes/default/cursors/*` paragraph records the upstream dual offer (CC-BY-SA-3.0 or LGPL-3, and CC-BY-SA-4.0 for the newer assets) attributed to the GNOME Project, with standalone CC-BY-SA-3.0, CC-BY-SA-4.0 and LGPL-3 paragraphs (summary-plus-canonical-URL for the CC licences, matching the existing CC-BY-4.0 entry; LGPL-3 referencing /usr/share/common-licenses/LGPL-3). The files are unmodified from upstream, so there is nothing to declare under the ShareAlike "indicate if changes were made" clause. Add `tests/cursor_assets.rs`: every `CursorShape` name resolves to a valid XCursor file (Xcur magic, following symlinks), `cursor.theme` is present, no entry is a dangling symlink, and the expected-name list stays in sync with the enum's 34 variants. |
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24f4d2703a |
ltk: introduce viewport-relative Length so any size, padding, spacing or font height can scale with the surface instead of being frozen at a px constant, fix text::preferred_size to honour the font-declared line gap, and add a responsive typographic scale
The motivating bug was a lockscreen in a downstream app (eydos-loginmanager) where the clock at 87 px overlapped the date at 24 px on a Pinephone but not on a winit dev screen. The root cause split in two: the layout was wired with a single `f32` spacing constant that worked at the dev resolution and broke at the smaller one, and `text::Text::preferred_size` was returning `ascent - descent` for the line height — fontdue's terminology for "the minimum bounding box of an unaccented line", which deliberately drops the `line_gap` that every typographic renderer (Pango, CoreText, DirectWrite) reserves between adjacent rows. At Sora's 200/em line gap, an 87 px row was visually 17 px taller than the rect the column allocated for it; stacked tight against the row above, the descenders bled into the row below. This commit fixes both halves at the toolkit level so every consumer benefits without bolting on a per-screen `Sizing` helper in their own view code. `types::Length` (with the `LengthBase` enum behind it) is the new currency for any "how big" or "how far apart" parameter. Six variants — `Px`, `Vw`, `Vh`, `Vmin`, `Vmax`, `Em` — cover the cases a real UI hits: absolute pixels for fixed-chrome decisions, viewport-relative percentages for sizes that have to survive a portrait/landscape rotation, and root-font-size multiples for typographic hierarchy. Optional `min_px` / `max_px` bounds attach to the same `Length` value via `.clamp( lo, hi )` (both ends), `.at_least( lo )` and `.at_most( hi )` (one-sided); the names are intentionally divergent from `f32::min`/`f32::max` to avoid being read with the opposite semantics (`x.min(24)` in std means "the smaller of x and 24", which is the inverse of what a min bound expresses). The bounds are stored as raw `f32` rather than nested `Length` values, which keeps `Length` `Copy` and avoids a `Box` allocation per widget per frame — the bounded-by-relative case (`Vmin(20).clamp(Vmin(10), Vmin(40))`) is rare enough that the trade is the right one. `From<f32>`, `From<i32>` and `From<u32>` are implemented so every legacy `.size( 24.0 )` / `.padding( 8.0 )` / `.spacing( 4.0 )` call keeps compiling unchanged; the migration is opt-in per call site. The `EM_BASE_DEFAULT = 16.0` constant matches `theme::typography::BODY` so `Length::em( 2.0 )` resolves consistently with the body-text default; a future change can thread a theme-supplied em base through without breaking the resolver shape. The resolver — `Length::resolve( viewport: ( f32, f32 ), em_base: f32 ) -> f32` — runs at layout time against a viewport supplied by the renderer. `Canvas::viewport_logical()` is the new helper that exposes that viewport: it divides the canvas's physical size by `dpi_scale` and falls back to physical size when `dpi_scale <= 0.0`, guarding the misconfigured-canvas path so a Vmin call doesn't poison every downstream measurement with `NaN` or `inf`. The viewport is in **logical** pixels — matching what every wayland `xdg_toplevel.configure` event already hands the client — so `Length::vmin( 18.0 )` on a 360×720-logical Librem 5 portrait surface resolves to 64.8 px and the same expression on a 1600×900 dev screen resolves to 162 px, automatically. Every widget setter that took an `f32` size, padding, spacing, max-width, or fixed dimension now takes `impl Into<Length>` and stores the value as `Length`: - `widget::text::Text::size( impl Into<Length> )`; the `size` field is now `Length`. `Text::resolved_size( &Canvas )` is the internal accessor that every measurement / drawing path routes through, so the field can stay `Length` without churning the call sites. `preferred_size` and `draw` now read `new_line_size = ascent - descent + line_gap` from fontdue's `LineMetrics` (the fix for the original bug) — the baseline placement is unchanged, only the row height grows by the font's declared leading, which is what every stacked layout was implicitly relying on. - `layout::Spacer::height( impl Into<Length> )` / `.width( impl Into<Length> )`; `fixed_height` / `fixed_width` are now `Option<Length>`. New `resolved_height( &Canvas )` / `resolved_width( &Canvas )` helpers replace the direct `s.fixed_height.unwrap_or( 0.0 )` reads in `layout::column`, `layout::row` and `layout::stack`. `Spacer::preferred_size` grows a `&Canvas` parameter for the same reason; `Element::preferred_size` passes the canvas through. - `layout::Column::spacing` / `.padding` / `.max_width`, `layout::Row::spacing` / `.padding` — all take `impl Into<Length>` and store `Length`. Internal `resolved_spacing( &Canvas )`, `resolved_padding( &Canvas )`, `resolved_max_width( &Canvas )` helpers funnel every read, so the layout code paths stay readable. The column's `inner_w` private helper picks up a `&Canvas` argument; the test that used it directly is updated. `theme::typography` keeps its historic `f32` constants (`H0`…`BODY_XS`, plus `LINE_HEIGHT`) so the migration is gradual, and adds a parallel responsive scale exposed as functions returning `Length`: `h0()`, `h1()`, `h2()`, `h3()`, `body()`, `body_s()`, `body_xs()`. Each is a `Length::vmin( pct ).clamp( min_px, max_px )` whose percentage is calibrated against a 1000-px smaller side reproducing the legacy px constant exactly, and whose px clamps protect both ends of the spectrum — a 360-px Pinephone hits the lower clamp on the larger headings, a 4K desktop hits the upper one. The tests in `theme::typography` exercise all three regimes (narrow phone, calibration point, large display) so future drift in the percentages or clamps is caught immediately. `Canvas::viewport_logical` is the only render-surface API touched. None of the existing per-frame paths (`draw_text`, `measure_text`, `font_line_metrics`) change shape, so backends and external embedders aren't disturbed. The `dpi_scale` accessor already existed; this commit only adds the convenience that ratios it against the surface size to return the unit layout actually wants. Test coverage rounds out the addition rather than just smoke-testing the happy path: 22 new tests, broken down as `types::length_tests` (7 — every variant, clamp with relative value, clamp with swapped bounds, `From<f32>`), `render::viewport_tests` (3 — scale 1, scale 2, scale 0 fallback), `theme::typography::tests` (3 — phone-clamped, calibrated, 4K-clamped), `layout::spacer::tests` (4 — px height, vmin height, vw width, flex spacer reports `None`), `layout::column::tests` (3 new — vmin spacing accumulates, vmin padding, vmin max-width caps inner-w), `layout::row::tests` (2 new — vmin padding, vmin spacing produces correct visible gap between non-flex children regardless of the row's centering anchor), and `widget::text::tests` (3 updated/new — defaults compare against `Length::px(16.0)`, `.size( f32 )` and `.size( Length )` both verified). The existing integration test in `tests/layout_stack_spacer.rs` is updated to call `Spacer::preferred_size( &canvas )` and compare `fixed_height` / `fixed_width` against `Some( Length::px( n ) )`. Documentation is updated end-to-end so the new API is discoverable from `cargo doc` without grepping the source: `lib.rs` gets a new entry for `Length` under the **Types** section and a new **Designing for multiple resolutions** section that lists the three patterns (relative `Length` for sizing, responsive typography for hierarchy, `view()`-level branching on surface dimensions only when the structure itself must change). `Canvas::viewport_logical` ships with a runnable `assert_eq!` example covering the scale-2 case. The module-level docstrings for `Spacer`, `Column` and `Row` now show both an `f32` example (legacy, still valid) and a `Length::vmin( ... ).clamp( ... )` example for the responsive variant — `cargo doc` renders both side by side so the upgrade path is obvious. Out of scope for this commit, deliberate: `WrapGrid::spacing_x` / `spacing_y` / `padding`, `widget::text_edit::TextEdit::font_size`, and `widget::image::Image::size` still take `f32`. None of them are on a critical responsive path right now, the `From<f32>` shim means migrating later is a one-line setter signature change per widget, and keeping this commit focused on the widgets the lockscreen actually uses keeps the diff reviewable. The line-gap fix in `text::preferred_size` already benefits `TextEdit` indirectly because its caret/row math reads from the same metrics helpers. |
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bbab5e238d | First commit. Version 0.1.0 |