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ltk/docs/widgets.md
Pedro M. de Echanove Pasquin 8762ab9ce0
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text_edit font sizing on Length; add Button::width and Text::line_height
Unify TextEdit's font size with the button label. The button resolved its `font_size` Length in font space (`viewport_logical`, so the `× dpi_scale` at raster lands the right physical size), while `TextEdit::font_size` took a raw `f32` that the draw / hit-test paths treated as a logical size. A caller that resolved a Length against the physical surface and passed the result as that `f32` therefore double-counted `dpi_scale` and got a font that rendered too large. `TextEdit::font_size` now takes `impl Into<Length>` and is resolved against `viewport_logical` exactly like the button, so the two paths agree. The field stores `Option<Length>` (`None` follows the widget-scaling mode at the theme default), retiring the old `f32` sentinel (`0.0` = mode, negative = fluid design px). `font_size_fluid` becomes shorthand for `Length::fluid( n )`. The `Option<Length>` flows through the `WidgetHandlers::TextEdit` snapshot and `text_input_geometry` and is resolved at draw / hit-test time, both of which carry a canvas; the inner measure helpers (`wrapping`, `hit_test`) keep `f32` because they receive the already-resolved value. Backward compatible: `f32` call sites still compile via `f32: Into<Length>` (→ `Length::px`), with the same result as before.
Add `Button::width( impl Into<Length> )`. Text buttons size to their label plus padding; some layouts need a pinned width instead — a full-width or surface-proportional button. The new builder mirrors `height`: resolved in physical layout space, clamped to the available `max_width`, propagated through `map_msg`, and a no-op for icon buttons.
Add `Text::line_height( mult )`. Wrapped multi-line text used the font's declared leading (`new_line_size`), which is tight for some labels; the multiplier scales the gap between wrapped lines (`1.0`, the default, keeps the natural leading — every other `text` is unchanged — and a `0.5` floor keeps lines from overlapping). Applied uniformly in `preferred_size` and `draw` so the reported height and the drawn baselines stay consistent.
Tests: `button` gains a pinned-width and a size-to-content case; `text` gains a line-height default / clamp test and a check that doubling the line height doubles a wrapped block's reported height. Docs: `docs/widgets.md` `text` / `button` / `separator` sections updated for the new builders, and a `CHANGELOG.md` "Unreleased" section covering this batch alongside the responsive work already landed.
2026-07-10 10:38:30 +02:00

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ltk widget catalogue

A flat reference of every widget and layout exported at the crate root. Each entry has the same four sections: what it is, when to use it, minimal example, see also. The full builder API and per-method docs live on cargo doc; this file is the at-a-glance index.

For mental model and architecture, read docs/onboarding.md and docs/architecture.md first. For copy-pasteable patterns built from these widgets, see docs/cookbook.md.

Table of contents


Buttons and activations

button

A standard text button. Activates on tap, Enter, or Space when focused. font_size, height and width all take an impl Into<Length>, so the box can scale with the surface (e.g. a full-width form button) instead of sizing to its label.

When: any place a normal app would have a "Save" / "Cancel" / "Send" control.

# use ltk::{ button, Element, Length };
# #[ derive( Clone ) ] enum Msg { Save }
# fn _ex() -> Element<Msg> {
button( "Save" )
    .height( Length::vmin( 9.0 ).clamp( 44.0, 72.0 ) )
    .width( Length::orient( 95.0, 25.0 ) )
    .on_press( Msg::Save )
.into()
# }

See also: pressable for activation on a richer custom-shaped surface, icon_button for image-only buttons.

icon_button

A button whose visual is an RGBA bitmap instead of text. Same dispatch shape as button.

When: toolbar icons, system tray glyphs, anywhere the visual is icon-first.

# use std::sync::Arc;
# use ltk::{ icon_button, Element };
# #[ derive( Clone ) ] enum Msg { OpenSearch }
# fn _ex( rgba_bytes: Arc<Vec<u8>>, w: u32, h: u32 ) -> Element<Msg> {
icon_button( rgba_bytes, w, h ).on_press( Msg::OpenSearch )
.into()
# }

See also: button, window_button (specialised icon button for window decorations).

pressable

Wraps any Element so it dispatches a press message. Invisible to drawing — the wrapped child paints itself.

When: a card, a custom-styled list row, or any non-trivial visual that should behave like a button. Inner widgets that are themselves interactive (a button nested inside) keep priority.

# use ltk::{ column, container, pressable, row, Element, Pressable };
# #[ derive( Clone ) ] enum Msg { OpenWifiPicker }
# fn _ex(
#     icon:     Element<Msg>,
#     title:    Element<Msg>,
#     subtitle: Element<Msg>,
# ) -> Pressable<Msg> {
pressable(
    container( row()
        .push( icon )
        .push( column().push( title ).push( subtitle ) ) )
    .surface( "surface-card" )
)
.on_press( Msg::OpenWifiPicker )
# }

See also: button when a plain text button is enough, list_item for the standard "label + subtitle + trailing" pattern.

window_button

A title-bar control button (minimize / maximize / restore / close). Comes with a special hover-tint for Close.

When: building custom server-side window decorations.

# use ltk::{ window_button, window_controls, Element, WindowButton, WindowButtonKind };
# #[ derive( Clone ) ] enum Msg { CloseWindow, Minimize, Maximize, Close }
# fn _ex() -> ( WindowButton<Msg>, Element<Msg> ) {
let close = window_button( WindowButtonKind::Close ).on_press( Msg::CloseWindow );

// Or the full standard set:
let bar = window_controls(
    Some( Msg::Minimize ),
    WindowButtonKind::Maximize,
    Some( Msg::Maximize ),
    Some( Msg::Close ),
);
# ( close, bar.into() )
# }

focusable( true ) opts the button into the Tab cycle (off by default to match desktop convention).

See also: [crate::theme_window_controls] for the colour tokens each mode supplies.

list_item

A row with a primary label, optional subtitle, optional right-aligned trailing text, and a tappable surface.

When: settings menus, navigation lists, contact rows. Doubles its height when a subtitle is set.

# use ltk::{ list_item, ListItem };
# #[ derive( Clone ) ] enum Msg { OpenWifi }
# fn _ex() -> ListItem<Msg> {
list_item( "Wi-Fi" )
    .subtitle( "Eduroam" )
    .trailing( "" )
    .on_press( Msg::OpenWifi )
# }

See also: pressable for free-form tappable rows, scroll to wrap a list of items in a scrollable container.


Stateful binary controls

toggle

A two-state on / off switch. Renders as a horizontal pill with a sliding thumb.

When: prominent settings toggles ("Wi-Fi", "Do not disturb").

# use ltk::{ toggle, Toggle };
# #[ derive( Clone ) ] enum Msg { ToggleWifi }
# struct App { wifi_enabled: bool }
# impl App { fn _ex( &self ) -> Toggle<Msg> {
toggle( self.wifi_enabled )
    .label( "Wi-Fi" )
    .on_toggle( Msg::ToggleWifi )
# }}

See also: checkbox for less prominent opt-ins, radio for mutually-exclusive groups.

checkbox

A two-state opt-in with a square box and a check glyph.

When: form fields, terms acceptance, multi-select lists.

# use ltk::{ checkbox, Checkbox };
# #[ derive( Clone ) ] enum Msg { ToggleTerms }
# struct App { accept_terms: bool }
# impl App { fn _ex( &self ) -> Checkbox<Msg> {
checkbox( self.accept_terms )
    .label( "I accept the terms" )
    .on_toggle( Msg::ToggleTerms )
# }}

See also: toggle, radio.

radio

A single option inside a mutually-exclusive group. Build one per variant; the application owns "which is selected".

When: priority pickers, layout choices, anywhere exactly one of N is selected.

# use ltk::{ column, radio, Element };
# #[ derive( Clone, PartialEq ) ] enum Priority { Low, Medium, High }
# #[ derive( Clone ) ] enum Msg { SetPriority( Priority ) }
# struct App { priority: Priority }
# impl App { fn _ex( &self ) -> Element<Msg> {
column()
    .push( radio( self.priority == Priority::Low    ).label( "Low"    ).on_select( Msg::SetPriority( Priority::Low    ) ) )
    .push( radio( self.priority == Priority::Medium ).label( "Medium" ).on_select( Msg::SetPriority( Priority::Medium ) ) )
    .push( radio( self.priority == Priority::High   ).label( "High"   ).on_select( Msg::SetPriority( Priority::High   ) ) )
.into()
# }}

See also: checkbox, toggle.


Continuous controls

slider

A horizontal slider for selecting a value in [0.0, 1.0].

When: brightness / volume / scrub bars. Drag the thumb or tap a position; the change message fires continuously during drag.

# use ltk::{ slider, Slider };
# #[ derive( Clone ) ] enum Msg { SetBrightness( f32 ) }
# struct App { brightness: f32 }
# impl App { fn _ex( &self ) -> Slider<Msg> {
slider( self.brightness )
    .on_change( |v| Msg::SetBrightness( v ) )
# }}

accent_thumb( true ) swaps the default thumb for the two-circle brand-coloured variant. track_surface( id ) and fill_surface( id ) override the default theme slots.

See also: vslider for the vertical axis, progress_bar for read-only progress display.

vslider

A vertical slider. Same value model as slider0.0 at the bottom, 1.0 at the top.

When: column-shaped equalisers, compact volume / brightness picks inside narrow side panels.

# use ltk::{ vslider, VSlider };
# #[ derive( Clone ) ] enum Msg { SetVolume( f32 ) }
# struct App { volume: f32 }
# impl App { fn _ex( &self ) -> VSlider<Msg> {
vslider( self.volume ).on_change( |v| Msg::SetVolume( v ) )
# }}

See also: slider.

progress_bar

A read-only linear progress indicator.

When: determinate operations with a known fraction (downloads, file copies, install steps).

# use ltk::{ progress_bar, ProgressBar };
# struct App { download_fraction: f32 }
# impl App { fn _ex( &self ) -> ProgressBar {
progress_bar( self.download_fraction )
# }}

See also: spinner for indeterminate operations without a known fraction.


Text input and display

text

A text label. By default it stays on one line and truncates with an ellipsis when wider than its rect; wrap( true ) instead word-wraps to the layout width, and line_height( mult ) scales the gap between the wrapped lines (1.0 = the font's natural leading).

When: titles, captions, multi-line hints, anything non-interactive.

# use ltk::{ text, Color, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex() -> ( Element<Msg>, Element<Msg>, Element<Msg> ) {
let title    = text( "Title" ).size( 24.0 ).color( Color::WHITE );
let centred  = text( "Centred" ).align_center();
let hint     = text( "Swipe up or press Enter to unlock" )
    .align_center()
    .wrap( true )
    .line_height( 1.4 );
# ( title.into(), centred.into(), hint.into() )
# }

See also: text_edit for editable text.

text_edit

A single-line text input with cursor, Backspace, Enter / Submit, clipboard support, a secure( true ) password mode that masks the visible characters and zeroizes the buffer on drop, and a password_toggle( visible, on_toggle ) builder that pins a show / hide-password eye icon to the right edge of the field.

When: login fields, chat inputs, search boxes.

# use ltk::{ text_edit, Element };
# #[ derive( Clone ) ] enum Msg {
#     UsernameChanged( String ), PasswordChanged( String ),
#     TogglePassword, Submit,
# }
# struct App { username: String, password: String, show_password: bool }
# impl App { fn _ex( &self ) -> ( Element<Msg>, Element<Msg> ) {
let user = text_edit( "Username", &self.username )
    .on_change( |s| Msg::UsernameChanged( s ) )
    .on_submit( Msg::Submit );

// Password field with the built-in show / hide eye. The widget
// owns the icon hit-testing — taps inside the eye zone fire
// `TogglePassword` instead of moving the caret. Flip the bool in
// your `update`; the widget reads it back on the next render.
let pw = text_edit( "Password", &self.password )
    .on_change( |s| Msg::PasswordChanged( s ) )
    .password_toggle( self.show_password, Msg::TogglePassword );
# ( user.into(), pw.into() )
# }}

password_toggle keeps the wipe-on-drop and IME-bypass guarantees of secure( true ) regardless of the current visibility, so flipping the eye does not weaken the field's threat model at runtime — only what the user sees on screen changes.

See also: the password recipe in docs/cookbook.md.

rich_text

A wrapped paragraph that carries a Msg per clickable link range — the ltk counterpart of an Android Spanned with URLSpan / ClickableSpan. Unlike text, the layout pass emits one hit rect per link line, so a link that wraps across lines is hit-tested on each of its lines and taps land on the link rather than on the whole paragraph.

When: body copy with inline links — a terms-and-conditions blurb, a chat message with a URL, an "about" screen crediting a project.

# use ltk::{ rich_text, Element };
# #[ derive( Clone ) ] enum Msg { OpenTerms, OpenPrivacy }
# fn _ex() -> Element<Msg> {
let body = "By continuing you accept the Terms and the Privacy Policy.";
rich_text( body )
	.size( 14.0 )
	.link( 30, 35, Msg::OpenTerms )      // byte range of "Terms"
	.link( 44, 58, Msg::OpenPrivacy )    // byte range of "Privacy Policy"
	.into()
# }

Link ranges are byte offsets into the content [start, end), drawn underlined in link_color. color sets the non-link text colour, size the font size (any Length), and font( family, weight, style ) the typeface resolved through the active theme on draw.


Decoration and chrome

container

A wrapper that adds padding, a background colour or themed surface, a border radius, and (via theme slots) shadows / inset shadows / backdrop blur.

When: cards, panels, callouts, anywhere a child needs a backdrop or elevation.

# use ltk::{ column, container, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex( title: Element<Msg>, subtitle: Element<Msg> ) -> Element<Msg> {
container( column().push( title ).push( subtitle ) )
    .surface( "surface-card" )
    .padding( 16.0 )
    .radius( 24.0 )
.into()
# }

Per-edge padding is available with padding_top / padding_right / padding_bottom / padding_left. Per-corner radius takes a [Corners] struct or a tuple.

max_width(px) caps the container's outer width — when the parent offers a wider rect, the container reports min( offered, px ) as its preferred width instead of stretching to fill. Mirrors the same flag on column and row, so a single decorated child no longer needs a column-of-one wrap just to access a width cap.

See also: pressable wrapping a container makes a card interactive.

separator

A horizontal divider line with a theme-default colour and a mode-scaled thickness / vertical padding. thickness and pad_v take an impl Into<Length>; both default to the process widget-scaling mode, and passing pad_v( 0.0 ) gives a flush, padding-less divider (distinct from the mode default).

When: visual breaks between settings groups, list categories, content blocks.

# use ltk::{ column, separator, text, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex() -> Element<Msg> {
column()
    .push( text( "General" ) )
    .push( separator() )
    .push( text( "Network" ) )
.into()
# }

img_widget

A static image rendered from RGBA pixel data shared via Arc.

When: wallpapers, icons, illustrations. The shared Arc makes re-using the same buffer across frames a pointer copy.

# use std::sync::Arc;
# use ltk::{ img_widget, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex( rgba_bytes: Arc<Vec<u8>>, width: u32, height: u32 ) -> Element<Msg> {
img_widget( rgba_bytes, width, height )
    .opacity( 0.8 )
.into()
# }

cover() scales to fill the rect preserving aspect; size( w, h ) sets explicit display dimensions.

See also: Image::from_path helper for disk-loaded files (PNG, JPEG via the image crate).

external

An escape hatch that reserves layout space and defers its pixels to a caller-provided producer, composited in-line with the rest of the tree. Two sources:

  • External::cpu( w, h, |canvas, rect| … ) — an immediate-mode CPU drawing closure invoked once per frame with the Canvas and the widget's laid-out rect (physical pixels). Works on both backends and is the way to host a custom onDraw-style routine — paths, clips, text — straight onto the canvas with no GL round-trip.
  • External::new( w, h, ExternalSource::Texture( … ) ) — samples a caller-owned GL texture each frame (a web engine, a video decoder). GLES only; the producer keeps the texture and ltk only composites.

When: a VectorDrawable / Lottie frame, a custom-painted gauge, or embedding another renderer's output.

# use ltk::{ External, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex() -> Element<Msg> {
External::cpu( 120.0, 120.0, |canvas, rect|
{
	canvas.fill_rect( rect, ltk::Color::rgb( 0.1, 0.1, 0.12 ), 8.0 );
	// any Canvas primitive: fill_path, set_clip_path, draw_text, …
} ).into()
# }

See also: the CPU-drawing and path-clip recipe in docs/cookbook.md.


Clipping wrappers

scroll

A vertically-scrollable viewport. Drag the content to scroll; clipping is automatic.

When: lists or grids that may overflow the available height.

# use ltk::{ column, list_item, scroll, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex() -> Element<Msg> {
scroll(
    column()
        .push( list_item::<Msg>( "Item 1" ) )
        .push( list_item( "Item 2" ) )
        .push( list_item( "Item 3" ) )
)
.into()
# }

The scroll widget owns its own gesture handling — drags inside it do not trigger the app-level on_swipe_* callbacks.

See also: viewport for passive clipping without gestures, grid inside a scroll for app drawers.

viewport

A passive clipping wrapper. Clips its child to the assigned rect; no scrolling, no gesture handling.

When: panels that animate in via a parent translation, fade-in content, anywhere you want a hard clip without scrolling. The fade_bottom( px ) builder feathers the bottom edge to transparent during slide-in animations (GLES backend; software backend renders a hard edge).

# use ltk::{ viewport, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex( panel_view: Element<Msg>, panel_height: f32 ) -> Element<Msg> {
viewport( panel_view )
    .height( panel_height )
    .fade_bottom( 16.0 )
.into()
# }

See also: the slide-in panel recipe in docs/cookbook.md.

flex

A row-only filler wrapper. Treats its non-spacer child like a spacer for leftover-width distribution but draws the child inside the allocated rect.

When: a row where one non-trivial child should fill the remaining width (a card next to a fixed-size icon).

# use ltk::{ column, flex, row, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex(
#     icon:     Element<Msg>,
#     title:    Element<Msg>,
#     subtitle: Element<Msg>,
# ) -> Element<Msg> {
row()
    .push( icon )
    .push( flex( column().push( title ).push( subtitle ) ) )
.into()
# }

weight( n ) sets the relative share when there are several flex / spacer siblings.

See also: spacer for invisible fillers, column and row.

Horizontal carousel: the focused child sits centred in the viewport at focused_width_frac of the viewport width and its neighbours peek out on the left / right at gap separation. The widget is a pure layout primitive — the offset (positive shifts content right) is owned by the caller, so drag / inertia / snap-ease live in the host (compositor, gesture recogniser, etc.).

When: mobile-style app switchers, image / story strips, any single-focus horizontal navigation where neighbours hint at the next / previous tile.

# use ltk::{ button, carousel, container, Element, Color, Corners };
# #[ derive( Clone ) ] enum Msg { Open( usize ) }
# fn _ex( offset: f32 ) -> Element<Msg> {
carousel()
    .focused_width_frac( 0.8 )
    .gap( 16.0 )
    .offset( offset )
    .push( container( button::<Msg>( "Tile 1" ).on_press( Msg::Open( 0 ) ) )
        .background( Color::rgb( 0.95, 0.4, 0.4 ) )
        .radius( Corners::all( 12.0 ) ) )
    .push( container( button::<Msg>( "Tile 2" ).on_press( Msg::Open( 1 ) ) )
        .background( Color::rgb( 0.95, 0.85, 0.3 ) )
        .radius( Corners::all( 12.0 ) ) )
.into()
# }

Helpers on the widget translate between offsets and indices: snap_offset( viewport_w, idx ) returns the offset that centres tile idx; focused_index( viewport_w ) rounds the current offset to the nearest tile. The runnable demo at examples/carousel.rs shows Prev / Next buttons and arrow-key navigation against an external offset state.

See also: scroll for free vertical / horizontal panning of arbitrary content; tabs for a non-touch alternative.


Overlays and feedback

spinner

Indeterminate progress indicator. Animates while in the tree.

When: long-running operations with no known fraction (network calls, indexing, "waiting for compositor").

# use ltk::{ spinner, Spinner };
# fn _ex() -> Spinner {
spinner().size( 24.0 )
# }

See also: progress_bar for determinate progress.

toast

Transient notification that floats over the surface and dismisses itself after a timeout.

When: confirmation snackbars ("Saved"), non-blocking errors, status flashes.

# use ltk::{ toast, Toast };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex() -> Toast<Msg> {
toast( "Saved" ).duration( 3.0 )
# }

See also: tooltip for hover-anchored hints.

tooltip

Anchored hint that appears next to a target widget on hover or focus.

When: discoverable affordances on icon-only controls, keyboard shortcut reminders, helper text that should not occupy permanent layout space.

# use ltk::{ tooltip, Tooltip, WidgetId };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex() -> Tooltip<Msg> {
tooltip( "Ctrl+S", WidgetId( "btn/save" ) ).max_width( 240 )
# }

The widget paints next to the widget that registered the matching WidgetId. See docs/cookbook.md for the full overlay wiring.

See also: toast for transient self-dismissing notifications.

combo

Editable single-select with a popup list. Supports type-to-filter and free-text entry.

When: pick-one fields with too many options for a row of radio buttons but where a free typed answer is also valid (autocomplete, country list, theme picker).

# use ltk::{ combo, Combo, ComboState };
# #[ derive( Clone ) ] enum Msg { Pick( usize ) }
# fn _ex( state: ComboState ) -> Combo<Msg> {
let items = vec![
    "One".to_string(),
    "Two".to_string(),
    "Three".to_string(),
];
combo( state, items ).on_select_idx( Msg::Pick )
# }

See also: radio for small mutually-exclusive sets, notebook for tabbed mode switches.

tabs

A bare tab bar — visual selection without owning the page content. Use this when you want full control over what each tab shows.

When: paged settings screens where the panes are large and you want to keep them as siblings in the tree, not as notebook children.

# use ltk::{ tabs, TabBar };
# #[ derive( Clone ) ] enum Msg { TabChanged( usize ) }
# fn _ex( active: usize ) -> TabBar<Msg> {
tabs::<Msg, _, _>( [ "Profile", "Network", "Privacy" ] )
    .selected( active )
    .on_select( Msg::TabChanged )
# }

See also: notebook for tabs that own their pages.

notebook

Tabbed container. Owns the pages and shows only the active one.

When: settings dialogs, multi-step forms, anywhere a flat tabs bar over hand-managed pages would be more code than benefit.

# use ltk::{ notebook, text, Notebook };
# #[ derive( Clone ) ] enum Msg { TabChanged( usize ) }
# fn _ex( active: usize ) -> Notebook<Msg> {
notebook::<Msg>()
    .page( "General",  text( "general body"  ) )
    .page( "Advanced", text( "advanced body" ) )
    .selected( active )
    .on_select( Msg::TabChanged )
# }

See also: tabs for a bare tab bar without page ownership.

dialog

Modal or non-modal centered confirmation card with a built-in scrim, optional title, subtitle, custom body, and a right-aligned action row. Pressing Esc fires the configured cancel message.

When: destructive confirmations ("Delete file?"), guided pickers that block other interaction until resolved, "are you sure" gates before a long-running operation.

# use ltk::{ button, dialog, ButtonVariant, Element };
# #[ derive( Clone ) ] enum Msg { Cancel, Confirm }
# fn _ex() -> Element<Msg> {
dialog()
    .title( "Delete partition?" )
    .subtitle( "This will erase every file on /dev/sda2." )
    .cancel( Msg::Cancel )
    .action( button::<Msg>( "Cancel" ).variant( ButtonVariant::Tertiary ).on_press( Msg::Cancel ) )
    .action( button::<Msg>( "Delete" ).variant( ButtonVariant::Primary  ).on_press( Msg::Confirm ) )
    .into()
# }

modal( false ) + dismiss_on_scrim( msg ) makes a tap on the dim background fire msg; combining dismiss_on_scrim with modal( true ) panics at lower time (the contracts contradict). body( elem ) swaps a custom element in between the subtitle and the action row — the example app at examples/dialog.rs uses this for an in-dialog slider.

See also: toast for non-blocking transient notifications, combo for a single-pick popup that does not require modal blocking.


Pickers

date_picker

Calendar-grid date selector with month / year navigation.

When: birthdays, deadlines, any single-date input.

# use ltk::{ date_picker, Date, DatePicker };
# #[ derive( Clone ) ] enum Msg { Picked( Date ) }
# fn _ex() -> DatePicker<Msg> {
date_picker( Date::new( 2026, 5, 7 ) ).on_change( Msg::Picked )
# }

time_picker

Hour / minute selector. Wheel-style scrubbing on touch.

When: alarms, scheduling, time-of-day input.

# use ltk::{ time_picker, Time, TimePicker };
# #[ derive( Clone ) ] enum Msg { Picked( Time ) }
# fn _ex( now: Time ) -> TimePicker<Msg> {
time_picker( now ).on_change( Msg::Picked )
# }

color_picker

Hue + saturation/value picker with a hex/RGB readout.

When: theming UIs, paint tools, accent customisation.

# use ltk::{ color_picker, Color, ColorPicker };
# #[ derive( Clone ) ] enum Msg { Picked( Color ) }
# fn _ex( current: Color ) -> ColorPicker<Msg> {
color_picker( current ).on_change( Msg::Picked )
# }

Layouts

column

Vertical flow. Children stack top-to-bottom with optional padding, spacing, alignment.

# use ltk::{ button, column, spacer, text, Element };
# #[ derive( Clone ) ] enum Msg { Ok }
# fn _ex() -> Element<Msg> {
column()
    .padding( 24.0 )
    .spacing( 12.0 )
    .push( text( "Title" ) )
    .push( spacer() )
    .push( button( "OK" ).on_press( Msg::Ok ) )
.into()
# }

max_width(px) caps the inner content width; fit_content() reports the natural content width to the parent (otherwise the column claims the full available width). center_y( true ) centres the content block vertically when there are no spacers.

row

Horizontal flow. Mirror of column on the X axis.

# use ltk::{ flex, row, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex(
#     label:         Element<Msg>,
#     field:         Element<Msg>,
#     submit_button: Element<Msg>,
# ) -> Element<Msg> {
row()
    .spacing( 8.0 )
    .push( label )
    .push( flex( field ) )
    .push( submit_button )
.into()
# }

stack

Z-order overlay. Each child gets explicit horizontal and vertical alignment (HAlign / VAlign) plus an optional margin and pixel translation. Children are drawn in declaration order — the last child sits on top.

# use std::sync::Arc;
# use ltk::{ button, column, img_widget, stack, text, Element, HAlign, VAlign };
# #[ derive( Clone ) ] enum Msg { Add }
# fn _ex( background: Arc<Vec<u8>>, w: u32, h: u32 ) -> Element<Msg> {
stack()
    .push( img_widget( background, w, h ) )
    .push_aligned(
        column().push( text( "Heading" ) ),
        HAlign::Center, VAlign::Center,
    )
    .push_aligned_margin(
        button( "+" ).on_press( Msg::Add ),
        HAlign::End, VAlign::Bottom,
        16.0,
    )
.into()
# }

See also: column and row for flow layout.

grid

Fixed-column-count grid that wraps its children into rows.

When: icon launchers, photo galleries, app drawers.

# use std::sync::Arc;
# use ltk::{ grid, icon_button, Element };
# #[ derive( Clone ) ] enum Msg { OpenApp1, OpenApp2 }
# fn _ex( app1_rgba: Arc<Vec<u8>>, app2_rgba: Arc<Vec<u8>>, w: u32, h: u32 ) -> Element<Msg> {
grid( 4 )
    .padding( 16.0 )
    .spacing( 12.0 )
    .push( icon_button( app1_rgba, w, h ).on_press( Msg::OpenApp1 ) )
    .push( icon_button( app2_rgba, w, h ).on_press( Msg::OpenApp2 ) )
    // ...
.into()
# }

Wrap inside scroll when the grid may overflow.

centre_last_row( true ) shifts a partial last row so its tiles sit centred under the full rows above instead of left-aligned — useful for app switchers and gallery layouts where a 7-of-9 leftover band reads better balanced.

spacer

An invisible flexible filler. Inside a column / row, absorbs leftover space along the parent's main axis.

# use ltk::{ column, spacer, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex( header: Element<Msg>, footer: Element<Msg> ) -> Element<Msg> {
column()
    .push( header )
    .push( spacer() )       // pushes footer to the bottom
    .push( footer )
.into()
# }

weight( n ) sets the relative share; height( px ) / width( px ) pin the spacer to a fixed size on its respective axis.

See also: flex for a non-empty filler.