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ltk/CHANGELOG.md
Pedro M. de Echanove Pasquin 8762ab9ce0
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text_edit font sizing on Length; add Button::width and Text::line_height
Unify TextEdit's font size with the button label. The button resolved its `font_size` Length in font space (`viewport_logical`, so the `× dpi_scale` at raster lands the right physical size), while `TextEdit::font_size` took a raw `f32` that the draw / hit-test paths treated as a logical size. A caller that resolved a Length against the physical surface and passed the result as that `f32` therefore double-counted `dpi_scale` and got a font that rendered too large. `TextEdit::font_size` now takes `impl Into<Length>` and is resolved against `viewport_logical` exactly like the button, so the two paths agree. The field stores `Option<Length>` (`None` follows the widget-scaling mode at the theme default), retiring the old `f32` sentinel (`0.0` = mode, negative = fluid design px). `font_size_fluid` becomes shorthand for `Length::fluid( n )`. The `Option<Length>` flows through the `WidgetHandlers::TextEdit` snapshot and `text_input_geometry` and is resolved at draw / hit-test time, both of which carry a canvas; the inner measure helpers (`wrapping`, `hit_test`) keep `f32` because they receive the already-resolved value. Backward compatible: `f32` call sites still compile via `f32: Into<Length>` (→ `Length::px`), with the same result as before.
Add `Button::width( impl Into<Length> )`. Text buttons size to their label plus padding; some layouts need a pinned width instead — a full-width or surface-proportional button. The new builder mirrors `height`: resolved in physical layout space, clamped to the available `max_width`, propagated through `map_msg`, and a no-op for icon buttons.
Add `Text::line_height( mult )`. Wrapped multi-line text used the font's declared leading (`new_line_size`), which is tight for some labels; the multiplier scales the gap between wrapped lines (`1.0`, the default, keeps the natural leading — every other `text` is unchanged — and a `0.5` floor keeps lines from overlapping). Applied uniformly in `preferred_size` and `draw` so the reported height and the drawn baselines stay consistent.
Tests: `button` gains a pinned-width and a size-to-content case; `text` gains a line-height default / clamp test and a check that doubling the line height doubles a wrapped block's reported height. Docs: `docs/widgets.md` `text` / `button` / `separator` sections updated for the new builders, and a `CHANGELOG.md` "Unreleased" section covering this batch alongside the responsive work already landed.
2026-07-10 10:38:30 +02:00

6.3 KiB

Changelog

All notable changes to ltk are documented here. The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[Unreleased]

Added

  • Responsive sizing system with two selectable modes via WidgetScaling (Fluid / Physical; set_widget_scaling / widget_scaling, default Fluid). New Length constructors — orient( portrait, landscape ) (a percentage of the width in portrait, of the height in landscape), fluid( px ) (surface-proportional, calibrated against set_fluid_reference and bounded by FLUID_MIN / FLUID_MAX), dp( px ) (constant physical size scaled by set_density / density), and widget( px ) (picks fluid or dp per the active mode). Canvas::geom_px (geometry, physical layout space) and Canvas::font_px (font, bridging the logical / physical split per mode) give widgets and apps one resolution path.
  • Button::font_size / height / width and TextEdit::height builders, all impl Into<Length>, so control boxes scale with the surface. Text::line_height( mult ) opens the gap between wrapped lines. Separator::pad_v (with Length::px( 0.0 ) for a flush divider).
  • Performance guardrails: opt-in diagnostics via LTK_PERF_WARN=1 (stuck animation, sustained software-render animation, low poll_interval) and a ~30 Hz software-animation cap overridable with App::cap_software_animation.
  • test-support Cargo feature gates the test_support module so third-party builds never see it (ltk's own make test enables it).

Changed

  • OverlaySpec::size is now ( Length, Length ) (was ( u32, u32 )), resolved against the main surface when the overlay is materialized; wrap existing sizes in Length::px( … ) for the old fixed behaviour.
  • TextEdit::font_size and Separator::thickness / pad_v now take impl Into<Length> (were f32), resolved like the button label (font space) / geometry space; the f32 sentinels are gone (f32 call sites still compile via Into<Length>).
  • Renamed set_design_reference / design_referenceset_fluid_reference / fluid_reference. Length::dp changed meaning — it used to be a surface-proportional value, and that behaviour now lives on Length::fluid; dp is the constant-physical-size unit.
  • Widget struct fields are now pub( crate ) (configured through builders), except the value / state types apps read or construct (Time, Date, ComboState).

0.2.0 — 2026-06-25

This release adds the primitives an embedder needs to drive ltk as the render backend for a retained, externally-owned widget tree (for example projecting an Android view hierarchy onto an ltk surface). Each is kept general rather than tied to one consumer.

Added

  • Canvas::set_clip_path — anti-aliased clipping to an arbitrary vector path (&[PathCmd]) on both backends. The software backend installs a tiny-skia coverage mask; the GLES backend captures the clipped draws into an offscreen layer and composites them back through an anti-aliased coverage mask. Complements the existing rect clip (set_clip_rects) for shaped clips such as a circular avatar, a rounded card or a VectorDrawable mask. See examples/clip_path.rs.
  • Canvas::fill_path / Canvas::stroke_path over a new PathCmd command list (MoveTo / LineTo / QuadTo / CubicTo / Close, in surface coordinates) — renders an arbitrary vector path, a Path, a VectorDrawable or a Lottie frame. The software backend rasterises directly with tiny-skia; the GLES backend rasterises into a tiny-skia pixmap and uploads it, so both backends share the same path rasteriser and stay at visual parity.
  • Canvas::read_rgba_pixels — reads any canvas into tightly packed straight-alpha RGBA8 (top-left row first), on both the GLES and software backends (the software path un-premultiplies its pixmap). Canvas::is_software lets a caller branch on the backend (e.g. honour a real path clip on software but only a bounding rect on GLES).
  • measure_text( text, size ) (re-exported at the crate root) — measures one line with the default UI font and the system fallback chain, returning (width, line_height) in pixels without a live Canvas, for an embedder's measure pass that must match the renderer's metrics. Backed by a process-wide cached primary-font handle.
  • Stack::push_placed — appends a child at an exact rect, bypassing alignment and intrinsic sizing, so a view tree whose geometry is computed elsewhere can be projected onto a Stack in paint order. Stack::push_placed_clipped additionally clips the child's subtree to a rect (Android's clipChildren): overflowing content is not painted.
  • ExternalSource::Cpu and the External::cpu constructor — an immediate-mode CPU drawing closure invoked once per frame with the canvas and the widget's laid-out rect, working on both backends. Hosts a custom View.onDraw straight onto the ltk canvas without a GL texture round-trip, unlike the existing Texture source which only renders on GLES.
  • RichText widget — wrapped paragraph text carrying a Msg per clickable link range; the layout pass emits one hit rect per link line so taps land on the link rather than the whole paragraph. The ltk side of an Android Spanned carrying URLSpan / ClickableSpan.

Fixed

  • GLES clip-layer composite no longer renders path-clipped content vertically flipped: the offscreen layer was sampled at the inverted screen Y. The software backend was unaffected.
  • Gesture: the horizontal pager is driven only once the swipe axis locks horizontal. Previously the pre-lock lateral drift of a vertical gesture could arm the consumer's pager without a matching release event, which could freeze the surface until an unrelated gesture reset it.
  • Software/GLES parity: the software backend now snaps glyph pen positions and image destinations to integer pixels (rounding to nearest), matching the GLES backend. Previously it truncated, so text and 1:1 images could land up to half a pixel off between backends and sample ~1 px softer.

Changed

  • Default theme launcher SVGs replaced with renderer-compatible versions.

0.1.0 — 2026-03-10

  • Initial release.