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ltk/docs/widgets.md
Pedro M. de Echanove Pasquin 1290f9400e
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row, button, widget: distribute a row's width shortfall instead of overflowing, elide button labels into the rect they are granted, icon_size takes a Length
Row deficit distribution (layout/row.rs). `Row` knew how to hand out leftover width but had no notion of a shortfall: `leftover` was floored at zero and every child was laid out at its preferred width, so a cluster wider than its rect simply overflowed — and symmetrically, because the no-spacer branch centres the block, which is why both end labels of a segmented control were clipped at once rather than only the trailing one. The shortfall now comes off the widest children first, by water filling: `width_cap` sorts the flexible widths and returns the largest per-child cap `c` for which `sum( min( w, c ) ) <= available`, so a long title absorbs the whole deficit while an icon button beside it keeps its size, and equal siblings — a segmented control — share it evenly. A uniform scale-down, which was the first attempt, was wrong precisely there: it thinned a header's back arrow along with the title it sat next to. Spacers and flex children stay out of the flexible set, so a pinned gap keeps the width it was given — an explicit spacer is a decision, not slack — and `Row::no_shrink()` opts a row out entirely, for strips deliberately wider than their viewport such as a carousel rail meant to be scrolled. `align_right` and the centring branch now measure the laid width rather than the preferred one, so a shrunken row is positioned against what it actually occupies.
Button label elision (widget/button/mod.rs, widget/mod.rs, widget/list_item/mod.rs). Shrinking a row is only half the fix: a leaf handed less width than it asked for still painted its full string, so the deficit came out clipped instead of truncated. `draw_text_button` now elides the label against the rect the layout granted, less the horizontal padding, for all three variants. The truncation rule moves out of `ListItem`, where it was a private helper, into a single crate-internal `widget::elide` the two share. `Text` keeps its own inline copy for now: it measures through an optional font override that this signature does not carry, and folding the two together is a separate change.
icon_size as a Length (widget/button/mod.rs). `Button::icon_size` was the one geometry setter that ignored the widget-scaling mode — it took a bare `f32`, pinned it, and used `0.0` as the "unset" sentinel. It now takes `impl Into<Length>` behind an `Option` and resolves through `Canvas::resolve_geom`, the way `height`, `width` and `font_size` already do. A bare number still means `Length::px`, so every existing call keeps its exact size; what it adds is `Length::widget( n )`, which follows the active mode the way stock icons do. Without it a back arrow pinned at 21 px sat next to a `list_item` chevron that fluid sizing had grown well past 21, and read as visibly smaller on the same row.
2026-08-05 12:37:03 +02:00

36 KiB

ltk widget catalogue

A flat reference of every widget and layout exported at the crate root. Each entry has the same four sections: what it is, when to use it, minimal example, see also. The full builder API and per-method docs live on cargo doc; this file is the at-a-glance index.

For mental model and architecture, read docs/onboarding.md and docs/architecture.md first. For copy-pasteable patterns built from these widgets, see docs/cookbook.md.

Table of contents


Buttons and activations

button

A standard text button. Activates on tap, Enter, or Space when focused. font_size, height and width all take an impl Into<Length>, so the box can scale with the surface (e.g. a full-width form button) instead of sizing to its label.

When: any place a normal app would have a "Save" / "Cancel" / "Send" control.

# use ltk::{ button, Element, Length };
# #[ derive( Clone ) ] enum Msg { Save }
# fn _ex() -> Element<Msg> {
button( "Save" )
    .height( Length::vmin( 9.0 ).clamp( 44.0, 72.0 ) )
    .width( Length::orient( 95.0, 25.0 ) )
    .on_press( Msg::Save )
.into()
# }

See also: pressable for activation on a richer custom-shaped surface, icon_button for image-only buttons.

icon_button

A button whose visual is an RGBA bitmap instead of text. Same dispatch shape as button.

When: toolbar icons, system tray glyphs, anywhere the visual is icon-first.

# use std::sync::Arc;
# use ltk::{ icon_button, Element };
# #[ derive( Clone ) ] enum Msg { OpenSearch }
# fn _ex( rgba_bytes: Arc<Vec<u8>>, w: u32, h: u32 ) -> Element<Msg> {
icon_button( rgba_bytes, w, h ).on_press( Msg::OpenSearch )
.into()
# }

icon_size( n ) sets the drawn size. A bare number is an absolute pixel count; pass Length::widget( n ) instead to follow the widget-scaling mode, which is what stock icons (the list_item disclosure arrow) already do — use it when the two sit side by side and should match.

See also: button, window_button (specialised icon button for window decorations).

pressable

Wraps any Element so it dispatches a press message. Invisible to drawing — the wrapped child paints itself.

When: a card, a custom-styled list row, or any non-trivial visual that should behave like a button. Inner widgets that are themselves interactive (a button nested inside) keep priority.

# use ltk::{ column, container, pressable, row, Element, Pressable };
# #[ derive( Clone ) ] enum Msg { OpenWifiPicker }
# fn _ex(
#     icon:     Element<Msg>,
#     title:    Element<Msg>,
#     subtitle: Element<Msg>,
# ) -> Pressable<Msg> {
pressable(
    container( row()
        .push( icon )
        .push( column().push( title ).push( subtitle ) ) )
    .surface( "surface-card" )
)
.on_press( Msg::OpenWifiPicker )
# }

See also: button when a plain text button is enough, list_item for the standard "label + subtitle + trailing" pattern.

window_button

A title-bar control button (minimize / maximize / restore / close). Comes with a special hover-tint for Close.

When: building custom server-side window decorations.

# use ltk::{ window_button, window_controls, Element, WindowButton, WindowButtonKind };
# #[ derive( Clone ) ] enum Msg { CloseWindow, Minimize, Maximize, Close }
# fn _ex() -> ( WindowButton<Msg>, Element<Msg> ) {
let close = window_button( WindowButtonKind::Close ).on_press( Msg::CloseWindow );

// Or the full standard set:
let bar = window_controls(
    Some( Msg::Minimize ),
    WindowButtonKind::Maximize,
    Some( Msg::Maximize ),
    Some( Msg::Close ),
);
# ( close, bar.into() )
# }

focusable( true ) opts the button into the Tab cycle (off by default to match desktop convention).

See also: theme_window_controls for the colour tokens each mode supplies.

list_item

A row with a primary label, optional subtitle, optional leading icon, optional right-aligned trailing text and/or trailing icon, and a tappable surface.

When: settings menus, navigation lists, contact rows. Grows taller when a subtitle is set.

# use ltk::{ list_item, ListItem };
# #[ derive( Clone ) ] enum Msg { OpenWifi }
# fn _ex() -> ListItem<Msg> {
let mut it = list_item( "Wi-Fi" )
    .subtitle( "Eduroam" )
    .on_press( Msg::OpenWifi );
// Disclosure arrow from the active theme, tinted to match the
// trailing-text colour.
if let Some( ( rgba, w, h ) ) = ltk::theme_icon_rgba( "general/right", 21 )
{
    let tinted = std::sync::Arc::new( ltk::tint_symbolic( &rgba, ltk::theme_palette().text_secondary ) );
    it = it.trailing_icon( tinted, w, h );
}
it
# }

trailing( text ) right-aligns a text value (current setting, badge count); trailing_icon( rgba, w, h ) draws an icon at the right edge. When both are set the text sits to the left of the icon. pad_h( px ) overrides the horizontal inset between the row edge and its content (theme default 16 px) — lower it when the enclosing view's own padding already provides the margin.

height( len ) overrides the theme row height (56 design px, 68 with a subtitle) and font_size( len ) the primary-label size (16 design px; subtitle and trailing keep their theme sizes), both impl Into<Length>. Use them together where a dense list — a context menu, a compact picker — should trade the touch-target generosity of a settings list for row density; the resolved height is floored at the label's rendered height so the text never clips however aggressive the override.

See also: pressable for free-form tappable rows, scroll to wrap a list of items in a scrollable container.


Stateful binary controls

toggle

A two-state on / off switch. Renders as a horizontal pill with a sliding thumb.

When: prominent settings toggles ("Wi-Fi", "Do not disturb").

# use ltk::{ toggle, Toggle };
# #[ derive( Clone ) ] enum Msg { ToggleWifi }
# struct App { wifi_enabled: bool }
# impl App { fn _ex( &self ) -> Toggle<Msg> {
toggle( self.wifi_enabled )
    .label( "Wi-Fi" )
    .on_toggle( Msg::ToggleWifi )
# }}

See also: checkbox for less prominent opt-ins, radio for mutually-exclusive groups.

checkbox

A two-state opt-in with a square box and a check glyph.

When: form fields, terms acceptance, multi-select lists.

# use ltk::{ checkbox, Checkbox };
# #[ derive( Clone ) ] enum Msg { ToggleTerms }
# struct App { accept_terms: bool }
# impl App { fn _ex( &self ) -> Checkbox<Msg> {
checkbox( self.accept_terms )
    .label( "I accept the terms" )
    .on_toggle( Msg::ToggleTerms )
# }}

See also: toggle, radio.

radio

A single option inside a mutually-exclusive group. Build one per variant; the application owns "which is selected".

When: priority pickers, layout choices, anywhere exactly one of N is selected.

# use ltk::{ column, radio, Element };
# #[ derive( Clone, PartialEq ) ] enum Priority { Low, Medium, High }
# #[ derive( Clone ) ] enum Msg { SetPriority( Priority ) }
# struct App { priority: Priority }
# impl App { fn _ex( &self ) -> Element<Msg> {
column()
    .push( radio( self.priority == Priority::Low    ).label( "Low"    ).on_select( Msg::SetPriority( Priority::Low    ) ) )
    .push( radio( self.priority == Priority::Medium ).label( "Medium" ).on_select( Msg::SetPriority( Priority::Medium ) ) )
    .push( radio( self.priority == Priority::High   ).label( "High"   ).on_select( Msg::SetPriority( Priority::High   ) ) )
.into()
# }}

See also: checkbox, toggle.


Continuous controls

slider

A horizontal slider for selecting a value in [0.0, 1.0].

When: brightness / volume / scrub bars. Drag the thumb or tap a position; the change message fires continuously during drag.

# use ltk::{ slider, Slider };
# #[ derive( Clone ) ] enum Msg { SetBrightness( f32 ) }
# struct App { brightness: f32 }
# impl App { fn _ex( &self ) -> Slider<Msg> {
slider( self.brightness )
    .on_change( |v| Msg::SetBrightness( v ) )
# }}

on_release( f ) fires once with the final value when the drag ends. Pair it with on_change — which keeps moving the thumb — when the commit is expensive (a subprocess, a D-Bus round trip, a compositor reconfigure): a sweep would otherwise pay for it on every motion event. vslider carries the same builder.

accent_thumb( true ) swaps the default thumb for the two-circle brand-coloured variant. track_surface( id ) and fill_surface( id ) override the default theme slots.

See also: vslider for the vertical axis, progress_bar for read-only progress display.

vslider

A vertical slider. Same value model as slider0.0 at the bottom, 1.0 at the top.

When: column-shaped equalisers, compact volume / brightness picks inside narrow side panels.

# use ltk::{ vslider, VSlider };
# #[ derive( Clone ) ] enum Msg { SetVolume( f32 ) }
# struct App { volume: f32 }
# impl App { fn _ex( &self ) -> VSlider<Msg> {
vslider( self.volume ).on_change( |v| Msg::SetVolume( v ) )
# }}

See also: slider.

progress_bar

A read-only linear progress indicator.

When: determinate operations with a known fraction (downloads, file copies, install steps).

# use ltk::{ progress_bar, ProgressBar };
# struct App { download_fraction: f32 }
# impl App { fn _ex( &self ) -> ProgressBar {
progress_bar( self.download_fraction )
# }}

See also: spinner for indeterminate operations without a known fraction.


Text input and display

text

A text label. By default it stays on one line and truncates with an ellipsis when wider than its rect; wrap( true ) instead word-wraps to the layout width, and line_height( mult ) scales the gap between the wrapped lines (1.0 = the font's natural leading).

When: titles, captions, multi-line hints, anything non-interactive.

# use ltk::{ text, Color, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex() -> ( Element<Msg>, Element<Msg>, Element<Msg> ) {
let title    = text( "Title" ).size( 24.0 ).color( Color::WHITE );
let centred  = text( "Centred" ).align_center();
let hint     = text( "Swipe up or press Enter to unlock" )
    .align_center()
    .wrap( true )
    .line_height( 1.4 );
# ( title.into(), centred.into(), hint.into() )
# }

See also: text_edit for editable text.

text_edit

A text input with cursor, Backspace, Enter / Submit, clipboard support, a secure( true ) password mode that masks the visible characters and zeroizes the buffer on drop, and a password_toggle( visible, on_toggle ) builder that pins a show / hide-password eye icon to the right edge of the field. Single-line by default; multiline( true ) switches to a multi-row editor whose visible height follows rows( n ).

When: login fields, chat inputs, search boxes.

# use ltk::{ text_edit, Element };
# #[ derive( Clone ) ] enum Msg {
#     UsernameChanged( String ), PasswordChanged( String ),
#     TogglePassword, Submit,
# }
# struct App { username: String, password: String, show_password: bool }
# impl App { fn _ex( &self ) -> ( Element<Msg>, Element<Msg> ) {
let user = text_edit( "Username", &self.username )
    .on_change( |s| Msg::UsernameChanged( s ) )
    .on_submit( Msg::Submit );

// Password field with the built-in show / hide eye. The widget
// owns the icon hit-testing — taps inside the eye zone fire
// `TogglePassword` instead of moving the caret. Flip the bool in
// your `update`; the widget reads it back on the next render.
let pw = text_edit( "Password", &self.password )
    .on_change( |s| Msg::PasswordChanged( s ) )
    .password_toggle( self.show_password, Msg::TogglePassword );
# ( user.into(), pw.into() )
# }}

password_toggle keeps the wipe-on-drop and IME-bypass guarantees of secure( true ) regardless of the current visibility, so flipping the eye does not weaken the field's threat model at runtime — only what the user sees on screen changes.

See also: the password recipe in docs/cookbook.md.

rich_text

A wrapped paragraph that carries a Msg per clickable link range — the ltk counterpart of an Android Spanned with URLSpan / ClickableSpan. Unlike text, the layout pass emits one hit rect per link line, so a link that wraps across lines is hit-tested on each of its lines and taps land on the link rather than on the whole paragraph.

When: body copy with inline links — a terms-and-conditions blurb, a chat message with a URL, an "about" screen crediting a project.

# use ltk::{ rich_text, Element };
# #[ derive( Clone ) ] enum Msg { OpenTerms, OpenPrivacy }
# fn _ex() -> Element<Msg> {
let body = "By continuing you accept the Terms and the Privacy Policy.";
rich_text( body )
	.size( 14.0 )
	.link( 30, 35, Msg::OpenTerms )      // byte range of "Terms"
	.link( 44, 58, Msg::OpenPrivacy )    // byte range of "Privacy Policy"
	.into()
# }

Link ranges are byte offsets into the content [start, end), drawn underlined in link_color. color sets the non-link text colour, size the font size (any Length), and font( family, weight, style ) the typeface resolved through the active theme on draw.


Decoration and chrome

container

A wrapper that adds padding, a background colour or themed surface, a border radius, and (via theme slots) shadows / inset shadows / backdrop blur.

When: cards, panels, callouts, anywhere a child needs a backdrop or elevation.

# use ltk::{ column, container, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex( title: Element<Msg>, subtitle: Element<Msg> ) -> Element<Msg> {
container( column().push( title ).push( subtitle ) )
    .surface( "surface-card" )
    .padding( 16.0 )
    .radius( 24.0 )
.into()
# }

Per-edge padding is available with padding_top / padding_right / padding_bottom / padding_left. Per-corner radius takes a Corners struct or a tuple.

max_width(px) caps the container's outer width — when the parent offers a wider rect, the container reports min( offered, px ) as its preferred width instead of stretching to fill. Note the semantics differ from column's max_width, which caps the content width while the column still claims the full available rect (row has no such flag); the container cap shrinks the widget itself, so a single decorated child gets a real width cap without extra wrapping.

See also: pressable wrapping a container makes a card interactive.

separator

A horizontal divider line with a theme-default colour and a mode-scaled thickness / vertical padding. thickness and pad_v take an impl Into<Length>; both default to the process widget-scaling mode, and passing pad_v( 0.0 ) gives a flush, padding-less divider (distinct from the mode default).

When: visual breaks between settings groups, list categories, content blocks.

# use ltk::{ column, separator, text, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex() -> Element<Msg> {
column()
    .push( text( "General" ) )
    .push( separator() )
    .push( text( "Network" ) )
.into()
# }

img_widget

A static image rendered from RGBA pixel data shared via Arc.

When: wallpapers, icons, illustrations. The shared Arc makes re-using the same buffer across frames a pointer copy.

# use std::sync::Arc;
# use ltk::{ img_widget, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex( rgba_bytes: Arc<Vec<u8>>, width: u32, height: u32 ) -> Element<Msg> {
img_widget( rgba_bytes, width, height )
    .opacity( 0.8 )
.into()
# }

cover() scales to fill the rect preserving aspect; size( w, h ) sets explicit display dimensions.

See also: Image::from_path helper for disk-loaded files (PNG, JPEG via the image crate).

external

An escape hatch that reserves layout space and defers its pixels to a caller-provided producer, composited in-line with the rest of the tree. Two sources:

  • External::cpu( w, h, |canvas, rect| … ) — an immediate-mode CPU drawing closure invoked once per frame with the Canvas and the widget's laid-out rect (physical pixels). Works on both backends and is the way to host a custom onDraw-style routine — paths, clips, text — straight onto the canvas with no GL round-trip.
  • External::new( w, h, ExternalSource::Texture( … ) ) — samples a caller-owned GL texture each frame (a web engine, a video decoder). GLES only; the producer keeps the texture and ltk only composites.

When: a VectorDrawable / Lottie frame, a custom-painted gauge, or embedding another renderer's output.

# use ltk::{ External, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex() -> Element<Msg> {
External::cpu( 120.0, 120.0, |canvas, rect|
{
	canvas.fill_rect( rect, ltk::Color::rgb( 0.1, 0.1, 0.12 ), 8.0 );
	// any Canvas primitive: fill_path, set_clip_path, draw_text, …
} ).into()
# }

See also: the CPU-drawing and path-clip recipe in docs/cookbook.md.


Clipping wrappers

scroll

A scrollable viewport — vertical by default, with .horizontal() and .both() builders switching the axis (ScrollAxis::{ Vertical, Horizontal, Both }). Drag the content to scroll; clipping is automatic.

When: lists or grids that may overflow the available height.

# use ltk::{ column, list_item, scroll, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex() -> Element<Msg> {
scroll(
    column()
        .push( list_item::<Msg>( "Item 1" ) )
        .push( list_item( "Item 2" ) )
        .push( list_item( "Item 3" ) )
)
.into()
# }

The scroll widget owns its own gesture handling — drags inside it do not trigger the app-level on_swipe_* callbacks.

See also: viewport for passive clipping without gestures, grid inside a scroll for app drawers.

viewport

A passive clipping wrapper. Clips its child to the assigned rect; no scrolling, no gesture handling.

When: panels that animate in via a parent translation, fade-in content, anywhere you want a hard clip without scrolling. The fade_bottom( px ) builder feathers the bottom edge to transparent during slide-in animations (GLES backend; software backend renders a hard edge).

# use ltk::{ viewport, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex( panel_view: Element<Msg>, panel_height: f32 ) -> Element<Msg> {
viewport( panel_view )
    .height( panel_height )
    .fade_bottom( 16.0 )
.into()
# }

By default the clip's sub-canvas inherits the root layout viewport, so viewport-relative (vw / vh / vmin) and fluid Lengths inside resolve exactly as they would outside the clip — the right behaviour for scroll-like clipping. local_viewport() opts out: the child resolves those Lengths against the viewport's own rect instead. Use it for a fixed-size floating mini-UI — a phone-shaped panel pinned to a corner of a desktop-wide surface — whose content is calibrated against the panel rect and must not scale with the surface hosting it.

See also: the slide-in panel recipe in docs/cookbook.md.

flex

A filler wrapper for both flow layouts. Treats its non-spacer child like a spacer for leftover-space distribution but draws the child inside the allocated rect: leftover width inside a row, leftover height inside a column. Weights split the leftover proportionally between flex / spacer siblings.

When: a row where one non-trivial child should fill the remaining width (a card next to a fixed-size icon), or a column where a child should absorb the remaining height (a log pane under fixed toolbars).

# use ltk::{ column, flex, row, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex(
#     icon:     Element<Msg>,
#     title:    Element<Msg>,
#     subtitle: Element<Msg>,
# ) -> Element<Msg> {
row()
    .push( icon )
    .push( flex( column().push( title ).push( subtitle ) ) )
.into()
# }

weight( n ) sets the relative share when there are several flex / spacer siblings.

See also: spacer for invisible fillers, column and row.

Horizontal carousel: the focused child sits centred in the viewport at focused_width_frac of the viewport width and its neighbours peek out on the left / right at gap separation. The widget is a pure layout primitive — the offset (positive shifts content right) is owned by the caller, so drag / inertia / snap-ease live in the host (compositor, gesture recogniser, etc.).

When: mobile-style app switchers, image / story strips, any single-focus horizontal navigation where neighbours hint at the next / previous tile.

# use ltk::{ button, carousel, container, Element, Color, Corners };
# #[ derive( Clone ) ] enum Msg { Open( usize ) }
# fn _ex( offset: f32 ) -> Element<Msg> {
carousel()
    .focused_width_frac( 0.8 )
    .gap( 16.0 )
    .offset( offset )
    .push( container( button::<Msg>( "Tile 1" ).on_press( Msg::Open( 0 ) ) )
        .background( Color::rgb( 0.95, 0.4, 0.4 ) )
        .radius( Corners::all( 12.0 ) ) )
    .push( container( button::<Msg>( "Tile 2" ).on_press( Msg::Open( 1 ) ) )
        .background( Color::rgb( 0.95, 0.85, 0.3 ) )
        .radius( Corners::all( 12.0 ) ) )
.into()
# }

Helpers on the widget translate between offsets and indices: snap_offset( viewport_w, idx ) returns the offset that centres tile idx; focused_index( viewport_w ) rounds the current offset to the nearest tile. The runnable demo at examples/carousel.rs shows Prev / Next buttons and arrow-key navigation against an external offset state.

See also: scroll for free vertical / horizontal panning of arbitrary content; tabs for a non-touch alternative.


Overlays and feedback

spinner

Indeterminate progress indicator. The widget is stateless: the application owns the rotation phase and advances it each frame — any monotonically increasing value works, only the fractional part is used. Pair with App::is_animating so the run loop keeps requesting redraws while the spinner is on screen.

When: long-running operations with no known fraction (network calls, indexing, "waiting for compositor").

# use ltk::{ spinner, Spinner };
# struct App { spinner_phase: f32 }
# impl App { fn _ex( &self ) -> Spinner {
spinner().phase( self.spinner_phase ).size( 24.0 )
# }}

See also: progress_bar for determinate progress.

toast

Transient notification pill anchored near the bottom of the surface. Not an Element — build it in App::overlays and return its .overlay() while a toast is pending. Auto-dismissal is the application's responsibility: duration( secs ) only stores a value read back via duration_value(), so the app schedules its own "toast expired" timer and clears the state when it fires.

When: confirmation snackbars ("Saved"), non-blocking errors, status flashes.

# use ltk::{ toast, OverlaySpec };
# #[ derive( Clone ) ] enum Msg {}
# struct App { toast_message: Option<String> }
# impl App {
fn overlays( &self ) -> Vec<OverlaySpec<Msg>>
{
	match &self.toast_message
	{
		Some( m ) => vec![ toast( m ).duration( 3.0 ).overlay() ],
		None      => vec![],
	}
}
# }

See also: tooltip for hover-anchored hints.

tooltip

Anchored hint rendered below a target widget. Like toast it is not an Element — return its .overlay() from App::overlays while the hint should be visible. Hover detection and the show / hide delay are the application's responsibility; the automatic variant is Button::tooltip( text ), which shows the hint by itself after a pointer dwell on the button.

When: discoverable affordances on icon-only controls, keyboard shortcut reminders, helper text that should not occupy permanent layout space.

# use ltk::{ tooltip, Tooltip, WidgetId };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex() -> Tooltip<Msg> {
tooltip( "Ctrl+S", WidgetId( "btn/save" ) ).max_width( 240 )
# }

The overlay anchors below the widget built with the matching .id( WidgetId ). See docs/cookbook.md for the full overlay wiring.

See also: toast for transient self-dismissing notifications.

combo

Select / dropdown with a popup list — single- or multi-select (multi_select( true ) adds selection chips), with optional type-to-filter (searchable( true )). The widget is a stateless projection over an app-owned ComboState, and the app places two pieces: the trigger (Combo::trigger()) goes in the view tree like any widget, and the open popup is either layered into the same surface via Combo::popup() inside a stack, or returned as a real xdg-popup from App::overlays via Combo::overlay().

When: pick-one (or pick-several) fields with too many options for a row of radio buttons (autocomplete, country list, theme picker).

# use ltk::{ column, combo, Combo, ComboState, Element, OverlaySpec };
# #[ derive( Clone ) ] enum Msg { Pick( usize ), ToggleOpen, Dismiss }
# struct App { fruits: ComboState }
# impl App {
# fn build_combo( &self ) -> Combo<Msg> {
# let items = vec![ "One".to_string(), "Two".to_string(), "Three".to_string() ];
combo( self.fruits.clone(), items )
	.on_toggle_open( Msg::ToggleOpen )
	.on_select_idx( Msg::Pick )
	.on_dismiss( Msg::Dismiss )
# }
fn view( &self ) -> Element<Msg>
{
	column().push( self.build_combo().trigger() ).into()
}

fn overlays( &self ) -> Vec<OverlaySpec<Msg>>
{
	self.build_combo().overlay().into_iter().collect()
}
# }

update() then flips is_open on ToggleOpen / Dismiss and writes the selection into the ComboState on Pick.

See also: radio for small mutually-exclusive sets, notebook for tabbed mode switches.

tabs

A bare tab bar — visual selection without owning the page content. Use this when you want full control over what each tab shows.

When: paged settings screens where the panes are large and you want to keep them as siblings in the tree, not as notebook children.

# use ltk::{ tabs, TabBar };
# #[ derive( Clone ) ] enum Msg { TabChanged( usize ) }
# fn _ex( active: usize ) -> TabBar<Msg> {
tabs::<Msg, _, _>( [ "Profile", "Network", "Privacy" ] )
    .selected( active )
    .on_select( Msg::TabChanged )
# }

See also: notebook for tabs that own their pages.

notebook

Tabbed container. Owns the pages and shows only the active one.

When: settings dialogs, multi-step forms, anywhere a flat tabs bar over hand-managed pages would be more code than benefit.

# use ltk::{ notebook, text, Notebook };
# #[ derive( Clone ) ] enum Msg { TabChanged( usize ) }
# fn _ex( active: usize ) -> Notebook<Msg> {
notebook::<Msg>()
    .page( "General",  text( "general body"  ) )
    .page( "Advanced", text( "advanced body" ) )
    .selected( active )
    .on_select( Msg::TabChanged )
# }

See also: tabs for a bare tab bar without page ownership.

dialog

Modal or non-modal centered confirmation card with a built-in scrim, optional title, subtitle, custom body, and a right-aligned action row. Pressing Esc fires the configured cancel message.

When: destructive confirmations ("Delete file?"), guided pickers that block other interaction until resolved, "are you sure" gates before a long-running operation.

# use ltk::{ button, dialog, ButtonVariant, Element };
# #[ derive( Clone ) ] enum Msg { Cancel, Confirm }
# fn _ex() -> Element<Msg> {
dialog()
    .title( "Delete partition?" )
    .subtitle( "This will erase every file on /dev/sda2." )
    .cancel( Msg::Cancel )
    .action( button::<Msg>( "Cancel" ).variant( ButtonVariant::Tertiary ).on_press( Msg::Cancel ) )
    .action( button::<Msg>( "Delete" ).variant( ButtonVariant::Primary  ).on_press( Msg::Confirm ) )
    .into()
# }

modal( false ) + dismiss_on_scrim( msg ) makes a tap on the dim background fire msg; combining dismiss_on_scrim with modal( true ) panics when the dialog is converted to an Element — the .into() asserts with "dialog: dismiss_on_scrim is not valid when modal=true", since the two contracts contradict. body( elem ) swaps a custom element in between the subtitle and the action row — the example app at examples/dialog.rs uses this for an in-dialog slider. max_width( … ) caps the card width; it accepts any Length and defaults to Length::fluid( 480.0 ) so the card scales with the same curve as the stock buttons inside it.

See also: toast for non-blocking transient notifications, combo for a single-pick popup that does not require modal blocking.


Pickers

date_picker

Calendar-grid date selector with month / year navigation.

When: birthdays, deadlines, any single-date input.

# use ltk::{ date_picker, Date, DatePicker };
# #[ derive( Clone ) ] enum Msg { Picked( Date ) }
# fn _ex() -> DatePicker<Msg> {
date_picker( Date::new( 2026, 5, 7 ) ).on_change( Msg::Picked )
# }

time_picker

Hour / minute selector. Wheel-style scrubbing on touch.

When: alarms, scheduling, time-of-day input.

# use ltk::{ time_picker, Time, TimePicker };
# #[ derive( Clone ) ] enum Msg { Picked( Time ) }
# fn _ex( now: Time ) -> TimePicker<Msg> {
time_picker( now ).on_change( Msg::Picked )
# }

color_picker

Hue + saturation/value picker with a hex/RGB readout.

When: theming UIs, paint tools, accent customisation.

# use ltk::{ color_picker, Color, ColorPicker };
# #[ derive( Clone ) ] enum Msg { Picked( Color ) }
# fn _ex( current: Color ) -> ColorPicker<Msg> {
color_picker( current ).on_change( Msg::Picked )
# }

Layouts

column

Vertical flow. Children stack top-to-bottom with optional padding, spacing, alignment.

# use ltk::{ button, column, spacer, text, Element };
# #[ derive( Clone ) ] enum Msg { Ok }
# fn _ex() -> Element<Msg> {
column()
    .padding( 24.0 )
    .spacing( 12.0 )
    .push( text( "Title" ) )
    .push( spacer() )
    .push( button( "OK" ).on_press( Msg::Ok ) )
.into()
# }

max_width(px) caps the inner content width; fit_content() reports the natural content width to the parent (otherwise the column claims the full available width). center_y( true ) centres the content block vertically when there are no spacers.

Watch the defaults: column() starts with 16 px padding on every side (and 8 px spacing). A column nested inside an already-padded container silently doubles the inset — pass .padding( 0.0 ) when the parent owns the margin.

row

Horizontal flow. Mirror of column on the X axis — except its default padding is 0, not column's 16 px.

# use ltk::{ flex, row, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex(
#     label:         Element<Msg>,
#     field:         Element<Msg>,
#     submit_button: Element<Msg>,
# ) -> Element<Msg> {
row()
    .spacing( 8.0 )
    .push( label )
    .push( flex( field ) )
    .push( submit_button )
.into()
# }

When the children do not fit, the row takes the shortfall off the widest ones first, so a long label gives up its width while a narrow neighbour (an icon button beside a title) keeps its size, and equal siblings share it evenly. Leaves that paint a line of text (button, list_item) truncate with an ellipsis into what they are given. Pinned spacers keep their width — an explicit gap is a decision, not slack. Use no_shrink() for strips that are meant to be wider than their viewport and scrolled.

stack

Z-order overlay. Each child gets explicit horizontal and vertical alignment (HAlign / VAlign) plus an optional margin and pixel translation. Children are drawn in declaration order — the last child sits on top.

# use std::sync::Arc;
# use ltk::{ button, column, img_widget, stack, text, Element, HAlign, VAlign };
# #[ derive( Clone ) ] enum Msg { Add }
# fn _ex( background: Arc<Vec<u8>>, w: u32, h: u32 ) -> Element<Msg> {
stack()
    .push( img_widget( background, w, h ) )
    .push_aligned(
        column().push( text( "Heading" ) ),
        HAlign::Center, VAlign::Center,
    )
    .push_aligned_margin(
        button( "+" ).on_press( Msg::Add ),
        HAlign::End, VAlign::Bottom,
        16.0,
    )
.into()
# }

See also: column and row for flow layout.

grid

Fixed-column-count grid that wraps its children into rows.

When: icon launchers, photo galleries, app drawers.

# use std::sync::Arc;
# use ltk::{ grid, icon_button, Element };
# #[ derive( Clone ) ] enum Msg { OpenApp1, OpenApp2 }
# fn _ex( app1_rgba: Arc<Vec<u8>>, app2_rgba: Arc<Vec<u8>>, w: u32, h: u32 ) -> Element<Msg> {
grid( 4 )
    .padding( 16.0 )
    .spacing( 12.0 )
    .push( icon_button( app1_rgba, w, h ).on_press( Msg::OpenApp1 ) )
    .push( icon_button( app2_rgba, w, h ).on_press( Msg::OpenApp2 ) )
    // ...
.into()
# }

Wrap inside scroll when the grid may overflow.

centre_last_row( true ) shifts a partial last row so its tiles sit centred under the full rows above instead of left-aligned — useful for app switchers and gallery layouts where a 7-of-9 leftover band reads better balanced.

grid_min_cell( width ) is the adaptive variant: instead of a fixed column count, it fits as many columns as the available width allows while keeping every cell at least width wide (never fewer than one), re-deriving the count on every layout — so the same grid shows more columns on a wide window and fewer on a phone. width accepts any Length; max_columns( n ) caps the derived count so cells grow instead of multiplying on very wide surfaces.

spacer

An invisible flexible filler. Inside a column / row, absorbs leftover space along the parent's main axis.

# use ltk::{ column, spacer, Element };
# #[ derive( Clone ) ] enum Msg {}
# fn _ex( header: Element<Msg>, footer: Element<Msg> ) -> Element<Msg> {
column()
    .push( header )
    .push( spacer() )       // pushes footer to the bottom
    .push( footer )
.into()
# }

weight( n ) sets the relative share; height( px ) / width( px ) pin the spacer to a fixed size on its respective axis.

See also: flex for a non-empty filler.