Documentation pass: every claim in docs/ and the meta files was audited against the source and the drift fixed — around ninety corrections. CONTRIBUTING and the CI workflow now run cargo test with --features test-support (the gated test_support module made both the documented commands and the CI build fail to compile), make example becomes make examples, make doctest-md and the debhelper requirement of make clean are documented, and patch shape asks for a CHANGELOG entry. theming.md loses the nonexistent surface.backdrop, gains the real gradient defaults (linear-rgb, oklab), the six slot variants including typography, the ten-field palette, a truthful effects-consumer table, the ThemePreference/from_hour API and a responsive-sizing note; the stale docstrings in src/theme that fed the drift are fixed too. architecture.md's "Known gaps" section is rewritten against reality (multi-touch slots, xdg-activation, a11y live regions and SetValue/Increment/Decrement are implemented), gains a module map, subsurfaces and window-lifecycle coverage, and correct crustace/loginmanager paths. widgets.md fixes the ten factual errors (stateless spinner, toast/combo via overlays(), tooltip hover contract, row has no max_width, scroll axes, multiline text_edit, dialog panic wording) and now states the column() 16 px default padding — the recurring ambush — plus row's differing 0 default and dialog's max_width. onboarding, README and cookbook get the remaining sweep: build/test instructions, complete example lists, img_widget, clipping-parity honesty, ~30 Hz software cap, read_rgba_pixels signature, tab indentation in snippets, and rustdoc-style links that rendered literally are gone everywhere. CHANGELOG is restructured per Keep a Changelog with the missing entries (window_resizable, claims_raw_touch, Row::align_top/fill_height, caret fixes, dependency pins) and the pad_v Added/Changed contradiction resolved. New adaptive-layout API: ltk::orientation() with the Orientation enum, backed by viewport_size()/set_viewport_size — the runtime records the main surface's physical dimensions on every configure, before App::on_resize, so view() can branch a layout on portrait vs landscape without hand-tracking resizes. The portrait rule matches Length::orient (square counts as portrait); embedders driving core::UiSurface call set_viewport_size themselves. Documented in the crate root's responsive-design section and architecture.md. Fluid-vs-fixed sizing fixes in widgets, all the same disease — fluid content inside a fixed-pixel box. TextEdit::fixed_width takes impl Into<Length> (f32 call sites keep compiling as px) and the time picker's digit fields move to Length::fluid( 72.0 ), matching their fluid font so digits can no longer outgrow the box. Dialog::max_width takes impl Into<Length> with a Length::fluid( 480.0 ) default so the card scales with the stock buttons inside it, and the card's interior no longer stacks the column() default 16 px padding on top of CARD_PADDING — that double inset squeezed the action row until its buttons clipped on narrow windows. App::on_pointer_axis now triggers a view rebuild and repaint; previously state mutated in the hook did not paint until the next unrelated event. Examples reworked to be honest demos: responsive's mode/density controls become stock buttons in a grid/column so they follow the modes they demonstrate instead of overflowing; dialog's openers stack vertically, and the example gains the app-level ESC handler so the ESC chain closes an open dialog first and quits second; widgets' tab strip now switches real per-tab pages; carousel gains pointer/touch drag through the horizontal-swipe hooks (crustace's pager pattern), one-tile-per-detent mouse wheel, and snap math driven by the real surface width from on_resize instead of a hardcoded 800; clip_path arranges its cells by ltk::orientation() and sizes them from the counter-axis of the flow.
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Contributing to ltk
Thanks for considering a contribution. This document covers the practical mechanics: how to set up your environment, how to run tests, what shape a patch should take, and where to send it.
For background on the toolkit itself, read
docs/onboarding.md and
docs/architecture.md first.
Reporting bugs and proposing features
Open an issue on the project repository before sending a non-trivial
patch. We want to align on scope before you spend time on an
implementation. For security-relevant issues see
SECURITY.md — those should not go through the public
issue tracker.
When reporting a bug, include:
- the
ltkversion (commit hash if you built from source), - the Rust toolchain (
rustc --version), - the compositor and OS,
- a minimal reproducer (Rust source preferred over screenshots),
- whether the issue happens on both the GLES and the software backend
(set
LTK_FORCE_SOFTWARE=1to force software).
Building and testing
The project requires the Rust toolchain shipped with Debian stable (currently 1.85). On Debian / Ubuntu:
sudo apt-get install \
libwayland-dev libegl-dev libxkbcommon-dev pkg-config
git clone <repo>
cd ltk
cargo build
cargo test --features test-support
Tests require the test-support feature: the test_support module is
feature-gated in src/lib.rs, and the code under tests/ and
benches/ imports it, so a bare cargo test fails to compile.
The Makefile wraps the common targets:
make all # cargo build --release
make test # cargo test --features test-support
make doctest-md # typecheck the Rust snippets in docs/*.md
make audit # cargo audit (installs cargo-audit on first run)
make doc # cargo doc --no-deps
make examples # run every example under examples/ in turn
make clean # runs dh_clean, so it needs debhelper installed
Run make doctest-md after editing any file under docs/ — it feeds
each markdown file to rustdoc --test to catch API drift in the
snippets.
Running the examples requires a Wayland session and the default theme on disk:
export LTK_THEMES_DIR="$PWD/themes"
cargo run --example showcase
Code style
ltk uses a custom Modified Allman style. rustfmt's default
settings do not match it; do not run cargo fmt. The full rules live
in code_style_guide.md, but the headline points
are:
- tabs for indentation (never spaces),
- opening
{on its own new line forfn,impl,struct,enum,mod,if,for,while,match,loop, } else {and} else if … {on the same line as the closing brace (compact else),- spaces inside non-empty parentheses:
fn foo( x: i32 ),bar( arg ),Some( x ),Ok( v ), - spaces inside non-empty attribute brackets:
#[ derive( Clone, Debug ) ], - no spaces inside
<>generics:Vec<String>,Option<i32>, - comments in English — never another language.
Match the surrounding code when in doubt.
Patch shape
- Keep changes focused: one logical change per pull request. A bug fix and a refactor go in separate PRs.
- Add tests. The repository has ~680 tests covering the existing
surface, and a contribution that adds behaviour without test
coverage will get review pushback. See
tests/for examples of integration tests viaUiSurface, and the inline#[cfg(test)] mod testsblocks undersrc/for unit tests. - Document new public API. Every
pubitem exported from the crate root is expected to have a///rustdoc comment with at minimum a one-paragraph description and an example. Module-level//!comments are required for new submodules. - Don't break the public API surface without coordinating. Until the
crate hits
1.0, breaking changes go in minor versions (0.x.0 → 0.(x+1).0); patch versions (0.x.y → 0.x.(y+1)) keep source compatibility. - Give user-visible changes a
CHANGELOG.mdentry under[Unreleased]. - Run
cargo test --features test-supportandmake auditbefore sending. CI will run them again, but it is faster for both of us if your local run is clean.
Architectural decisions worth knowing
A few patterns recur across the codebase:
- Builder methods consume
self(pub fn padding( mut self, p: impl Into<Length> ) -> Self). Chaining works because every builder returnsSelf. Don't introduce setters that take&mut self. - Layouts and widgets share
Element<Msg>. Anything that converts toElementcan be pushed into any layout. The split betweensrc/layout/andsrc/widget/is documentation, not architecture. - The runtime is single-threaded. Use
RefCellfor caches insideAppstate, neverMutex. Cross-thread communication goes throughChannelSender. view()must be pure. No I/O, no allocation-heavy work, no state mutation. Cache derived data on the app struct (behindRefCellif needed) and look it up.- Theming is process-global. There is no per-app theme; the active
document and mode live in a
RwLock<Arc<…>>.view()reads the state, never writes it. Mode flips and document swaps go throughltk::set_active_modeandltk::set_active_document. - Per-frame allocations are fine. Building the
Elementtree on every render is the supported model. Don't try to retain widgets across frames.
License
By submitting a patch you agree it is licensed under
LGPL-2.1-only, the same as the rest of the project. Do not
add Co-Authored-By lines or other AI attribution to commit messages.
Code of conduct
Be respectful. Disagreements are welcome; personal attacks are not. Maintainers will moderate threads that go off the rails.